The multi-agent theory is introduced and applied in the way to strike the control amount of emergency control according to stability margin, based on which an emergency control strategy of the power system is presente...The multi-agent theory is introduced and applied in the way to strike the control amount of emergency control according to stability margin, based on which an emergency control strategy of the power system is presented. The multi-agent control structure which is put forward in this article has three layers: system agent, areal agent and local agents. System agent sends controlling execution signal to the load-local agent according to the position and the amount of load shedding upload from areal agent;The areal agent judges whether the power system is stable by monitoring and analyzing the maximum relative power angle. In the condition of instability, determines the position of load-shedding, and the optimal amount of load-shedding according to the stability margin based on the corrected transient energy function, upload control amount to system agent;local-generator agent is mainly used for real-time monitoring the power angle of generator sets and uploading it to the areal agency, local-loads agent control load by receiving the control signal from system agent. Simulations on IEEE39 system show that the proposed control strategy improves the system stability.展开更多
Aiming at the problem on cooperative air-defense of surface warship formation, this paper maps the cooperative airdefense system of systems (SoS) for surface warship formation (CASoSSWF) to the biological immune s...Aiming at the problem on cooperative air-defense of surface warship formation, this paper maps the cooperative airdefense system of systems (SoS) for surface warship formation (CASoSSWF) to the biological immune system (BIS) according to the similarity of the defense mechanism and characteristics between the CASoSSWF and the BIS, and then designs the models of components and the architecture for a monitoring agent, a regulating agent, a killer agent, a pre-warning agent and a communicating agent by making use of the theories and methods of the artificial immune system, the multi-agent system (MAS), the vaccine and the danger theory (DT). Moreover a new immune multi-agent model using vaccine based on DT (IMMUVBDT) for the cooperative air-defense SoS is advanced. The immune response and immune mechanism of the CASoSSWF are analyzed. The model has a capability of memory, evolution, commendable dynamic environment adaptability and self-learning, and embodies adequately the cooperative air-defense mechanism for the CASoSSWF. Therefore it shows a novel idea for the CASoSSWF which can provide conception models for a surface warship formation operation simulation system.展开更多
The multi-agent system is the optimal solution to complex intelligent problems. In accordance with the game theory, the concept of loyalty is introduced to analyze the relationship between agents' individual incom...The multi-agent system is the optimal solution to complex intelligent problems. In accordance with the game theory, the concept of loyalty is introduced to analyze the relationship between agents' individual income and global benefits and build the logical architecture of the multi-agent system. Besides, to verify the feasibility of the method, the cyclic neural network is optimized, the bi-directional coordination network is built as the training network for deep learning, and specific training scenes are simulated as the training background. After a certain number of training iterations, the model can learn simple strategies autonomously. Also,as the training time increases, the complexity of learning strategies rises gradually. Strategies such as obstacle avoidance, firepower distribution and collaborative cover are adopted to demonstrate the achievability of the model. The model is verified to be realizable by the examples of obstacle avoidance, fire distribution and cooperative cover. Under the same resource background, the model exhibits better convergence than other deep learning training networks, and it is not easy to fall into the local endless loop.Furthermore, the ability of the learning strategy is stronger than that of the training model based on rules, which is of great practical values.展开更多
This paper proposes a control strategy called enclosing control.This strategy can be described as follows:the followers design their control inputs based on the state information of neighbor agents and move to specifi...This paper proposes a control strategy called enclosing control.This strategy can be described as follows:the followers design their control inputs based on the state information of neighbor agents and move to specified positions.The convex hull formed by these followers contains the leaders.We use the single-integrator model to describe the dynamics of the agents and proposes a continuous-time control protocol and a sampled-data based protocol for multi-agent systems with stationary leaders with fixed network topology.Then the state differential equations are analyzed to obtain the parameter requirements for the system to achieve convergence.Moreover,the conditions achieving enclosing control are established for both protocols.A special enclosing control with no leader located on the convex hull boundary under the protocols is studied,which can effectively prevent enclosing control failures caused by errors in the system.Moreover,several simulations are proposed to validate theoretical results and compare the differences between the three control protocols.Finally,experimental results on the multi-robot platform are provided to verify the feasibility of the protocol in the physical system.展开更多
