Under the tide of information,UI design has become the core lever for measuring the quality of digital product experience.As various applications permeate daily life,the quality of interfaces has been in-creasingly ma...Under the tide of information,UI design has become the core lever for measuring the quality of digital product experience.As various applications permeate daily life,the quality of interfaces has been in-creasingly magnified.Researchers at home and abroad have devoted their efforts to this,distilling multiple sets of experience paradigms and operational guidelines.Regrettably,the mainstream thinking is still trapped in a two-dimensionalflat framework.When interaction technologies are advancing rapidly and functional in-formationflows are surging in a multi-dimensional and three-dimensional manner,the old logic can no longer fulfill the demand for a user-centered quality experience.First,an emotional indicator framework is established through human-computer engineering.In the weight setting part,the grey correlation is incorporated into the group analytic hierarchy process,and the modified analytic hierarchy process(AHP)is used to calculate the comprehensive weights,thereby weakening the subjectiveflaws of the traditional AHP.Then,in response to the ambiguity of the evaluation,the intuitionistic fuzzy set is integrated with the TOPSIS(technique for order preference by similarity to an ideal solution)ideal similarity ranking method to construct a new comprehensive evaluation model.This study verifies the applicability of human factors engineering in the emotional design of digital interfaces,providing a quantitative path and practical guidelines for the paradigm shift from“usability”to“empathy”.展开更多
2022 The paper seeks to demonstrates the likelihood of embedding a 3D gaze point on a 3D visual field,the visual field is inform of a game console where the user has to play from one level to the other by overcoming o...2022 The paper seeks to demonstrates the likelihood of embedding a 3D gaze point on a 3D visual field,the visual field is inform of a game console where the user has to play from one level to the other by overcoming obstacles that will lead them to the next level.Complex game interface is sometimes difficult for the player to progress to next level of the game and the developers also find it difficult to regulate the game for an average player.The model serves as an analytical tool for game adaptations and also players can track their response to the game.Custom eye tracking and 3D object tracking algorithms were developed to enhance the analysis of the procedure.This is a part of the contributions to user interface design in the aspect of visual transparency.The development and testing of human computer interaction uses and application is more easily investigated than ever,part of the contribution to this is the embedding of 3-D gaze point on a 3-D visual field.This could be used in a number of applications,for instance in medical applications that includes long and short sightedness diagnosis and treatment.Experiments and Test were conducted on five different episodes of user attributes,result show that fixation points and pupil changes are the two most likely user attributes that contributes most significantly in the performance of the custom eye tracking algorithm the study.As the advancement in development of eye movement algorithm continues user attributes that showed the least likely appearance will prove to be redundant.展开更多
Method for data conversion of heterogeneous DBMS's in the integrated network environment is introduced. The technical approach used can perform data conversion of heterogeneous databases located on different nodes...Method for data conversion of heterogeneous DBMS's in the integrated network environment is introduced. The technical approach used can perform data conversion of heterogeneous databases located on different nodes of the network, such as Oracle, Sybase, Informix, MS SQL Server, SQL Anywhere and Foxpro. The conversion system adopts the Client/Server architecture and provides visual integrated interface for users.展开更多
文摘Under the tide of information,UI design has become the core lever for measuring the quality of digital product experience.As various applications permeate daily life,the quality of interfaces has been in-creasingly magnified.Researchers at home and abroad have devoted their efforts to this,distilling multiple sets of experience paradigms and operational guidelines.Regrettably,the mainstream thinking is still trapped in a two-dimensionalflat framework.When interaction technologies are advancing rapidly and functional in-formationflows are surging in a multi-dimensional and three-dimensional manner,the old logic can no longer fulfill the demand for a user-centered quality experience.First,an emotional indicator framework is established through human-computer engineering.In the weight setting part,the grey correlation is incorporated into the group analytic hierarchy process,and the modified analytic hierarchy process(AHP)is used to calculate the comprehensive weights,thereby weakening the subjectiveflaws of the traditional AHP.Then,in response to the ambiguity of the evaluation,the intuitionistic fuzzy set is integrated with the TOPSIS(technique for order preference by similarity to an ideal solution)ideal similarity ranking method to construct a new comprehensive evaluation model.This study verifies the applicability of human factors engineering in the emotional design of digital interfaces,providing a quantitative path and practical guidelines for the paradigm shift from“usability”to“empathy”.
文摘2022 The paper seeks to demonstrates the likelihood of embedding a 3D gaze point on a 3D visual field,the visual field is inform of a game console where the user has to play from one level to the other by overcoming obstacles that will lead them to the next level.Complex game interface is sometimes difficult for the player to progress to next level of the game and the developers also find it difficult to regulate the game for an average player.The model serves as an analytical tool for game adaptations and also players can track their response to the game.Custom eye tracking and 3D object tracking algorithms were developed to enhance the analysis of the procedure.This is a part of the contributions to user interface design in the aspect of visual transparency.The development and testing of human computer interaction uses and application is more easily investigated than ever,part of the contribution to this is the embedding of 3-D gaze point on a 3-D visual field.This could be used in a number of applications,for instance in medical applications that includes long and short sightedness diagnosis and treatment.Experiments and Test were conducted on five different episodes of user attributes,result show that fixation points and pupil changes are the two most likely user attributes that contributes most significantly in the performance of the custom eye tracking algorithm the study.As the advancement in development of eye movement algorithm continues user attributes that showed the least likely appearance will prove to be redundant.
文摘Method for data conversion of heterogeneous DBMS's in the integrated network environment is introduced. The technical approach used can perform data conversion of heterogeneous databases located on different nodes of the network, such as Oracle, Sybase, Informix, MS SQL Server, SQL Anywhere and Foxpro. The conversion system adopts the Client/Server architecture and provides visual integrated interface for users.