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一种虚拟现实交互的记录方法 被引量:1

A Recording Method of Virtual Reality Interaction
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摘要 为再现虚拟现实场景中的事件和交互,需要建立有效和规范的记录方法。文章研究了应用MPEG-4国际标准记录虚拟现实交互的记录方法,提出了基于MPEG-4的虚拟现实交互环境记录的实现框架,并分析了具体的实现流程,探讨了协同操作与基于JAVA平台实现的研究方向。 In order to reveal of events and interaction in the virtual reality scene, a recording method of effective and standardized need to be established. The recording method of recording virtual reality interaction of the MPEG-4 International Standard is applied in this paper, and one implementation framework of the environment reeoding for virtual reality interaction based on the MPEG-4 is put forward, and concrete realization flow is analyzed, the research direction of the cooperative work and based on the JAVA platform is discussed.
作者 何志勇
出处 《四川理工学院学报(自然科学版)》 CAS 2009年第4期56-58,共3页 Journal of Sichuan University of Science & Engineering(Natural Science Edition)
基金 四川省教育厅自然科学重点项目(2006A107)
关键词 虚拟现实 交互 MPEG-4 记录 virtual reality interaction MPEG-4 recording
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参考文献9

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同被引文献6

  • 1ISO/IFAE 14496-1, Information Technology-Coding of audio-visual objects,Part 1 :Systerm [S].
  • 2ISO/IEC 14772-1 1997, The Virtual Reality Modeling Language Intemational Standard Part 1 [S].
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  • 4ISO/IEC DIS 16262 Inforrmtion technology-ECMAS- cript: A general purpose, cmss-platfonn progmn-aning language[S].
  • 5gpac home payt [EB/OL]. http ://gpac. sourceforge, net/, 2004.
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