Cooperative multi-agent reinforcement learning(MARL)is a key technology for enabling cooperation in complex multi-agent systems.It has achieved remarkable progress in areas such as gaming,autonomous driving,and multi-...Cooperative multi-agent reinforcement learning(MARL)is a key technology for enabling cooperation in complex multi-agent systems.It has achieved remarkable progress in areas such as gaming,autonomous driving,and multi-robot control.Empowering cooperative MARL with multi-task decision-making capabilities is expected to further broaden its application scope.In multi-task scenarios,cooperative MARL algorithms need to address 3 types of multi-task problems:reward-related multi-task,arising from different reward functions;multi-domain multi-task,caused by differences in state and action spaces,state transition functions;and scalability-related multi-task,resulting from the dynamic variation in the number of agents.Most existing studies focus on scalability-related multitask problems.However,with the increasing integration between large language models(LLMs)and multi-agent systems,a growing number of LLM-based multi-agent systems have emerged,enabling more complex multi-task cooperation.This paper provides a comprehensive review of the latest advances in this field.By combining multi-task reinforcement learning with cooperative MARL,we categorize and analyze the 3 major types of multi-task problems under multi-agent settings,offering more fine-grained classifications and summarizing key insights for each.In addition,we summarize commonly used benchmarks and discuss future directions of research in this area,which hold promise for further enhancing the multi-task cooperation capabilities of multi-agent systems and expanding their practical applications in the real world.展开更多
This paper addresses the consensus problem of nonlinear multi-agent systems subject to external disturbances and uncertainties under denial-ofservice(DoS)attacks.Firstly,an observer-based state feedback control method...This paper addresses the consensus problem of nonlinear multi-agent systems subject to external disturbances and uncertainties under denial-ofservice(DoS)attacks.Firstly,an observer-based state feedback control method is employed to achieve secure control by estimating the system's state in real time.Secondly,by combining a memory-based adaptive eventtriggered mechanism with neural networks,the paper aims to approximate the nonlinear terms in the networked system and efficiently conserve system resources.Finally,based on a two-degree-of-freedom model of a vehicle affected by crosswinds,this paper constructs a multi-unmanned ground vehicle(Multi-UGV)system to validate the effectiveness of the proposed method.Simulation results show that the proposed control strategy can effectively handle external disturbances such as crosswinds in practical applications,ensuring the stability and reliable operation of the Multi-UGV system.展开更多
Inspired by the immune theory and multi-agent systems, an immune multi-agent active defense model for network intrusion is established. The concept of immune agent is introduced, and its running mechanism is establish...Inspired by the immune theory and multi-agent systems, an immune multi-agent active defense model for network intrusion is established. The concept of immune agent is introduced, and its running mechanism is established. The method, which uses antibody concentration to quantitatively describe the degree of intrusion danger, is presented. This model implements the multi-layer and distributed active defense mechanism for network intrusion. The experiment results show that this model is a good solution to the network security defense.展开更多
