摘要
针对态势评估问题,利用影响图表示知识、因果关系以及采取不同行动进行推理得到的期望效用,利用博弈论分析交互环境中参与人理性行为选择,提出一种反映人主观思维的高层态势评估框架,并通过仿真进行了给定战场想定的态势推演。仿真结果证明了算法的有效性。
To the questions of battlefield situation assessment, an effective model reflecting subjective mind of decision - makers is proposed based on research content and function of situation assessment. The knowledge expression and causality of decision - makers are analyzed using influence diagrams to calculate the expectative utility under different strategy selection. The Bayesian game is introduced in modeling rational decision -making in complex interactive environmen. The simulation results in given scenarios are anaiyzed to illustrate the reasonability and effectiveness of the algorithm.
出处
《电讯技术》
北大核心
2009年第12期61-64,共4页
Telecommunication Engineering
关键词
态势评估
数据融合
贝叶斯博弈
影响图
situation assessment
data fusion
Bayesian game
influence diagram