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Exploiting a No-Regret Opponent in Repeated Zero-Sum Games
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作者 LI Kai HUANG Wenhan +1 位作者 LI Chenchen DENG Xiaotie 《Journal of Shanghai Jiaotong university(Science)》 2025年第2期385-398,共14页
In repeated zero-sum games,instead of constantly playing an equilibrium strategy of the stage game,learning to exploit the opponent given historical interactions could typically obtain a higher utility.However,when pl... In repeated zero-sum games,instead of constantly playing an equilibrium strategy of the stage game,learning to exploit the opponent given historical interactions could typically obtain a higher utility.However,when playing against a fully adaptive opponent,one would have dificulty identifying the opponent's adaptive dynamics and further exploiting its potential weakness.In this paper,we study the problem of optimizing against the adaptive opponent who uses no-regret learning.No-regret learning is a classic and widely-used branch of adaptive learning algorithms.We propose a general framework for online modeling no-regret opponents and exploiting their weakness.With this framework,one could approximate the opponent's no-regret learning dynamics and then develop a response plan to obtain a significant profit based on the inferences of the opponent's strategies.We employ two system identification architectures,including the recurrent neural network(RNN)and the nonlinear autoregressive exogenous model,and adopt an efficient greedy response plan within the framework.Theoretically,we prove the approximation capability of our RNN architecture at approximating specific no-regret dynamics.Empirically,we demonstrate that during interactions at a low level of non-stationarity,our architectures could approximate the dynamics with a low error,and the derived policies could exploit the no-regret opponent to obtain a decent utility. 展开更多
关键词 no-regret learning repeated game opponent exploitation opponent modeling dynamical system system identification recurrent neural network(RNN)
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A Novel Dynamic Decision Model in 2-player Symmetric Repeated Games
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作者 Liu Weibing Wang Xianjia Wang Guangmin 《Engineering Sciences》 EI 2008年第1期43-46,共4页
Considering the dynamic character of repeated games and Markov process, this paper presented a novel dynamic decision model for symmetric repeated games. In this model, players' actions were mapped to a Markov decisi... Considering the dynamic character of repeated games and Markov process, this paper presented a novel dynamic decision model for symmetric repeated games. In this model, players' actions were mapped to a Markov decision process with payoffs, and the Boltzmann distribution was intousluced. Our dynamic model is different from others' , we used this dynamic model to study the iterated prisoner' s dilemma, and the results show that this decision model can successfully be used in symmetric repeated games and has an ability of adaptive learning. 展开更多
关键词 game theory evolutionary game repeated game Markov process decision model
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Endogenous Explanation for Random Fluctuation of Stock Price and Its Application: Based on the View of Repeated Game with Asymmetric Information
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作者 Weicheng Xu Tian Zhou Di Peng 《Journal of Applied Mathematics and Physics》 2021年第4期694-706,共13页
