摘要
斜视角游戏在当今的游戏业中占有重要的地位,斜视角地图的优劣决定游戏质量的高低。由于地图是由很多的Tile(小图素)拼接而成的,所以Tile的组织结构决定了地图的优劣。在介绍传统斜视角地图原理的基础上,提出了一种既美观又高效的斜视角地图的设计和实现方案。
Isometric Tile Game is of great importance to Game industry, and the quality of Game is depended on the Isometric map. Since the map consist of many tiles, its quality is affected by the architecture of the tiles. This paper puts up with a perfect efficient method based on the traditional principle of Isometric.
出处
《东北电力大学学报》
2007年第2期48-50,共3页
Journal of Northeast Electric Power University
关键词
游戏
斜视角
地图
优化
Game
Isometric
Game map
Optimization