Motion simulation and performance analysis of mechanism are important methods for analyzing assembly quality after finishing assembly simulation in virtual assembly environment. However, most simulation systems have n...Motion simulation and performance analysis of mechanism are important methods for analyzing assembly quality after finishing assembly simulation in virtual assembly environment. However, most simulation systems have no function of mechanism motion simulation due to the randomicity of mechanism and lack of universal mechanism modeling method. In order to realize the simulation of any mechanism after finishing assembly simulation in a virtual environment, a new universal mechanism modeling method is presented. Two main models are contained in the mechanism model: information model and mathematical model. Firstly, the information model of mechanism is proposed to describe the data structure of mechanism which contains bottom geometry data, information of constraint, link, kinematic pair and physical data. Because the object of mechanism simulation is the assembly, which is assembled during the process of assembly simulation, the information of mechanism can be obtained automatically through mechanism automatic search method. Secondly, mathematical model of mechanism is presented. The mathematical model uses mathematical method to express the mechanism. In order to realize the automatic expression of any random mechanism, basic constraint library is presented, consequently random mechanism can be described based on the basic constraint library. Finally, two examples are introduced to validate the method in the prototype system named VAPP(Virtual Assembly Process Planning). The validation result shows that the mechanism modeling provides a universal modeling method for mechanism motion simulation in virtual assembly environment. This research has important effect on the development both of mechanism motion simulation and virtual assembly.展开更多
Aiming at the problem of high-precision interception of air-maneuvering targets with impact time constraints,this paper proposes a novel guidance law based on a nonlinear virtual relative model in which the origin is ...Aiming at the problem of high-precision interception of air-maneuvering targets with impact time constraints,this paper proposes a novel guidance law based on a nonlinear virtual relative model in which the origin is attached to the target.In this way,the original maneuvering target is transformed into a stationary one.A polynomial function of the guidance command in the range domain with two unknown coefficients is introduced into the virtual model,one of the coefficients is determined to achieve the impact time constraint,and the other is determined to satisfy a newly defined virtual look angle constraint.For meeting the terminal constraints simultaneously,the guidance command can finally be obtained.The resulting solution is represented as a combination of proportional navigation guidance-like term which is aimed to meet the zero miss distance constraint,a bias term for impact time control by adjusting the length of the homing trajectory,and an additional term for target maneuvers.Numerous simulations demonstrate that the proposed law achieves an acceptable impact time error for various initial conditions against different types of maneuvering targets and shows more effective performance in comparison with those of other existing guidance laws.展开更多
In order to solve the problem of real-time soft tissue torsion simulation in virtual surgeries,a torsion model based on coil spring is proposed to actualize real-time interactions and applications in virtual surgeries...In order to solve the problem of real-time soft tissue torsion simulation in virtual surgeries,a torsion model based on coil spring is proposed to actualize real-time interactions and applications in virtual surgeries. The proposed model is composed of several connected coil springs in series. The sum of torsion deformation on every coil is equivalent to the soft tissue surface deformation. The calculation of the model is simple because the method for calculating the torsion deformation for each coil spring is the same. The virtual surgery simulation system is established on PHANTOM OMNI haptic device based on the Open GL 3 D graphic interface and VC + + software,and it is used to simulate the torsion deformation of virtual legs and arms. Experimental results show that the proposed model can effectively simulate the torsion deformation of soft tissue while being of real-time performance and simplicity,which can well meet requirements of virtual operation simulations.展开更多
This research attempts to devise a multistage and multiproduct short-term integrative production plan that can dynamically change based on the order priority and virtual occupancy for application in steel plants. Cons...This research attempts to devise a multistage and multiproduct short-term integrative production plan that can dynamically change based on the order priority and virtual occupancy for application in steel plants. Considering factors such as the delivery time, varietal compatibility between different products, production capacity of variety per hour, minimum or maximum batch size, and transfer time, we propose an available production capacity network with varietal compatibility and virtual occupancy for enhancing production plan implementation and quick adjustment in the case of dynamic production changes. Here available means the remaining production capacity after virtual occupancy.To quickly build an available production capacity network and increase the speed of algorithm solving, constraint selection and cutting methods with order priority were used for model solving. Finally, the genetic algorithm improved with local search was used to optimize the proposed production plan and significantly reduce the order delay rate. The validity of the proposed model and algorithm was numerically verified by simulating actual production practices. The simulation results demonstrate that the model and improved algorithm result in an effective production plan.展开更多