In this paper, we characterize the players’ behavior in the stock market by the repeated game model with asymmetric information. We show that the discount price process of stock is a martingale driven by Brownian mot... In this paper, we characterize the players’ behavior in the stock market by the repeated game model with asymmetric information. We show that the discount price process of stock is a martingale driven by Brownian motion, and give an endogenous explanation for the random fluctuation of stock price: the randomizations in the market is due to the randomizations in the strategy of the informed player which hopes to avoid revealing his private information. On this basis, through studying the corresponding option pricing problem furtherly, we can give the expression of function<em> φ</em>. 展开更多
关键词 repeated game Option Pricing MARTINGALE Asymmetric Information
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Coordination, Compromise, and Change: An Implication of the Repeated Games of "the Battle of the Sexes"
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作者 Takashi Sekiyama 《Journal of Mathematics and System Science》 2014年第8期557-568,共12页
The aim of this paper is to reveal the mechanism of compromise and change in coordination where players agree in general but disagree on coordination methods. When players agree on the need to collaborate but are in c... The aim of this paper is to reveal the mechanism of compromise and change in coordination where players agree in general but disagree on coordination methods. When players agree on the need to collaborate but are in conflict regarding the specific method, one player must always compromise. This situation is known as the Battle of the Sexes in game theory. It has ever been believed that if an agreement is reached under such circumstances, the players do not have the incentive to withdraw from the agreement. However, this study shows that this belief is not always true if the players were able to revise the outcome of their negotiations later. The wide-ranging fields use game theories for their analysis frameworks to analyze the success or failure of coordination. However, comparing with the possibility of betrayal illustrated as a well-known Prisoner Dilemma, it has been rare to discuss conflict regarding the specific method of coordination, although such situations are often observed in today's interdependent real world. The repeated Battle of the Sexes games presented in this study would be a useful framework to analyze conflict regarding the specific method of coordination. 展开更多
关键词 COORDINATION COMPROMISE CHANGE the repeated games the Battle of the Sexes
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重复博弈视域下高职现代产业学院可持续发展:内涵、困境与策略 被引量:3
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作者 葛高丰 《高等工程教育研究》 北大核心 2025年第4期144-148,153,共6页
高职现代产业学院是多主体博弈共建、产教深度融合的创新组织,现已从点状试点转向规模发展,在重复博弈视域下,其本质上是利益相关方通过多次博弈实现动态均衡的柔性组织。针对其面临诸如战略稳定性与合作持久性挑战、动态惩罚与奖惩机... 高职现代产业学院是多主体博弈共建、产教深度融合的创新组织,现已从点状试点转向规模发展,在重复博弈视域下,其本质上是利益相关方通过多次博弈实现动态均衡的柔性组织。针对其面临诸如战略稳定性与合作持久性挑战、动态惩罚与奖惩机制缺失问题、信息透明度与长久信任建立阻力的可持续发展难题。本文提出标准化引领,规范一次博弈;完善过程制度设计,厘清多次博弈;注重过程调控,保障重复博弈等发展策略,从而高职现代产业学院才能加强发展预备,避免市场盲目,降低合作阻力,调控均衡过程,形成可持续发展的新格局。 展开更多
关键词 现代产业学院 重复博弈 高职院校 产教融合策略 校企合作策略
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建筑业承包商分级管理作用机制重复博弈分析
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作者 张锋 《昆明冶金高等专科学校学报》 2025年第3期88-95,共8页
基于重复博弈理论,通过文献分析和演绎推理,提出了解释承包商分级管理作用机制的概念模型,并通过具体案例进行了论证。结果表明:承包商分级管理是一种关系治理方法,这种关系治理以关系承诺的方式给予优质承包商未来持续合作预期,能促进... 基于重复博弈理论,通过文献分析和演绎推理,提出了解释承包商分级管理作用机制的概念模型,并通过具体案例进行了论证。结果表明:承包商分级管理是一种关系治理方法,这种关系治理以关系承诺的方式给予优质承包商未来持续合作预期,能促进业主与优质承包商之间建立长期稳定的合作关系,从而提高项目合作的绩效,使业主的利益最大化。本研究为承包商分级管理模式的推广提供了理论依据。 展开更多
关键词 承包商分级管理 重复博弈 项目合作绩效 作用机制
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回答询问抑或信息披露:重整程序信息公开的制度重构 被引量:1
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作者 杨鹿君 曾洋 《安徽大学学报(哲社版)》 北大核心 2025年第3期121-130,共10页
