摘要
若以叙事的形式把课程内容整合在游戏的故事情节中,则学习者可以通过在游戏中探究,和同伴协商及自我协商达到认知效果。通过论述协商理论、认知负荷理论在叙事中心的基于游戏的探究学习中的应用,提出叙事中心的基于游戏的探究学习的特点及其学习环境的设计步骤。
If we integrate the curriculum into the storyworld of the game in the form of narrative, the learners can achieve cognitive effects by exploring in the game, consulting with peers and consulting with themselves. The article puts forwards the features of narrative-centered game-based inquiry learning and the design steps of the learning environment by elaborating the application of consultation theory, cognitive load theory in narrative-centered game-based learning.
出处
《现代教育技术》
CSSCI
2009年第11期78-81,共4页
Modern Educational Technology
关键词
教学游戏
叙事
协商
认知负荷
探究学习
Instructional Game
Narrative
Consultation
Cognitive Load
Inquiry Learning