摘要
深海采矿在海上进行,工作环境多变,不能对设备的工作情况直接进行观察,因此需要对采矿过程进行计算机监控。该文所提供的系统是在此目的下建立的。科学的可视化可以使从事研究的人员,十分直观、高效率和深入仔细地进行各自领域的探索,它有助于研究人员抓住问题的内在联系和本质。该文提供了一种用OpenGL实现的深海采矿深沉补偿过程的可视化方法。其中详细介绍了海面逼真的波浪场景实现方法,及用3DMAX建立ASE文本存储格式文件,读入基于OpenGL语言的环境中,建立物体复杂几何模型的方法。
Deep - sea Mining is carried out in the sea, and the environment is changeable, which makes it inconvenient to observe the device directly. So we need to survey the mining procedure remotely by computer. Scientific visualization can help the research stuff to discover the respective area efficiently and carefully. It is helpful to know the inherent relations and essence of the object. This paper provides a method to visualize the heave compensation system for heavy lifting mine pipeline by OpenGL. It introduces how to get a vivid scene with fluctuating wave by programming in detail. Importing ASE text format file setting by 3D MAX to OpenGL condition is a method to build complex model, which is another point unfolded in this paper.
出处
《计算机仿真》
CSCD
2005年第8期170-172,205,共4页
Computer Simulation
基金
国家"十五"计划发展项目国务院大洋专项(DY105-03-02-06)
关键词
纹理
虚拟场景
升沉补偿
Texture
Virtual scene
Heave compensation