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舰载飞机着舰可视化仿真系统设计与开发 被引量:7

Design and Development of Carrier Aircraft Landing Visualization Simulation System
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摘要 着舰是舰载机/航空母舰系统中极其重要的内容。为此,基于仿真技术和虚拟现实技术,提出一种舰载飞机着舰可视化仿真系统的设计方案。首先,采用C/S结构设计了舰载机着舰可视化仿真系统,并对各个模块功能进行了详细的阐述。然后利用细节层次、纹理映射以及实例化技术对Creator创建的舰载机和航母的三维模型进行了优化。最后开发了基于MFC的VegaPrime视景驱动程序并介绍了碰撞检测方法。完成后的着舰仿真系统可为自动着舰系统的设计、验证评估提供直观可视化的软件界面。 Carrier aircraft landing is the most important content of modem cartier/carrier-based aircraft system. A visualization carrier aircraft landing simulation system based on simulation and virtual reality technology was proposed. Firstly, C/S structure was used to design visualization simulation and function of each model is demonstrated detailedly. Then carrier and carrier aircraft 3D models established by Creator were optimized through LOD, Texture Mapping and Instance technology. Finally Vega Prime scene driver program based MFC was developed and collision detect method was introduced. The completed system can provide a visualization software interface for automatic carrier landing system (ACLS) design, test and evaluation.
出处 《系统仿真学报》 EI CAS CSCD 北大核心 2008年第17期4626-4629,共4页 Journal of System Simulation
关键词 舰载机 航空母舰 自动着舰系统 虚拟现实 可视化 仿真系统 cartier aircraft carder automatic carrier landing system virtual reality visualization simulation system
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参考文献9

  • 1Arthur L Prickett, Christopher J Parkes. Flight testing of the F/A-18E/F automatic carrier landing system [C]//IEEE Proceedings of Aerospace Conference, Big Sky, MT. USA: IEEE, 2001, 5: 2593-2612.
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  • 7黄健熙,毛锋,许文波,李军,雷天兆.基于VegaPrime的大型流域三维管理系统实现[J].系统仿真学报,2006,18(10):2819-2823. 被引量:17
  • 8Sung-Eui Yoon, Brian Salomon, Ming Lin, Dinesh Manocha. Fast Collision Detection between Massive Models using Dynamic Simplification [J]. IEEE Transaction on Visualization and Computer Graphics (S 1077-2626), 2004, 4(1): 136- 146.
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