摘要
近年来,对三维水的模拟尤其是海浪模拟日益成为人们关注的焦点问题,逼真地再现三维海浪常常是电影、游戏等行业中要解决的的重点问题之一。本文采用了正余弦波形叠加和iwave两种方法进行海浪的模拟,为了达到更佳的效果,均对以上两种方法均进行了优化改进,最后对两种算法进行比较分析。
In recent years,the simulation of 3D water especially ocean wave has been given more and more attention, realistically reappear 3D wave usually is one of the key problems, such as movie and game...etc. This paper use two kinds of method:positive cosine wave fold and iWave to simulate the ocean wave.for better effect,we optimize two arithmetics which discussed above,finally,we offer a comparative analysis of these algorithms.
作者
唐承华
蔡建立
TANG Cheng-Hua,CAI Jian-Li(The Science Information and Technology School,Xiamen University,Xiamen 361005,China)
出处
《电脑知识与技术》
2008年第3期1355-1357,1360,共4页
Computer Knowledge and Technology
基金
厦门大学国家985工程信息科学学院科研基金(0000-x07204)