摘要
针对工程机械虚拟训练系统中场景建模问题,提出了用于工程机械土方作业仿真的动态地形高度场实时变化仿真方法和基于样图合成的动态子纹理生成算法。运行结果具有较好的沉浸感和实时性,证明本方法较好地解决了工程机械土方作业仿真中动态地形仿真这一关键问题,具有一定应用价值。
A scheme of simulation of the real time dynamic height field for construction machinery earthwork simulation was proposed to solve the problem of scene modeling of the development of the construction machinery virtual training sytem.And a method based on sample texture synthesizing for dynamic texture was proposed.The experiment results show good immersion and real-time performance,which proved that the schemes proposed solve the key problem of the simulation of the engineering machine earthwork.It is applicable to interrelated applications.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2009年第6期1776-1780,共5页
Journal of System Simulation
关键词
工程机械
虚拟训练
动态地形
高度场
动态纹理
Construction Machinery
Virtual Training
Dynamic Terrain
Height Field
Dynamic Texture