我国立法对重整程序信息公开仅作原则性规定,导致系统性不足、义务主体限缩、主动性缺位。需充分发掘重整程序的特点,明确信息公开制度的要求与目标,以系统化信息公开提高重整博弈最终报酬,以义务主体扩张回应再建中剩余索取权转移,以... 我国立法对重整程序信息公开仅作原则性规定,导致系统性不足、义务主体限缩、主动性缺位。需充分发掘重整程序的特点,明确信息公开制度的要求与目标,以系统化信息公开提高重整博弈最终报酬,以义务主体扩张回应再建中剩余索取权转移,以“信息披露为主、回答询问为辅”模式平衡公平与效率,构建有限主动披露、精准主动披露、促进回答询问的重整程序信息公开制度。具体而言,有限主动披露原则要求明确信息披露的程序节点、披露内容与程度标准,并设计保密义务;精准主动披露原则要求调适义务主体,根据实际情况采取差异化披露标准,完善违背义务的法律责任;促进回答询问原则要求优化债权人委员会相关制度,促进债权人积极行动要求义务人回答询问。 展开更多
关键词 破产重整 信息公开 信息披露 重复博弈 知情表决
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The Game Analysis of Environmental Protection at Scenic Spots 被引量:1
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作者 宋健峰 吴艳 《Journal of Landscape Research》 2011年第10期24-27,共4页
Game model of environmental protection at scenic spots is established in this paper in order to carry out analysis of the equilibrium between one-time game and infinitely repeated game, disclose the reasons why the en... Game model of environmental protection at scenic spots is established in this paper in order to carry out analysis of the equilibrium between one-time game and infinitely repeated game, disclose the reasons why the environment of scenic spots are destroyed, and propose the countermeasures to ensure the equilibrium of the game. The study also reveals that during the one-time game between tourists and tour operators, it is tour operators' dominant strategy not to control environmental pollution that leads to the destruction of environment at scenic spots. While, during the infinitely repeated game between tourists and tour operators, the realization of Pareto optimality equilibrium (The strategy of tourist is traveling, and the strategy of tour operators are controlling environmental pollution) is dependent upon the choice of players (tourists or operators) of triggering strategy (traveling or controlling environmental pollution). The supervision of the government upon operators can force them to control environmental pollution, which can consequently improve the efficiency of equilibrium in the game, and promote environmental protection at tourism scenic spots and sustainable development of tourism. 展开更多
关键词 TOURISM ENVIRONMENTAL PROTECTION One-time game repeated game
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AI与人谁更可信?基于强化学习建模的人智重复信任博弈
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作者 谈昊天 李泽清 伍珍 《心理科学》 北大核心 2025年第4期920-932,共13页
随着人工智能的飞速发展,如何建立人智信任成为亟需解决的重点问题。已有研究通过问卷调查或单次互动任务揭示了影响人智信任的因素,但人智信任建立过程的动态行为模式及内在机制仍不明晰。通过重复信任博弈任务及强化学习计算建模,研... 随着人工智能的飞速发展,如何建立人智信任成为亟需解决的重点问题。已有研究通过问卷调查或单次互动任务揭示了影响人智信任的因素,但人智信任建立过程的动态行为模式及内在机制仍不明晰。通过重复信任博弈任务及强化学习计算建模,研究发现在任务开始时,成人参与者对人工智能和对人类的信任水平无显著差异;但在重复博弈时,参与者面对人工智能时的投资水平更高,投资失败后更愿意继续投资,对人工智能的负反馈学习率更低。这些结果表明个体对人工智能的不合作行为敏感性较低,人智信任建立过程的韧性更强。研究为理解人智信任的建立机制提供了行为与计算层面的依据,为人工智能的交互设计提供了理论参考。 展开更多
关键词 人智交互 重复信任博弈 强化学习建模
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大型水电工程移民安置中的“翻烧饼”现象研究
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作者 任爱武 《华北电力大学学报(社会科学版)》 2025年第4期65-73,共9页
“翻烧饼”现象在水电工程建设征地移民安置中长期存在。依据大量水电征地移民工程实践,总结提出“翻烧饼”现象的表现类型,剖析现象产生的主要原因,并基于囚徒困境重复博弈模型,对“翻烧饼”现象中博弈双方的策略变化方向进行研究,将... “翻烧饼”现象在水电工程建设征地移民安置中长期存在。依据大量水电征地移民工程实践,总结提出“翻烧饼”现象的表现类型,剖析现象产生的主要原因,并基于囚徒困境重复博弈模型,对“翻烧饼”现象中博弈双方的策略变化方向进行研究,将分析成果应用于新形势下我国水电开发移民安置形势判断,研究表明:重复博弈打破了囚徒困境中的唯一理性选择困局,在多轮次博弈中,博弈双方可以做出大量的策略变化选择,从而使得一些重大移民安置事项的解决时间进一步拉长。在后续水电开发中,要警惕重大移民安置事项因重复博弈进入两种僵局。 展开更多
关键词 水电开发 移民安置 "翻烧饼"现象 囚徒困境重复博弈模型
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Zero-determinant strategy:An underway revolution in game theory 被引量:4
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作者 郝东 荣智海 周涛 《Chinese Physics B》 SCIE EI CAS CSCD 2014年第7期164-170,共7页
