摘要
该文对虚拟现实技术中的场景生成技术以及实时可控漫游技术做了相应的研究,提出了如何读取三维真实模型数据的方法,以及如何利用所得数据再现三维模型并实现交互的方法。系统用Visual C++和OpenGL函数库开发一个对格式为.3DS三维图形进行转化的接口。
In this paper,the authors has studied real-time modeling technology and real-time controllable wander technology of scenes in virtual reality.We put forward a method of reading the 3D actual odeling am,reproducing the three-dimension modeling and realizing real-time control.The system exploits an unit conversion interface of 3D graphic data organized in.3DS type by Visual C++ and OpelGL.
出处
《福建师大福清分校学报》
2007年第2期49-51,共3页
Journal of Fuqing Branch of Fujian Normal University