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浅谈Video—Mapping的渊源 被引量:1
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作者 李东青 《艺术教育》 2017年第9期132-133,共2页
投影机通常的使用方式是将影像映射在屏幕上或平坦的墙面上,但随着数字技术的发展,现在可以通过软件来调整影像画面的透视及多边形矫正,使其可以与空间中的各种形状完美贴合。这种方法已被世界各地的影像数字艺术家使用,这就是Video—Ma... 投影机通常的使用方式是将影像映射在屏幕上或平坦的墙面上,但随着数字技术的发展,现在可以通过软件来调整影像画面的透视及多边形矫正,使其可以与空间中的各种形状完美贴合。这种方法已被世界各地的影像数字艺术家使用,这就是Video—Mapping(投影映射)。如同任何艺术形式都有其发展的历史和产生原由一样,Video—Mapping也有其发展的脉络。文章阐述Video—Mapping这种艺术形式和审美特质的产生渊源,通过对历史上各个时期的艺术创作进行分析,剖析其产生和发展的脉络。 展开更多
关键词 videomapping 壁画 绘画 视觉艺术 新媒体艺术
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Culture Chrorucks
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作者 Rebekah Krushnisky 《空中英语教室(高级版.彭蒙惠英语)》 2025年第10期27-27,共1页
Signal Festival 2025 From October 16 to 19,the Signal Festival lights up Prague,capital city of the Czech Republic.Light festivals,spectacular video mappings,projections and installations illuminate the streets and pu... Signal Festival 2025 From October 16 to 19,the Signal Festival lights up Prague,capital city of the Czech Republic.Light festivals,spectacular video mappings,projections and installations illuminate the streets and public spaces of the city,including its most famous historical landmarks.Leading local and international light designers use the latest technology to transform the ancient city.Now in its 13th year,the festival has attracted more than 4.5 million visitors in the past 12 years,making it Prague's leading cultural event.More than 70 new installations have been created at the festival over the years. 展开更多
关键词 projections historical landmarks video mappingsprojections signal festival light festival video mapping installations light designers
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3DV quality model based depth maps for view synthesis in FTV system
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作者 张秋闻 安平 +2 位作者 张艳 张兆杨 王元庆 《Journal of Shanghai University(English Edition)》 CAS 2011年第4期335-341,共7页
Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts ... Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts in the synthesized views. To solve this problem, a 3D video quality model base depth maps (D-3DV) for virtual view synthesis and depth map coding in the FTV applications is proposed. First, the relationships between distortions in coded depth map and rendered view are derived. Then, a precisely 3DV quality model based depth characteristics is develop for the synthesized virtual views. Finally, based on D-3DV model, a multilateral filtering is applied as a pre-processed filter to reduce rendering artifacts. The experimental results evaluated by objective and subjective methods indicate that the proposed D-3DV model can reduce bit-rate of depth coding and achieve better rendering quality. 展开更多
关键词 free-viewpoint television (FTV) 3D video quality model base depth maps (D-3DV) view synthesis
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Augmented virtual environment: fusion of real-time video and 3D models in the digital earth system 被引量:2
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作者 Hongdeng Jian Jingjuan Liao +1 位作者 Xiangtao Fan Zhuxin Xue 《International Journal of Digital Earth》 SCIE EI 2017年第12期1177-1196,共20页
An Augmented virtual environment(AVE)is concerned with the fusion of real-time video with 3D models or scenes so as to augment the virtual environment.In this paper,a new approach to establish an AVE with a wide field... An Augmented virtual environment(AVE)is concerned with the fusion of real-time video with 3D models or scenes so as to augment the virtual environment.In this paper,a new approach to establish an AVE with a wide field of view is proposed,including real-time video projection,multiple video texture fusion and 3D visualization of moving objects.A new diagonally weighted algorithm is proposed to smooth the apparent gaps within the overlapping area between the two adjacent videos.A visualization method for the location and trajectory of a moving virtual object is proposed to display the moving object and its trajectory in the 3D virtual environment.The experimental results showed that the proposed set of algorithms are able to fuse multiple real-time videos with 3D models efficiently,and the experiment runs a 3D scene containing two million triangles and six real-time videos at around 55 frames per second on a laptop with 1GB of graphics card memory.In addition,a realistic AVE with a wide field of view was created based on the Digital Earth Science Platform by fusing three videos with a complex indoor virtual scene,visualizing a moving object and drawing its trajectory in the real time. 展开更多
关键词 Augmented virtual environment Digital Earth Science Platform real-time video multiple video texture mapping and fusion moving object visualization
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