Repeated games describe situations where players interact with each other in a dynamic pattern and make decisions ac- cording to outcomes of previous stage games. Very recently, Press and Dyson have revealed a new cla... Repeated games describe situations where players interact with each other in a dynamic pattern and make decisions ac- cording to outcomes of previous stage games. Very recently, Press and Dyson have revealed a new class of zero-determinant (ZD) strategies for the repeated games, which can enforce a fixed linear relationship between expected payoffs of two play- ers, indicating that a smart player can control her unwitting co-player's payoff in a unilateral way [Proc. Acad. Natl. Sci. USA 109, 10409 (2012)]. The theory of ZD strategies provides a novel viewpoint to depict interactions among players, and fundamentally changes the research paradigm of game theory. In this brief survey, we first introduce the mathematical framework of ZD strategies, and review the properties and constrains of two specifications of ZD strategies, called pinning strategies and extortion strategies. Then we review some representative research progresses, including robustness analysis, cooperative ZD strategy analysis, and evolutionary stability analysis. Finally, we discuss some significant extensions to ZD strategies, including the multi-player ZD strategies, and ZD strategies under noise. Challenges in related research fields are also listed. 展开更多
关键词 zero-determinant strategy prisoner's dilemma evolution of cooperation repeated game
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Learning implicit information in Bayesian games with knowledge transfer 被引量:1
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作者 Guanpu CHEN Kai CAO Yiguang HONG 《Control Theory and Technology》 EI CSCD 2020年第3期315-323,共9页
In this paper,we consider to learn the inherent probability distribution of types via knowledge transfer in a two-player repeated Bayesian game,which is a basic model in network security.In the Bayesian game,the attac... In this paper,we consider to learn the inherent probability distribution of types via knowledge transfer in a two-player repeated Bayesian game,which is a basic model in network security.In the Bayesian game,the attacker's distribution of types is unknown by the defender and the defender aims to reconstruct the distribution with historical actions.lt is dificult to calculate the distribution of types directly since the distribution is coupled with a prediction function of the attacker in the game model.Thus,we seek help from an interrelated complete-information game,based on the idea of transfer learning.We provide two different methods to estimate the prediction function in difftrent concrete conditions with knowledge transfer.After obtaining the estimated prediction function,the deiender can decouple the inherent distribution and the prediction function in the Bayesian game,and moreover,reconstruct the distribution of the attacker's types.Finally,we give numerical examples to illustrate the effectiveness of our methods. 展开更多
关键词 Bayesian game repeated game knowledge transfer SECURITY
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Negotiation-Based TDMA Scheme for Ad Hoc Networks from Game Theoretical Perspective
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作者 惠蕾放 李建东 +1 位作者 李红艳 马英红 《China Communications》 SCIE CSCD 2011年第7期66-74,共9页
This paper proposes a negotiation-based TDMA scheme for ad hoc networks, which was modeled as an asynchronous myopic repeated game. Compared to the traditional centralized TDMA schemes, our scheme operates in a decent... This paper proposes a negotiation-based TDMA scheme for ad hoc networks, which was modeled as an asynchronous myopic repeated game. Compared to the traditional centralized TDMA schemes, our scheme operates in a decentralized manner and is scalable to topology changes. Simulation results show that, with respect to the coloring quality, the performance of our scheme is close to that of the classical centralized algorithms with much lower complexity. 展开更多
