摘要
文中讨论了一种基于窗口的面向对象的用户界面设计思想及方法,详细描述了各种类的定义。在DOS环境下运用WatcomC++语言在微机上开发运行。它可以使用户方便地进行再开发工作,界面运用事件处理方式由窗口、弹出菜单、图标、按钮等组成。
The paper discusses a design thinking and method about Graphic User Interface based windows and object oriented, and describes the definitions of some classesin detait. It is developed with Watcom C++ in Dos and on PC. The GUI can be redeveloped conveniently by user. It consists of window, popup menu, icon, button and so on, is treated with event handle.
出处
《计算机工程与设计》
CSCD
北大核心
1997年第1期22-26,共5页
Computer Engineering and Design
基金
国家教委博士点基金
关键词
面向对象
程序设计
窗口
用户图形界面
Interfaces Software tools Object-oriented programming Event handle