This paper investigates the challenges associated with Unmanned Aerial Vehicle (UAV) collaborative search and target tracking in dynamic and unknown environments characterized by limited field of view. The primary obj...This paper investigates the challenges associated with Unmanned Aerial Vehicle (UAV) collaborative search and target tracking in dynamic and unknown environments characterized by limited field of view. The primary objective is to explore the unknown environments to locate and track targets effectively. To address this problem, we propose a novel Multi-Agent Reinforcement Learning (MARL) method based on Graph Neural Network (GNN). Firstly, a method is introduced for encoding continuous-space multi-UAV problem data into spatial graphs which establish essential relationships among agents, obstacles, and targets. Secondly, a Graph AttenTion network (GAT) model is presented, which focuses exclusively on adjacent nodes, learns attention weights adaptively and allows agents to better process information in dynamic environments. Reward functions are specifically designed to tackle exploration challenges in environments with sparse rewards. By introducing a framework that integrates centralized training and distributed execution, the advancement of models is facilitated. Simulation results show that the proposed method outperforms the existing MARL method in search rate and tracking performance with less collisions. The experiments show that the proposed method can be extended to applications with a larger number of agents, which provides a potential solution to the challenging problem of multi-UAV autonomous tracking in dynamic unknown environments.展开更多
Consensus theory and noncooperative game theory respectively deal with cooperative and noncooperative interactions among multiple players/agents. They provide a natural framework for road pricing design, since each mo...Consensus theory and noncooperative game theory respectively deal with cooperative and noncooperative interactions among multiple players/agents. They provide a natural framework for road pricing design, since each motorist may myopically optimize his or her own utility as a function of road price and collectively communicate with his or her friends and neighbors on traffic situation at the same time. This paper considers the road pricing design by using game theory and consensus theory. For the case where a system supervisor broadcasts information on the overall system to each agent, we present a variant of standard fictitious play called average strategy fictitious play(ASFP) for large-scale repeated congestion games.Only a weighted running average of all other players actions is assumed to be available to each player. The ASFP reduces the burden of both information gathering and information processing for each player. Compared to the joint strategy fictitious play(JSFP) studied in the literature, the updating process of utility functions for each player is avoided. We prove that there exists at least one pure strategy Nash equilibrium for the congestion game under investigation, and the players actions generated by the ASFP with inertia(players reluctance to change their previous actions) converge to a Nash equilibrium almost surely. For the case without broadcasting, a consensus protocol is introduced for individual agents to estimate the percentage of players choosing each resource, and the convergence property of players action profile is still ensured. The results are applied to road pricing design to achieve socially local optimal trip timing. Simulation results are provided based on the real traffic data for the Singapore case study.展开更多
Moving Target Defense(MTD)necessitates scientifically effective decision-making methodologies for defensive technology implementation.While most MTD decision studies focus on accurately identifying optimal strategies,...Moving Target Defense(MTD)necessitates scientifically effective decision-making methodologies for defensive technology implementation.While most MTD decision studies focus on accurately identifying optimal strategies,the issue of optimal defense timing remains underexplored.Current default approaches—periodic or overly frequent MTD triggers—lead to suboptimal trade-offs among system security,performance,and cost.The timing of MTD strategy activation critically impacts both defensive efficacy and operational overhead,yet existing frameworks inadequately address this temporal dimension.To bridge this gap,this paper proposes a Stackelberg-FlipIt game model that formalizes asymmetric cyber conflicts as alternating control over attack surfaces,thereby capturing the dynamic security state evolution of MTD systems.We introduce a belief factor to quantify information asymmetry during adversarial interactions,enhancing the precision of MTD trigger timing.Leveraging this game-theoretic foundation,we employMulti-Agent Reinforcement Learning(MARL)to derive adaptive temporal strategies,optimized via a novel four-dimensional reward function that holistically balances security,performance,cost,and timing.Experimental validation using IP addressmutation against scanning attacks demonstrates stable strategy convergence and accelerated defense response,significantly improving cybersecurity affordability and effectiveness.展开更多