Assembly process planning(APP) for complicated products is a time-consuming and difficult work with conventional method. Virtual assembly process planning(VAPP) provides engineers a new and efficiency way. Previou...Assembly process planning(APP) for complicated products is a time-consuming and difficult work with conventional method. Virtual assembly process planning(VAPP) provides engineers a new and efficiency way. Previous studies in VAPP are almost isolated and dispersive, and have not established a whole understanding and discussed key realization techniques of VAPP from a systemic and integrated view. The integrated virtual assembly process planning(IVAPP) system is a new virtual reality based engineering application, which offers engineers an efficient, intuitive, immersive and integrated method for assembly process planning in a virtual environment. Based on analysis the information integration requirement of VAPP, the architecture of IVAPP is proposed. Through the integrated structure, IVAPP system can realize information integration and workflow controlling. In order to mode/the assembly process in IVAPP, a hierarchical assembly task list(HATL) is presented, in which different assembly tasks for assembling different components are organized into a hierarchical list. A process-oriented automatic geometrical constraint recognition algorithm(AGCR) is proposed, so that geometrical constraints between components can be automatically recognized during the process of interactive assembling. At the same time, a progressive hierarchical reasoning(PHR) model is discussed. AGCR and PHR will greatly reduce the interactive workload. A discrete control node model(DCNM) for cable harness assembly planning in IVAPP is detailed. DCNM converts a cable harness into continuous flexed line segments connected by a series of section center points, and designs can realize cable harness planning through controlling those control nodes. Mechanical assemblies (such as transmission case and engine of automobile) are used to illustrate the feasibility of the proposed method and algorithms. The application of IVAPP system reveals advantages over the traditional assembly process planning method in shortening the time-consumed in assembly planning and in minimizing the handling difficulty, excessive reorientation and dissimilarity of assembly operations.展开更多
The requirements and features of virtual assembly movement navigator areanalyzed to help operators flexibly manipulate virtual objects, precisely locate or assemble virtualparts in virtual environment. With the degree...The requirements and features of virtual assembly movement navigator areanalyzed to help operators flexibly manipulate virtual objects, precisely locate or assemble virtualparts in virtual environment. With the degree-of-freedom analysis, the assembly constrainthierarchical model is constructed and the system's constraints are built dynamically. Thus, allobjects in virtual environment can be located reasonally by the navigator. Moreover, the assemblyconstraint recognition in the process of assembly and movement correction is also discussed.展开更多
Constraint-based solid modeling is the kernel part of current CADsystems. It has been widely used in supporting detailed design and variational design. However, it cannot support early stage design and is not easy-to-...Constraint-based solid modeling is the kernel part of current CADsystems. It has been widely used in supporting detailed design and variational design. However, it cannot support early stage design and is not easy-to--use becauseit demands fully detailed input description of a design. To solve these problems,researchers attempt to incorporate virtual reality techniques into geometric modeling systems. This paper presents a novel approach for interactive constraint-basedsolid modeling in a virtual reality environment. The approach allows the designerto construct and edit a constraint-based solid model by direct 3D manipulations,and ensures the created solid model to be precise by recognizing and solving geometric constraints. To effectively support 3D manipulations and change propagation,a new constraint-based solid model is adopted. In the model, besides the normalconstituents of the typical constraint-based solid model, some new attributes likeshape control points, location pattern and explicit shape constraints of a primitiveare defined. Guided by the location pattern, our algorithms for recognizing andsolving location constraints are real-time.展开更多
The key realization techniques of virtual assembly process planning (VAPP) system are analyzed, including virtual assembly model, real-time collision detection, automatic constraint recognition algorithm, cable harn...The key realization techniques of virtual assembly process planning (VAPP) system are analyzed, including virtual assembly model, real-time collision detection, automatic constraint recognition algorithm, cable harness assembly process planning and visual assembly process plan at the workshop. A virtual assembly model based on hierarchical assembly task list (HATL) is put forward, in which assembly tasks are defined to express component assembling operations and are sequentially and hierarchically organized according to different subassemblies, which can perfectly model the construction process of product, And a multi-layer automatic geometry constraint recognition algorithm of how to identify assmbly constraint relations in the virtual environment is proposed, then a four-layer collision detection algorithm is discussed. A VAPP system is built and some simple mechanical assemblies are used to illustrate the feasibility of the proposed method and algorithms.展开更多