关键词 TDMA scheme asynchronous myopic repeated game coloring quality classical centralized algorithms
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Preventing Dropping Packets Attack in Sensor Networks:A Game Theory Approach
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作者 YANG Libin MU Dejun CAI Xiaoyan 《Wuhan University Journal of Natural Sciences》 CAS 2008年第5期631-635,共5页
Focusing on dropping packets attacks in sensor networks, we propose a model of dropping packets attack-resistance as a repeated game based on such an assumption that sensor nodes are rational. The model prevents malic... Focusing on dropping packets attacks in sensor networks, we propose a model of dropping packets attack-resistance as a repeated game based on such an assumption that sensor nodes are rational. The model prevents malicious nodes from attacking by establishing punishment mechanism, and impels sensor networks to reach a collaborative Nash equilibrium. Simulation results show that the devised model can effectively resist the dropping packets attacks(DPA) by choosing reasonable configuration parameters. 展开更多
关键词 wireless sensor network repeated game Nash equilibrium attack-resistant mechanism
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Local mine production safety supervision game analysis based on incomplete information
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作者 李兴东 李英 +1 位作者 任大伟 刘兆霞 《Journal of Coal Science & Engineering(China)》 2007年第4期516-519,共4页
Utilized fundamental theory and analysis method of Incomplete Information repeated games, introduced Incomplete Information into repeated games, and established two stages dynamic games model of the local authority an... Utilized fundamental theory and analysis method of Incomplete Information repeated games, introduced Incomplete Information into repeated games, and established two stages dynamic games model of the local authority and the coal mine owner. The analytic result indicates that: so long as the country established the corresponding rewards and punishments incentive mechanism to the local authority departments responsible for the work, it reports the safety accident in the coal mine on time. The conclusion that the local government displays right and wrong cooperation behavior will be changed with the introduction of the Incomplete Information. Only has the local authority fulfill their responsibility, can the unsafe accident be controlled effectively. Once this kind of cooperation of local government appears, the costs of the country on the safe supervise and the difficulty will be able to decrease greatly. 展开更多
关键词 incomplete information local coal mine local government repeated games safe supervise
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“三位一体”综合合作组织嵌入乡村共同体的路径研究——经棚镇农业发展联合会的案例分析 被引量:1
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作者 冯继康 王骥 《齐鲁学刊》 CSSCI 北大核心 2024年第2期107-119,共13页
在经济利益导向下,农村合作经济组织日益脱嵌于以社会关系相连、惠农政策相关、文化观念共享为基础的乡村共同体,从而造成“精英俘获”“隐蔽雇佣”与“农村资金外流”等现象。克什克腾旗经棚镇农业发展合作联合会自2018年开展的农民“... 在经济利益导向下,农村合作经济组织日益脱嵌于以社会关系相连、惠农政策相关、文化观念共享为基础的乡村共同体,从而造成“精英俘获”“隐蔽雇佣”与“农村资金外流”等现象。克什克腾旗经棚镇农业发展合作联合会自2018年开展的农民“生产、供销、信用”“三位一体”综合合作通过发展联结村民的网格化管理体系嵌入社会关系,通过构建打通行政层级与部门的联合党委嵌入惠农政策,通过坚持“姓农、为农、务农”的公益性嵌入文化观念。“生产、供销、信用”综合合作形成的无限次重复博弈与按交易额返利形成的激励相容是实现嵌入的主要动力机制。须从“三位一体”综合合作体系构建、自下而上网格化管理体系建设、惠农政策的下沉、加强“一懂两爱”教育等方面推动“三位一体”综合合作组织嵌入乡村共同体。 展开更多
关键词 “三位一体”综合合作 乡村共同体 嵌入理论 重复博弈 激励相容
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Equalizer Zero-Determinant Strategy in Discounted Repeated Stackelberg Asymmetric Game 被引量:1