This paper mainly focuses on the velocity-constrained consensus problem of discrete-time heterogeneous multi-agent systems with nonconvex constraints and arbitrarily switching topologies,where each agent has first-ord...This paper mainly focuses on the velocity-constrained consensus problem of discrete-time heterogeneous multi-agent systems with nonconvex constraints and arbitrarily switching topologies,where each agent has first-order or second-order dynamics.To solve this problem,a distributed algorithm is proposed based on a contraction operator.By employing the properties of the stochastic matrix,it is shown that all agents’position states could converge to a common point and second-order agents’velocity states could remain in corresponding nonconvex constraint sets and converge to zero as long as the joint communication topology has one directed spanning tree.Finally,the numerical simulation results are provided to verify the effectiveness of the proposed algorithms.展开更多
The development of chassis active safety control technology has improved vehicle stability under extreme conditions.However,its cross-system and multi-functional characteristics make the controller difficult to achiev...The development of chassis active safety control technology has improved vehicle stability under extreme conditions.However,its cross-system and multi-functional characteristics make the controller difficult to achieve cooperative goals.In addition,the chassis system,which has high complexity,numerous subsystems,and strong coupling,will also lead to low computing efficiency and poor control effect of the controller.Therefore,this paper proposes a scenario-driven hybrid distributed model predictive control algorithm with variable control topology.This algorithm divides multiple stability regions based on the vehicle’s β−γ phase plane,forming a mapping relationship between the control structure and the vehicle’s state.A control input fusion mechanism within the transition domain is designed to mitigate the problems of system state oscillation and control input jitter caused by switching control structures.Then,a distributed state-space equation with state coupling and input coupling characteristics is constructed,and a weighted local agent cost function in quadratic programming is derived.Through cost coupling,local agents can coordinate global performance goals.Finally,through Simulink/CarSim joint simulation and hardware-in-the-loop(HIL)test,the proposed algorithm is validated to improve vehicle stability while ensuring trajectory tracking accuracy and has good applicability for multi-objective coordinated control.This paper combines the advantages of distributed MPC and decentralized MPC,achieving a balance between approximating the global optimal results and the solution’s efficiency.展开更多
This paper focuses on the problem of leaderfollowing consensus for nonlinear cascaded multi-agent systems.The control strategies for these systems are transformed into successive control problem schemes for lower-orde...This paper focuses on the problem of leaderfollowing consensus for nonlinear cascaded multi-agent systems.The control strategies for these systems are transformed into successive control problem schemes for lower-order error subsystems.A distributed consensus analysis for the corresponding error systems is conducted by employing recursive methods and virtual controllers,accompanied by a series of Lyapunov functions devised throughout the iterative process,which solves the leaderfollowing consensus problem of a class of nonlinear cascaded multi-agent systems.Specific simulation examples illustrate the effectiveness of the proposed control algorithm.展开更多
This article investigates the time-varying output group formation tracking control(GFTC)problem for heterogeneous multi-agent systems(HMASs)under switching topologies.The objective is to design a distributed control s...This article investigates the time-varying output group formation tracking control(GFTC)problem for heterogeneous multi-agent systems(HMASs)under switching topologies.The objective is to design a distributed control strategy that enables the outputs of the followers to form the desired sub-formations and track the outputs of the leader in each subgroup.Firstly,novel distributed observers are developed to estimate the states of the leaders under switching topologies.Then,GFTC protocols are designed based on the proposed observers.It is shown that with the distributed protocol,the GFTC problem for HMASs under switching topologies is solved if the average dwell time associated with the switching topologies is larger than a fixed threshold.Finally,an example is provided to illustrate the effectiveness of the proposed control strategy.展开更多
