摘要
建模逼真度和绘制实时性这对矛盾是制约虚拟漫游快速发展和广泛应用的关键所在,也是目前虚拟场景漫游的最大难点.由于带宽限制、网络延迟和个人PC机性能局限性,网络用户难以实现流畅地网上虚拟漫游.基于分布式虚拟漫游发展的主要问题,本文提出了将流行的P2P技术和网络虚拟漫游相结合的思想并给出了具体的结合方案.
A pair of contradiction, the modeling fidelity and real time rendering, restricts the rapid development and application of distributed virtual roaming as well as the key difficulty for network users. Due to bandwidth, network delay and personal PC performance limitation, it's difficult for network user to roam freely on the net. Based on it, the ideal and scheme about popular P2P technology and virtual roaming combination is given in this article.
出处
《河北工业大学学报》
CAS
2007年第3期78-80,共3页
Journal of Hebei University of Technology
基金
教育部"春晖计划"科研项目资助(Z2004-1-52016)