摘要
基于OSG1.0开发库,利用3DMax建模工具构建模型场景,VC++和OSG编程来实现场景的显示、场景的漫游、碰撞检测和设备的状态变化,构筑一个三维、动态、实时、可交互的数据平台,展现包含各种数据的动态的实体效果。用户可以自然地和虚拟环境中的客体进行交互,相互影响,从而产生亲临现场的感受和体验。最终该系统满足了变电站仿真培训的要求。
Virtual environment is real simulation to environment of locale, which becomes realistic 3D environments to use technology of computer as the core. Based on OSG 1.0 development library, models of scene composed by modeling tool of 3Dmax and VC++ and OSG, this System realized displaying of scene, moving of scene, collision detection and state change of equipment, and constituted a data flat of 3D, dynamic, real time and interactive, which displays most of data dynamic effectively. The users can interact and influence with the object of virtual environments to feel to be personally on the scene. At last this system can implement request of trains of substation simulation.
出处
《电力科学与工程》
2008年第8期60-64,共5页
Electric Power Science and Engineering
关键词
虚拟现实
变电站
碰撞检测
virtual reality
substation
collision detection