When a fire breaks out in a high-rise building,the occlusion of smoke and obstacles results in dearth of crucial information concerning people in distress,thereby creating a challenge in their detection.Given the rest...When a fire breaks out in a high-rise building,the occlusion of smoke and obstacles results in dearth of crucial information concerning people in distress,thereby creating a challenge in their detection.Given the restricted sensing range of a single unmanned aerial vehicle(UAV)cam-era,enhancing the target recognition rate becomes challenging without target information.To tackle this issue,this paper proposes a multi-agent autonomous collaborative detection method for multi-targets in complex fire environments.The objective is to achieve the fusion of multi-angle visual information,effectively increasing the target’s information dimension,and ultimately address-ing the problem of low target recognition rate caused by the lack of target information.The method steps are as follows:first,the you only look once version5(YOLOv5)is used to detect the target in the image;second,the detected targets are tracked to monitor their movements and trajectories;third,the person re-identification(ReID)model is employed to extract the appearance features of targets;finally,by fusing the visual information from multi-angle cameras,the method achieves multi-agent autonomous collaborative detection.The experimental results show that the method effectively combines the visual information from multi-angle cameras,resulting in improved detec-tion efficiency for people in distress.展开更多
This paper proposes a Multi-Agent Attention Proximal Policy Optimization(MA2PPO)algorithm aiming at the problems such as credit assignment,low collaboration efficiency and weak strategy generalization ability existing...This paper proposes a Multi-Agent Attention Proximal Policy Optimization(MA2PPO)algorithm aiming at the problems such as credit assignment,low collaboration efficiency and weak strategy generalization ability existing in the cooperative pursuit tasks of multiple unmanned aerial vehicles(UAVs).Traditional algorithms often fail to effectively identify critical cooperative relationships in such tasks,leading to low capture efficiency and a significant decline in performance when the scale expands.To tackle these issues,based on the proximal policy optimization(PPO)algorithm,MA2PPO adopts the centralized training with decentralized execution(CTDE)framework and introduces a dynamic decoupling mechanism,that is,sharing the multi-head attention(MHA)mechanism for critics during centralized training to solve the credit assignment problem.This method enables the pursuers to identify highly correlated interactions with their teammates,effectively eliminate irrelevant and weakly relevant interactions,and decompose large-scale cooperation problems into decoupled sub-problems,thereby enhancing the collaborative efficiency and policy stability among multiple agents.Furthermore,a reward function has been devised to facilitate the pursuers to encircle the escapee by combining a formation reward with a distance reward,which incentivizes UAVs to develop sophisticated cooperative pursuit strategies.Experimental results demonstrate the effectiveness of the proposed algorithm in achieving multi-UAV cooperative pursuit and inducing diverse cooperative pursuit behaviors among UAVs.Moreover,experiments on scalability have demonstrated that the algorithm is suitable for large-scale multi-UAV systems.展开更多
Formation control in multi-agent systems has become a critical area of interest due to its wide-ranging applications in robotics,autonomous transportation,and surveillance.While various studies have explored distribut...Formation control in multi-agent systems has become a critical area of interest due to its wide-ranging applications in robotics,autonomous transportation,and surveillance.While various studies have explored distributed cooperative control,this review focuses on the theoretical foundations and recent developments in formation control strategies.The paper categorizes and analyzes key formation types,including formation maintenance,group or cluster formation,bipartite formations,event-triggered formations,finite-time convergence,and constrained formations.A significant portion of the review addresses formation control under constrained dynamics,presenting both modelbased and model-free approaches that consider practical limitations such as actuator bounds,communication delays,and nonholonomic constraints.Additionally,the paper discusses emerging trends,including the integration of eventdriven mechanisms and AI-enhanced coordination strategies.Comparative evaluations highlight the trade-offs among various methodologies regarding scalability,robustness,and real-world feasibility.Practical implementations are reviewed across diverse platforms,and the review identifies the current achievements and unresolved challenges in the field.The paper concludes by outlining promising research directions,such as adaptive control for dynamic environments,energy-efficient coordination,and using learning-based control under uncertainty.This review synthesizes the current state of the art and provides a road map for future investigation,making it a valuable reference for researchers and practitioners aiming to advance formation control in multi-agent systems.展开更多
