摘要
在过去的算法图视开发系统中,算法必须按系统接口的规范书写,以便与其所建立的公共的图视系统接口。笔者提出了一种可在计算机上实现的算法预处理方法,即事件步分解方法。按传统方式书写的算法经过这种预处理后即能满足系统接口规范。这种方法大大提高了算法图视系统对用户的友好性,目前已在我们的算法图视系统中得到良好应用。
In the former algorithm animation systems,algor-ithms had to be written according to the system interface standard so that they could communicate with the public rendering system.This paper gives an algorithm preprocessing method that can be rea-lized on computers,i.e.ovent-step division method. After this kind of preprocessing,algorithms written in the traditional way can be rewritten automatically to satisfy the demands of the system inte-rface standard. This method can enormously improve the algorithm animation system's user-friendship.At present it is well used in our own algorithm animation system.
出处
《上海海运学院学报》
1995年第4期22-28,共7页
Journal of Shanghai Maritime University
基金
国家自然科学基金
关键词
算法
预处理
算法图规
事件步分解
algorithms,pretreatment,eyent-step division,algorithm animation, critical point