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Phong shading approximation of computer-generated holography based on fully analytical triangle meshes
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作者 Xi Zou Qingyang Fu +4 位作者 Yan Liu Min Yang Pin Wang Yaping Zhang Ting-Chung Poon 《Chinese Optics Letters》 2025年第4期1-8,共8页
We propose a Phong shading approximation,which gives the amplitude of each point inside the triangle through linear interpolation within the framework of self-similarity segmentation and affine transformation in polyg... We propose a Phong shading approximation,which gives the amplitude of each point inside the triangle through linear interpolation within the framework of self-similarity segmentation and affine transformation in polygon-based computer-generated holography.Shading is important as it reflects the geometric properties of the objects.To accurately represent the geometric properties of objects in three-dimensional space,the method involves calculating the amplitude distribution on each triangle and maintaining a complete analytical framework,with the edges of the reconstructed polygons nearly unobservable.Numerical simulations and optical reconstructions demonstrate that the proposed method successfully addresses the issue of edge discontinuity on polygonal surfaces. 展开更多
关键词 computer-generated holography Phong shading polygon-based hologram fully-analytical spectrum
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