Continuous control protocols are extensively utilized in traditional MASs,in which information needs to be transmitted among agents consecutively,therefore resulting in excessive consumption of limited resources.To de...Continuous control protocols are extensively utilized in traditional MASs,in which information needs to be transmitted among agents consecutively,therefore resulting in excessive consumption of limited resources.To decrease the control cost,based on ISC,several LFC problems are investigated for second-order MASs without and with time delay,respectively.Firstly,an intermittent sampled controller is designed,and a sufficient and necessary condition is derived,under which state errors between the leader and all the followers approach zero asymptotically.Considering that time delay is inevitable,a new protocol is proposed to deal with the time-delay situation.The error system’s stability is analyzed using the Schur stability theorem,and sufficient and necessary conditions for LFC are obtained,which are closely associated with the coupling gain,the system parameters,and the network structure.Furthermore,for the case where the current position and velocity information are not available,a distributed protocol is designed that depends only on the sampled position information.The sufficient and necessary conditions for LFC are also given.The results show that second-order MASs can achieve the LFC if and only if the system parameters satisfy the inequalities proposed in the paper.Finally,the correctness of the obtained results is verified by numerical simulations.展开更多
In recent years,significant research attention has been directed towards swarm intelligence.The Milling behavior of fish schools,a prime example of swarm intelligence,shows how simple rules followed by individual agen...In recent years,significant research attention has been directed towards swarm intelligence.The Milling behavior of fish schools,a prime example of swarm intelligence,shows how simple rules followed by individual agents lead to complex collective behaviors.This paper studies Multi-Agent Reinforcement Learning to simulate fish schooling behavior,overcoming the challenges of tuning parameters in traditional models and addressing the limitations of single-agent methods in multi-agent environments.Based on this foundation,a novel Graph Convolutional Networks(GCN)-Critic MADDPG algorithm leveraging GCN is proposed to enhance cooperation among agents in a multi-agent system.Simulation experiments demonstrate that,compared to traditional single-agent algorithms,the proposed method not only exhibits significant advantages in terms of convergence speed and stability but also achieves tighter group formations and more naturally aligned Milling behavior.Additionally,a fish school self-organizing behavior research platform based on an event-triggered mechanism has been developed,providing a robust tool for exploring dynamic behavioral changes under various conditions.展开更多
文摘The multi-agent theory is introduced and applied in the way to strike the control amount of emergency control according to stability margin, based on which an emergency control strategy of the power system is presented. The multi-agent control structure which is put forward in this article has three layers: system agent, areal agent and local agents. System agent sends controlling execution signal to the load-local agent according to the position and the amount of load shedding upload from areal agent;The areal agent judges whether the power system is stable by monitoring and analyzing the maximum relative power angle. In the condition of instability, determines the position of load-shedding, and the optimal amount of load-shedding according to the stability margin based on the corrected transient energy function, upload control amount to system agent;local-generator agent is mainly used for real-time monitoring the power angle of generator sets and uploading it to the areal agency, local-loads agent control load by receiving the control signal from system agent. Simulations on IEEE39 system show that the proposed control strategy improves the system stability.
文摘Aiming at the problem on cooperative air-defense of surface warship formation, this paper maps the cooperative airdefense system of systems (SoS) for surface warship formation (CASoSSWF) to the biological immune system (BIS) according to the similarity of the defense mechanism and characteristics between the CASoSSWF and the BIS, and then designs the models of components and the architecture for a monitoring agent, a regulating agent, a killer agent, a pre-warning agent and a communicating agent by making use of the theories and methods of the artificial immune system, the multi-agent system (MAS), the vaccine and the danger theory (DT). Moreover a new immune multi-agent model using vaccine based on DT (IMMUVBDT) for the cooperative air-defense SoS is advanced. The immune response and immune mechanism of the CASoSSWF are analyzed. The model has a capability of memory, evolution, commendable dynamic environment adaptability and self-learning, and embodies adequately the cooperative air-defense mechanism for the CASoSSWF. Therefore it shows a novel idea for the CASoSSWF which can provide conception models for a surface warship formation operation simulation system.
