摘要
面向对象的软件工程是面向对象技术在软件工程领域的全面运用,提高了软件的可修改性和可维护性,但软件的可用性并没得到有效解决。提出了以用户目标为中心,用户目标驱动功能的开发和界面交互设计的思想;描述了交互设计与面向对象设计的结合方法;划分了交互设计师和建模人员的职责。在保证软件可维护性的同时提高了软件的可用性。
Object - oriented software engineering is the engineering in which the object - oriented technique is widely used. It increases the software revisability and maintainability. Otherwise, the software usability is not effectively solved. The method of user - target driven interaction design is produced with focus on the user. The integrated method of interaction design and the OO design is described. The responsibility of interaction engineer and the modeling engineer is diseussed. Assuring the software maintainability, the software usability is boosted at the same time.
出处
《计算机技术与发展》
2006年第1期193-195,共3页
Computer Technology and Development
关键词
可用性
人机交互
用户目标驱动
交互设计
usability
human- computer interaction
user- target driven
interaction design