摘要
Triangulation of scattered points is the first important section duringreverse engineering. New concepts of dynamic circle and closed point are put forward based oncurrent basic method. These new concepts can narrow the extent which triangulation process shouldseek through and optimize the triangles during producing them. Updating the searching edgesdynamically controls progress of triangulation. Intersection judgment between new triangle andproduced triangles is changed into intersection judgment between new triangle and searching edges.Examples illustrate superiorities of this new algorithm.
Triangulation of scattered points is the first important section duringreverse engineering. New concepts of dynamic circle and closed point are put forward based oncurrent basic method. These new concepts can narrow the extent which triangulation process shouldseek through and optimize the triangles during producing them. Updating the searching edgesdynamically controls progress of triangulation. Intersection judgment between new triangle andproduced triangles is changed into intersection judgment between new triangle and searching edges.Examples illustrate superiorities of this new algorithm.