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Sequential selection and calibration of video frames for 3D outdoor scene reconstruction
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作者 Weilin Sun Manyi Li +3 位作者 Peng Li Xiao Cao Xiangxu Meng Lei Meng 《CAAI Transactions on Intelligence Technology》 2024年第6期1500-1514,共15页
3D scene understanding and reconstruction aims to obtain a concise scene representation from images and reconstruct the complete scene,including the scene layout,objects bounding boxes and shapes.Existing holistic sce... 3D scene understanding and reconstruction aims to obtain a concise scene representation from images and reconstruct the complete scene,including the scene layout,objects bounding boxes and shapes.Existing holistic scene understanding methods primarily recover scenes from single images,with a focus on indoor scenes.Due to the complexity of real-world,the information provided by a single image is limited,resulting in issues such as object occlusion and omission.Furthermore,captured data from outdoor scenes exhibits characteristics of sparsity,strong temporal dependencies and a lack of annotations.Consequently,the task of understanding and reconstructing outdoor scenes is highly challenging.The authors propose a sparse multi-view images-based 3D scene reconstruction framework(SMSR).It divides the scene reconstruction task into three stages:initial prediction,refinement,and fusion stage.The first two stages extract 3D scene representations from each viewpoint,while the final stage involves selection,calibration and fusion of object positions and orientations across different viewpoints.SMSR effectively address the issue of object omission by utilizing small-scale sequential scene information.Experimental results on the general outdoor scene dataset UrbanScene3D-Art Sci and our proprietary dataset Software College Aerial Time-series Images,demonstrate that SMSR achieves superior performance in the scene understanding and reconstruction. 展开更多
关键词 3d outdoor scene reconstruction 3d scene understanding multi-view fusion
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HDR-Net-Fusion:Real-time 3D dynamic scene reconstruction with a hierarchical deep reinforcement network 被引量:1
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作者 Hao-Xuan Song Jiahui Huang +1 位作者 Yan-Pei Cao Tai-Jiang Mu 《Computational Visual Media》 EI CSCD 2021年第4期419-435,共17页
Reconstructing dynamic scenes with commodity depth cameras has many applications in computer graphics,computer vision,and robotics.However,due to the presence of noise and erroneous observations from data capturing de... Reconstructing dynamic scenes with commodity depth cameras has many applications in computer graphics,computer vision,and robotics.However,due to the presence of noise and erroneous observations from data capturing devices and the inherently ill-posed nature of non-rigid registration with insufficient information,traditional approaches often produce low-quality geometry with holes,bumps,and misalignments.We propose a novel 3D dynamic reconstruction system,named HDR-Net-Fusion,which learns to simultaneously reconstruct and refine the geometry on the fly with a sparse embedded deformation graph of surfels,using a hierarchical deep reinforcement(HDR)network.The latter comprises two parts:a global HDR-Net which rapidly detects local regions with large geometric errors,and a local HDR-Net serving as a local patch refinement operator to promptly complete and enhance such regions.Training the global HDR-Net is formulated as a novel reinforcement learning problem to implicitly learn the region selection strategy with the goal of improving the overall reconstruction quality.The applicability and efficiency of our approach are demonstrated using a large-scale dynamic reconstruction dataset.Our method can reconstruct geometry with higher quality than traditional methods. 展开更多
关键词 dynamic 3d scene reconstruction deep reinforcement learning point cloud completion deep neural networks
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