摘要
基于软件平台Creator和Vega设计开发了排爆机器人教学模拟训练系统,对系统结构进行了分析,介绍了系统实现的软硬件方案。阐述了几何建模中基于多边形的组合建模、数据层次结构及优化数据库、LOD模型应用、纹理问题、重叠问题等关键技术问题,并且详细介绍了视景驱动软件Vega中实现碰撞检测、运动控制等关键技术问题的解决方案。最后实现了整个系统的设计开发,实验表明该系统具有良好的交互性和实时性。
Based on MultiGen Creator and Vega, the simulation training system of bomb-disposing robot was designed and developed. Firstly, the whole architecture of the system was analyzed, and then the software and hardware strategies of realizing the system were introduced. At the same time, some key technologies were discussed, such as combined modeling based on polygon, database hierarchy view and database optimization, the application of LOD model, texture problem and overlapping problem. In addition, the solutions for colliding testing, locomotion control were also introduced in Vega. At last, the design and development of the whole system were realized and the experiment shows that the system performs distinctively in interactivity and real-time characteristic,
出处
《系统仿真学报》
EI
CAS
CSCD
北大核心
2006年第1期67-70,75,共5页
Journal of System Simulation
基金
国家863计划资助项目(2002AA420070)