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On the Nihilism in Endgame
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作者 YE Jin-mei 《Journal of Literature and Art Studies》 2021年第2期105-107,共3页
With its presentation of the apocalyptic view of the world of four agonized survivors,Endgame conveys a strong sense of nihilism:the futility of existence,the universal misery,human’s suffering,hopelessness and despa... With its presentation of the apocalyptic view of the world of four agonized survivors,Endgame conveys a strong sense of nihilism:the futility of existence,the universal misery,human’s suffering,hopelessness and despair,which is visually,connotatively and allegorically expressed through the theme,the plot,the language,and the theatrical device.The play may be claimed as the most absurd play of the“Theater of Absurd”. 展开更多
关键词 ABSURD DESPAIR NIHILISM
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Ontology Framework for Content-Based 3D Model Retrieval
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作者 黄世国 周明全 +2 位作者 耿国华 宁正元 王克刚 《Journal of Donghua University(English Edition)》 EI CAS 2010年第2期242-245,共4页
The goal of the research on ontology framework for content-based 3D model retrieval is to develop a rich set of 3D model semantic representation so that both humans and machines can generate and understand model descr... The goal of the research on ontology framework for content-based 3D model retrieval is to develop a rich set of 3D model semantic representation so that both humans and machines can generate and understand model descriptions and processing for fast efficient retrieval from model collections. The purpose of ontology development for content-based 3D model retrieval is intended to describe model information regardless of storage, feature extraction and creation. The ontology includes the information on media features, low level visual descriptors, non media features of 3D model and their relationships. It is implemented in protege 3.1. 展开更多
关键词 content-based retrieval 3D model ontology
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Trends and topics on the science of ophthalmic education
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作者 Ana Gabriela Palis Jorge E.Valdez-García 《Annals of Eye Science》 2019年第1期150-151,共2页
This new focused issue of Annals of Eye Science is dedicated to the science through which the knowledge,skills and values of medicine are conveyed through generations:the science of Medical Education.We selected a var... This new focused issue of Annals of Eye Science is dedicated to the science through which the knowledge,skills and values of medicine are conveyed through generations:the science of Medical Education.We selected a variety of topics of interest for teachers and trainees in different stages of training;topics related to knowledge,clinical and surgical teaching,and the acquisition of professional values. 展开更多
关键词 TEACHING EDUCATION knowledge
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A study on the influence of situations on personal avatar characteristics
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作者 Natalie Hube Melissa Reinelt +1 位作者 Kresimir Vidackovic Michael Sedlmair 《Visual Computing for Industry,Biomedicine,and Art》 2024年第1期112-131,共20页
Avatars play a key role in how persons interact within virtual environments,acting as the digital selves.There are many types of avatars,each serving the purpose of representing users or others in these immersive spac... Avatars play a key role in how persons interact within virtual environments,acting as the digital selves.There are many types of avatars,each serving the purpose of representing users or others in these immersive spaces.However,the optimal approach for these avatars remains unclear.Although consumer applications often use cartoon-like ava-tars,this trend is not as common in work settings.To gain a better understanding of the kinds of avatars people prefer,three studies were conducted involving both screen-based and virtual reality setups,looking into how social settings might affect the way people choose their avatars.Personalized avatars were created for 91 participants,including 71 employees in the automotive field and 20 participants not affiliated with the company.The research shows that work-type situations influence the chosen avatar.At the same time,a correlation between the type of display medium used to display the avatar or the person’s personality and their avatar choice was not found.Based on the findings,recom-mendations are made for future avatar representations in work environments and implications and research questions derived that can guide future research. 展开更多
关键词 AVATARS Virtual reality User study Social situations
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