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作者 CHENG Zhaoyang CHEN Guanpu HONG Yiguang 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2024年第1期184-203,共20页
This paper focuses on the performance of equalizer zero-determinant(ZD)strategies in discounted repeated Stackelberg asymmetric games.In the leader-follower adversarial scenario,the strong Stackelberg equilibrium(SSE)... This paper focuses on the performance of equalizer zero-determinant(ZD)strategies in discounted repeated Stackelberg asymmetric games.In the leader-follower adversarial scenario,the strong Stackelberg equilibrium(SSE)deriving from the opponents’best response(BR),is technically the optimal strategy for the leader.However,computing an SSE strategy may be difficult since it needs to solve a mixed-integer program and has exponential complexity in the number of states.To this end,the authors propose an equalizer ZD strategy,which can unilaterally restrict the opponent’s expected utility.The authors first study the existence of an equalizer ZD strategy with one-to-one situations,and analyze an upper bound of its performance with the baseline SSE strategy.Then the authors turn to multi-player models,where there exists one player adopting an equalizer ZD strategy.The authors give bounds of the weighted sum of opponents’s utilities,and compare it with the SSE strategy.Finally,the authors give simulations on unmanned aerial vehicles(UAVs)and the moving target defense(MTD)to verify the effectiveness of the proposed approach. 展开更多
关键词 Discounted repeated Stackelberg asymmetric game equalizer zero-determinant strategy strong Stackelberg equilibrium strategy
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港口投资内陆运输系统对其横向合作的传导机制研究
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作者 赵澎涛 汪传旭 《中国航海》 CSCD 北大核心 2024年第4期51-59,共9页
在港口努力提高内陆运输服务便利性以获取竞争优势的大背景下,为防止港口间无序竞争带来的危害,构建了一个无限次重复博弈模型,以探讨港口投资和横向合作二者的相互作用关系,同时分析投资转化系数、货主效用增加值以及未来现金流估值等... 在港口努力提高内陆运输服务便利性以获取竞争优势的大背景下,为防止港口间无序竞争带来的危害,构建了一个无限次重复博弈模型,以探讨港口投资和横向合作二者的相互作用关系,同时分析投资转化系数、货主效用增加值以及未来现金流估值等因素对均衡策略的影响。研究结果表明:首先,港口在单次博弈中并不会合作,只有在重复博弈的过程中才存在合作的可能性。从长期博弈的视角来看,港口独家投资行为将会降低港口间合作状态的稳定性。其次,港口对未来现金流的估值决定港口间长期稳定状态,而投资转化效率和投资规模则会影响港口投资均衡策略。最后,在相同投资情景下,港口在合作状态下获得的利润高于在竞争状态下获得的利润,因此横向合作有助于港口实施投资行为。 展开更多
关键词 交通运输经济 港口投资 内陆运输 横向合作 重复博弈 最优策略
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循环周转型临时看台支承架体重复对比试验研究
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作者 张艳霞 邵立鑫 +2 位作者 张爱林 李杨龙 程啸天 《建筑钢结构进展》 CSCD 北大核心 2024年第9期24-33,共10页
为积极响应国家走绿色可持续发展道路的号召,北京冬奥会采用了大量支承架体用于临时看台或舞台的搭建。为研究赛后的临时看台支承架体能否安全合理地被再次使用,以索氏不锈钢插销式节点临时看台支承架体为研究对象,设计并制作了一个横... 为积极响应国家走绿色可持续发展道路的号召,北京冬奥会采用了大量支承架体用于临时看台或舞台的搭建。为研究赛后的临时看台支承架体能否安全合理地被再次使用,以索氏不锈钢插销式节点临时看台支承架体为研究对象,设计并制作了一个横纵均为2跨且跨度为2 m的足尺模型试件,共进行了两次试验,即在首次水平加载试验结束后,将该试验架体搭建在室外,经历长时间严寒风雪后再重复做一次试验,重点对比分析了其在4种不同恒载与水平荷载组合作用下的整体结构变形模式、力学性能及典型位置峰值应变等。研究结果表明:在恒载为0.0 kN∙m^(-2)、0.5 kN∙m^(-2)、2.0 kN∙m^(-2)和3.5 kN∙m^(-2)的工况下,两次试验中架体结构的试验现象及变形模式基本相同,力学性能差值在5%以内,典型位置处峰值应变差值在10%以内,累计损伤较小。两次试验结束后结构均未出现明显损伤,仍具有较大安全储备,所以在经历长时间的严寒风雪后,临时看台支承架体仍可以被重复使用。研究结果可为北京冬奥会临时设施架体的赛后利用等研究提供参考。 展开更多
关键词 北京冬奥会 临时看台支承架体 水平加载 重复对比试验 索氏不锈钢
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一种面向众包的基于信誉值的激励机制 被引量:56
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作者 芮兰兰 张攀 +1 位作者 黄豪球 邱雪松 《电子与信息学报》 EI CSCD 北大核心 2016年第7期1808-1815,共8页
众包是互联网带来的一种分布式问题解决模式。然而,由于工作者和任务发布者具有自私特性并且致力于获得自身效益的最大化,使得在众包应用中,存在内部的激励问题。该文主要完成以下工作:首先,基于重复博弈,提出一种基于信誉值的激励模型... 众包是互联网带来的一种分布式问题解决模式。然而,由于工作者和任务发布者具有自私特性并且致力于获得自身效益的最大化,使得在众包应用中,存在内部的激励问题。该文主要完成以下工作:首先,基于重复博弈,提出一种基于信誉值的激励模型,用于激励理性工作者高质量地完成任务;其次,该激励模型中同时设置了惩罚机制,将针对恶意工作者做出相应惩罚。仿真结果表明,即使在自私工作者比例为0.2的条件下,只要合理选择惩罚参数,均可有效激励理性工作者的尽力工作,众包平台的整体性能可以提升至90%以上。 展开更多
关键词 众包平台 激励模型 惩罚机制 重复博弈
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