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Efficient participating media rendering with differentiable regularization
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作者 Wenshi Wu Beibei Wang +3 位作者 Milos Hasan Lei Zhang Zhong Jin Ling-Qi Yan 《Computational Visual Media》 SCIE EI CSCD 2024年第5期937-948,共12页
Highly scattering media,such as milk,skin,and clouds,are common in the real world.Rendering participating media is challenging,especially for highorder scattering dominant media,because the light may undergo a large n... Highly scattering media,such as milk,skin,and clouds,are common in the real world.Rendering participating media is challenging,especially for highorder scattering dominant media,because the light may undergo a large number of scattering events before leaving the surface.Monte Carlo-based methods typically require a long time to produce noise-free results.Based on the observation that low-albedo media contain less noise than high-albedo media,we propose reducing the variance of the rendered results using differentiable regularization.We first render an image with low-albedo participating media together with the gradient with respect to the albedo,and then predict the final rendered image with a low-albedo image and gradient image via a novel prediction function.To achieve high quality,we also consider the gradients of neighboring frames to provide a noise-free gradient image.Ultimately,our method can produce results with much less overall eror than equal-time path tracing methods. 展开更多
关键词 participating media differentiable regularization differentiable rendering volumetric path tracing temporal denoising
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