摘要
本文采用问卷的形式进行博弈行为的调查分析。通过分析恐惧、状态焦虑和特质焦虑三种情绪以及博弈具体场景的不同设置对被试者在博弈中所表现出的利他倾向、认知层级和有限信心的影响,得出:(1)在理性的利己主义层面,决策主体并不是完全自利的,而是具有一定程度的利他倾向,并且利他倾向会受到决策主体自身情绪的影响;(2)在理性的反覆思维能力层面,验证了认知层级理论,并且恐惧、状态焦虑以及特质焦虑三种情绪对反覆思维能力并不具有显著影响;(3)在理性的完美预见能力层面,决策主体对对方能够做出理性选择的信心常常是有限的,这种有限的信心并不受到博弈具体场景的不同设置而改变,并且恐惧、状态焦虑以及特质焦虑三种情绪对有限信心也不具有显著影响。
This research is an experiment based on questionnaires. By analyzing the influence of three emotions - fairness, state anxiety, and trait anxiety - and situation settings of games, we examine players' altruistic tendency, cognitive hierarchy, limited confidence, and their impacts on games. The following three conclusions have been drawn: (1) In rationality's aspect of egoism, it is found that decision makers are not fully self - regarded but possess a tendency of altruism which is also influeneed by emotions. (2) In rationality's aspect of reiterated thinking, the theory of cognitive hierarchy has been validated, and it has been found that the three emotions do not have salient influence on the ability of reiterated thinking. (3) In rationality's aspect of perfect foresight, decision maker's confidence that others will make rational choice is always limited. Furthermore, such confidence is not saliently influenced by the three emotions and the detail setting of situations in games.
出处
《南开经济研究》
CSSCI
北大核心
2006年第6期16-26,共11页
Nankai Economic Studies
关键词
利他倾向
认知层级
有限信心
Altruistic Tendency
Cognitive Hierarchy
Limited Confidence