期刊文献+

虚拟环境中森林植被的实时可视化技术研究 被引量:7

The State of Real-time Rendering of Vegetation in VE
在线阅读 下载PDF
导出
摘要 森林植被的实时可视化技术是复杂虚拟环境渲染的重要组成部分,也是影响虚拟环境逼真度的重要因素。森林植被绘制的实时性是制约VR应用的重要方面。论文综述了虚拟环境中植被可视化的研究成果,对所有的技术方法的优、缺点和应用范围进行了分类比较。最后,展望了植被可视化技术的发展趋势。 Real-time Vegetation visualization is the most important part in complex Virtual Environment and Virtual Forest and it can also have an effect on the reality and immersion of VE.In this paper,different technique about real-time rendering of plant is classified and compared based-on the main rendering primitive.At last,the future direction of real-time rendering of vegetation is indicated.
出处 《计算机工程与应用》 CSCD 北大核心 2004年第35期33-36,共4页 Computer Engineering and Applications
基金 教育部科学技术研究重点项目(编号:03020) 北京林业大学振兴计划人才培养课题
关键词 虚拟环境 森林植被可视化 基于多边形的绘制算法 基于点元的绘制算法 基于图像的绘制算法 virtual environment ,Vegetation visualization,polygon-based rendering,point-based rendering,image-based rendering
  • 相关文献

参考文献23

  • 1T Akenine-Moller,E Haines. Real-Time Rendering A K Peters Limited.second edition ,2002
  • 2R Schultz,H Schumann.Automatic Instancing of Hierarchically Organized Objects[C].In:Spring Conference on Computer Graphics 2001,Conference Proceedings, Budmerice, Slovakia ,2001
  • 3Interactive Data Visualization,Inc.Speedtree product homepage.http://www. idvinc.com/speedtree/, 2002
  • 4P E Oppenheimer. Real time design and animation of fractal plants and trees[C].In :David C Evans,Rusell J Athay eds. Computer Graphics (SIGGRAPH'86 Proceedings), 1986-08: 55~64
  • 5D Marshall,D Fussell,A T Campbell.Multiresolution rendering of complex otanical scenes[C].In :Wayne A Davis ,Marilyn Mantei ,R Victor Klassen eds. Graphics Interface'97,1997
  • 6I Remolar,C Rebollo. Real-time tree rendering[R].Technical report,Departamento de Lenguajes y Sistemas Informaticos,Universitat Jaume I,Campus de Riu Sec,E-12080 Castellon,Spain,2002
  • 7I Remolar,M Chover,O Belmonte. View-dependent multiresolution model for foliage[J].In Journal of WSCG,2003-02
  • 8J Lluch,E Camahort,R Vivo. Procedural multiresolution for plant and tree rendering. Computer graphics,virtual reality,visualisation and interaction in Africa,2003
  • 9M Levoy,T Whitted.The use of points as a display primitive[R].Technical report ,Computer Science Department,University of North Carolina,Chapel Hill,NC 27514,1985
  • 10T William Reeves,B Ricki.Approximate and probabilistic algorithms for shading and rendering structured particle systems[C].In:SIGGRAPH85,Conference Proceedings, 1985

同被引文献102

引证文献7

二级引证文献55

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部