摘要
真实感图形绘制中的光照是计算机图形学的热点问题。该文介绍了Phong光照模型及其的OpenGL实现。结合一个多光源闪烁的实例,详细叙述真实感图形的光照处理过程。该方法对舞台灯光的仿真有一定的参考价值。
The light is realistic graphics rendering of computer graphics.The paper introduced the Phong model and the realization with OpenGL.Describe the details of the realistic graphics light processing combined with a example.The method has certain reference value for stage light's simulation.
作者
鲁萍
LU Ping(College of Science,Xi'an University of Architecture and Technology,Xi'an 710055,China)
出处
《电脑知识与技术》
2010年第8期6317-6318,共2页
Computer Knowledge and Technology