摘要
采用多通道技术建立的汽车驾驶模拟器视景系统,可以给用户带来很强的沉浸感。分析了常用多通道视景设计中的问题,提出了1种基于离轴投影的视域分配方法,设计并实现了1种视景同步方案。实验证明,运用以上方法实现的视景系统,完全满足了汽车驾驶模拟器对视景系统的要求。
The multi-channel visual system based on multi-channel technology can give the user a strong feeling of immersion. The deficiency of frequently-used method in the design of multi-channel visual system was analyzed. A method of FOV (field of view) allocation based on off-axis projection was presented, and a scene synchronization method was implemented. Experiments demonstrate that this visual system can meet the requirement of automobile-driving simulator design.
出处
《交通信息与安全》
2009年第2期119-122,共4页
Journal of Transport Information and Safety
基金
国家高技术研究发展863计划项目(批准号:2006AA11Z214)资助
关键词
汽车驾驶模拟器
多通道视景仿真
同步
离轴投影
automobile-driving simulator
multi-channel visual simulation
synchronization
off-axis projection