摘要
在Vega/Creator虚拟现实开发环境下,运用LOD(levels of detail)、DOF(degree of freedom)等多种三维场景建模的关键技术和实现方法,设计完成了无人机地面站视景仿真软件,提出了"数据接收与驱动同步"的软件设计方法,该软件在无人机半物理仿真试验中得到了很好的应用,满足了系统对实时性和流畅性的要求。
A scene simulation software in a UAV ground control station based on the virtual reality developing environment of Vega/ Creator is designed, which uses various 3D modeling technology and reality methods such as LOD and DOF technology, while propounding a method called "synchronously in receiving and driving". This software behaves perfect in the UAV ground half entity simulation trial, full'riling the system requirement of liquidity and real time performance.
出处
《测控技术》
CSCD
2008年第1期96-99,共4页
Measurement & Control Technology