摘要
对策论提供对独立参与者之间冲突进行建模的框架,可用以综合考虑路由选择和拥塞控制问题.经典的对策论不一定直接能应用于网络.本文在路由选择的多Agent系统的基础上,给出具有“惩恶扬善”行为的基于对策论的路由资源分配策略.它奖励避免拥塞、惩罚行为不合要求的用户.在用户都是理性的前提下,系统能稳定在纳什均衡状态.
Game theory is alternative framework to model confliction between independence players, which can be used to solve the problem. However, classic game theory couldn' t be applied to network directly. Game theory based muting approach MPS,which can "encourage merit and punish evil", is presented. It rewards congestion avoiding users and punishes misbehaving users. A Nash Equilibrium could be reached when players are rational.
出处
《电子学报》
EI
CAS
CSCD
北大核心
2010年第B02期143-147,共5页
Acta Electronica Sinica
基金
上海市优秀学科带头人计划(No.07XD14203)
国家重点基础研究发展规划(No.2005CB321904)