摘要
介绍了可视化仿真建模的特点,提出了一种利用3D MAX软件作为辅助建模的方法:在3D MAX下开发的3D模型,以3ds的格式存储下来,然后导入Creator中,在Creator下修正后以flt格式保存,使以Creator构造复杂模型所遇到的难点得到解决。
This paper introduces the features of visual simulation modeling, and puts forward a 3D MAX software aided modeling method, that is to store the 3D model developed under 3D MAX in the format of 3ds, and then conduct it into Creator, and stored it in fit format after being revised in Creator, by this way, the difficulties met in creating complicated models with Creator are solved.
出处
《科技情报开发与经济》
2009年第8期123-125,共3页
Sci-Tech Information Development & Economy