基金supported by National Natural Science Foundation of China(Grant No. 51275047)
文摘Motion simulation and performance analysis of mechanism are important methods for analyzing assembly quality after finishing assembly simulation in virtual assembly environment. However, most simulation systems have no function of mechanism motion simulation due to the randomicity of mechanism and lack of universal mechanism modeling method. In order to realize the simulation of any mechanism after finishing assembly simulation in a virtual environment, a new universal mechanism modeling method is presented. Two main models are contained in the mechanism model: information model and mathematical model. Firstly, the information model of mechanism is proposed to describe the data structure of mechanism which contains bottom geometry data, information of constraint, link, kinematic pair and physical data. Because the object of mechanism simulation is the assembly, which is assembled during the process of assembly simulation, the information of mechanism can be obtained automatically through mechanism automatic search method. Secondly, mathematical model of mechanism is presented. The mathematical model uses mathematical method to express the mechanism. In order to realize the automatic expression of any random mechanism, basic constraint library is presented, consequently random mechanism can be described based on the basic constraint library. Finally, two examples are introduced to validate the method in the prototype system named VAPP(Virtual Assembly Process Planning). The validation result shows that the mechanism modeling provides a universal modeling method for mechanism motion simulation in virtual assembly environment. This research has important effect on the development both of mechanism motion simulation and virtual assembly.
基金co-supported by the Beijing Key Laboratory of UAV Autonomous Control, China and the Key Project of Chinese Ministry of Education (No. 2022CX02702)
文摘Aiming at the problem of high-precision interception of air-maneuvering targets with impact time constraints,this paper proposes a novel guidance law based on a nonlinear virtual relative model in which the origin is attached to the target.In this way,the original maneuvering target is transformed into a stationary one.A polynomial function of the guidance command in the range domain with two unknown coefficients is introduced into the virtual model,one of the coefficients is determined to achieve the impact time constraint,and the other is determined to satisfy a newly defined virtual look angle constraint.For meeting the terminal constraints simultaneously,the guidance command can finally be obtained.The resulting solution is represented as a combination of proportional navigation guidance-like term which is aimed to meet the zero miss distance constraint,a bias term for impact time control by adjusting the length of the homing trajectory,and an additional term for target maneuvers.Numerous simulations demonstrate that the proposed law achieves an acceptable impact time error for various initial conditions against different types of maneuvering targets and shows more effective performance in comparison with those of other existing guidance laws.
基金Supported by the National Natural Science Foundation of China(No.61502240,61502096,61304205,61773219)the Natural Science Foundation of Jiangsu Province(No.BK20141002,BK20150634)
文摘In order to solve the problem of real-time soft tissue torsion simulation in virtual surgeries,a torsion model based on coil spring is proposed to actualize real-time interactions and applications in virtual surgeries. The proposed model is composed of several connected coil springs in series. The sum of torsion deformation on every coil is equivalent to the soft tissue surface deformation. The calculation of the model is simple because the method for calculating the torsion deformation for each coil spring is the same. The virtual surgery simulation system is established on PHANTOM OMNI haptic device based on the Open GL 3 D graphic interface and VC + + software,and it is used to simulate the torsion deformation of virtual legs and arms. Experimental results show that the proposed model can effectively simulate the torsion deformation of soft tissue while being of real-time performance and simplicity,which can well meet requirements of virtual operation simulations.
基金financially supported by the National Natural Science Foundation of China (No.51274043)。
文摘This research attempts to devise a multistage and multiproduct short-term integrative production plan that can dynamically change based on the order priority and virtual occupancy for application in steel plants. Considering factors such as the delivery time, varietal compatibility between different products, production capacity of variety per hour, minimum or maximum batch size, and transfer time, we propose an available production capacity network with varietal compatibility and virtual occupancy for enhancing production plan implementation and quick adjustment in the case of dynamic production changes. Here available means the remaining production capacity after virtual occupancy.To quickly build an available production capacity network and increase the speed of algorithm solving, constraint selection and cutting methods with order priority were used for model solving. Finally, the genetic algorithm improved with local search was used to optimize the proposed production plan and significantly reduce the order delay rate. The validity of the proposed model and algorithm was numerically verified by simulating actual production practices. The simulation results demonstrate that the model and improved algorithm result in an effective production plan.
