摘要
以棋牌类游戏平台为背景,探讨了网络在线搏弈游戏软件的诸多设计要点,包括体系结构、通信机制、系统安全和游戏集成等,重点阐述了游戏平台实现中的两大关键技术:多线程非阻塞式W INSOCK通信机制,以及体现游戏集成的游戏树构造算法。该平台的设计思路和框架也适用于其他网络虚拟环境(NVE)系统。
Based on a chess-and-card online game center,this paper expatiates on the key points in design of On-Line gambling-and-chess games software,including architecture,communication,security,integration and so on. After that two key technical problems have been resloved:One is Non-Blocking Winsock communication mechanism combined Multi-Threads,the other is game-tree construction arithmetic which to reallize game integration. All of these can be applicationed for other NVE system development.
出处
《计算机应用与软件》
CSCD
北大核心
2006年第8期83-86,共4页
Computer Applications and Software