基金supported by National Natural Science Foundation of China (Grant No. 50805009)The Eleventh Five Year Plan Defense Pre-Research Fund, China (Grant No. 51318010205)
文摘Assembly process planning(APP) for complicated products is a time-consuming and difficult work with conventional method. Virtual assembly process planning(VAPP) provides engineers a new and efficiency way. Previous studies in VAPP are almost isolated and dispersive, and have not established a whole understanding and discussed key realization techniques of VAPP from a systemic and integrated view. The integrated virtual assembly process planning(IVAPP) system is a new virtual reality based engineering application, which offers engineers an efficient, intuitive, immersive and integrated method for assembly process planning in a virtual environment. Based on analysis the information integration requirement of VAPP, the architecture of IVAPP is proposed. Through the integrated structure, IVAPP system can realize information integration and workflow controlling. In order to mode/the assembly process in IVAPP, a hierarchical assembly task list(HATL) is presented, in which different assembly tasks for assembling different components are organized into a hierarchical list. A process-oriented automatic geometrical constraint recognition algorithm(AGCR) is proposed, so that geometrical constraints between components can be automatically recognized during the process of interactive assembling. At the same time, a progressive hierarchical reasoning(PHR) model is discussed. AGCR and PHR will greatly reduce the interactive workload. A discrete control node model(DCNM) for cable harness assembly planning in IVAPP is detailed. DCNM converts a cable harness into continuous flexed line segments connected by a series of section center points, and designs can realize cable harness planning through controlling those control nodes. Mechanical assemblies (such as transmission case and engine of automobile) are used to illustrate the feasibility of the proposed method and algorithms. The application of IVAPP system reveals advantages over the traditional assembly process planning method in shortening the time-consumed in assembly planning and in minimizing the handling difficulty, excessive reorientation and dissimilarity of assembly operations.
基金China 863 Hi-tech Program CIMS Topic (No.863-511-941-001) and Provincial Natural Science Foundation of Zhejiang, China (No.60008
文摘The requirements and features of virtual assembly movement navigator areanalyzed to help operators flexibly manipulate virtual objects, precisely locate or assemble virtualparts in virtual environment. With the degree-of-freedom analysis, the assembly constrainthierarchical model is constructed and the system's constraints are built dynamically. Thus, allobjects in virtual environment can be located reasonally by the navigator. Moreover, the assemblyconstraint recognition in the process of assembly and movement correction is also discussed.
文摘Constraint-based solid modeling is the kernel part of current CADsystems. It has been widely used in supporting detailed design and variational design. However, it cannot support early stage design and is not easy-to--use becauseit demands fully detailed input description of a design. To solve these problems,researchers attempt to incorporate virtual reality techniques into geometric modeling systems. This paper presents a novel approach for interactive constraint-basedsolid modeling in a virtual reality environment. The approach allows the designerto construct and edit a constraint-based solid model by direct 3D manipulations,and ensures the created solid model to be precise by recognizing and solving geometric constraints. To effectively support 3D manipulations and change propagation,a new constraint-based solid model is adopted. In the model, besides the normalconstituents of the typical constraint-based solid model, some new attributes likeshape control points, location pattern and explicit shape constraints of a primitiveare defined. Guided by the location pattern, our algorithms for recognizing andsolving location constraints are real-time.
文摘The key realization techniques of virtual assembly process planning (VAPP) system are analyzed, including virtual assembly model, real-time collision detection, automatic constraint recognition algorithm, cable harness assembly process planning and visual assembly process plan at the workshop. A virtual assembly model based on hierarchical assembly task list (HATL) is put forward, in which assembly tasks are defined to express component assembling operations and are sequentially and hierarchically organized according to different subassemblies, which can perfectly model the construction process of product, And a multi-layer automatic geometry constraint recognition algorithm of how to identify assmbly constraint relations in the virtual environment is proposed, then a four-layer collision detection algorithm is discussed. A VAPP system is built and some simple mechanical assemblies are used to illustrate the feasibility of the proposed method and algorithms.