基金supported by the National Natural Science Foundation of China(61503407,61806219,61703426,61876189,61703412)the China Postdoctoral Science Foundation(2016 M602996)。
文摘The multi-agent system is the optimal solution to complex intelligent problems. In accordance with the game theory, the concept of loyalty is introduced to analyze the relationship between agents' individual income and global benefits and build the logical architecture of the multi-agent system. Besides, to verify the feasibility of the method, the cyclic neural network is optimized, the bi-directional coordination network is built as the training network for deep learning, and specific training scenes are simulated as the training background. After a certain number of training iterations, the model can learn simple strategies autonomously. Also,as the training time increases, the complexity of learning strategies rises gradually. Strategies such as obstacle avoidance, firepower distribution and collaborative cover are adopted to demonstrate the achievability of the model. The model is verified to be realizable by the examples of obstacle avoidance, fire distribution and cooperative cover. Under the same resource background, the model exhibits better convergence than other deep learning training networks, and it is not easy to fall into the local endless loop.Furthermore, the ability of the learning strategy is stronger than that of the training model based on rules, which is of great practical values.
基金supported in part by the National Natural Science Foundation of China(61703411,61834004)the Natural Science Foundation of Shaanxi Province(2017JM6016)。
文摘This paper proposes a control strategy called enclosing control.This strategy can be described as follows:the followers design their control inputs based on the state information of neighbor agents and move to specified positions.The convex hull formed by these followers contains the leaders.We use the single-integrator model to describe the dynamics of the agents and proposes a continuous-time control protocol and a sampled-data based protocol for multi-agent systems with stationary leaders with fixed network topology.Then the state differential equations are analyzed to obtain the parameter requirements for the system to achieve convergence.Moreover,the conditions achieving enclosing control are established for both protocols.A special enclosing control with no leader located on the convex hull boundary under the protocols is studied,which can effectively prevent enclosing control failures caused by errors in the system.Moreover,several simulations are proposed to validate theoretical results and compare the differences between the three control protocols.Finally,experimental results on the multi-robot platform are provided to verify the feasibility of the protocol in the physical system.
基金The National Natural Science Foundation of China(62136008,62293541)The Beijing Natural Science Foundation(4232056)The Beijing Nova Program(20240484514).
文摘Cooperative multi-agent reinforcement learning(MARL)is a key technology for enabling cooperation in complex multi-agent systems.It has achieved remarkable progress in areas such as gaming,autonomous driving,and multi-robot control.Empowering cooperative MARL with multi-task decision-making capabilities is expected to further broaden its application scope.In multi-task scenarios,cooperative MARL algorithms need to address 3 types of multi-task problems:reward-related multi-task,arising from different reward functions;multi-domain multi-task,caused by differences in state and action spaces,state transition functions;and scalability-related multi-task,resulting from the dynamic variation in the number of agents.Most existing studies focus on scalability-related multitask problems.However,with the increasing integration between large language models(LLMs)and multi-agent systems,a growing number of LLM-based multi-agent systems have emerged,enabling more complex multi-task cooperation.This paper provides a comprehensive review of the latest advances in this field.By combining multi-task reinforcement learning with cooperative MARL,we categorize and analyze the 3 major types of multi-task problems under multi-agent settings,offering more fine-grained classifications and summarizing key insights for each.In addition,we summarize commonly used benchmarks and discuss future directions of research in this area,which hold promise for further enhancing the multi-task cooperation capabilities of multi-agent systems and expanding their practical applications in the real world.
基金The National Natural Science Foundation of China(W2431048)The Science and Technology Research Program of Chongqing Municipal Education Commission,China(KJZDK202300807)The Chongqing Natural Science Foundation,China(CSTB2024NSCQQCXMX0052).
文摘This paper addresses the consensus problem of nonlinear multi-agent systems subject to external disturbances and uncertainties under denial-ofservice(DoS)attacks.Firstly,an observer-based state feedback control method is employed to achieve secure control by estimating the system's state in real time.Secondly,by combining a memory-based adaptive eventtriggered mechanism with neural networks,the paper aims to approximate the nonlinear terms in the networked system and efficiently conserve system resources.Finally,based on a two-degree-of-freedom model of a vehicle affected by crosswinds,this paper constructs a multi-unmanned ground vehicle(Multi-UGV)system to validate the effectiveness of the proposed method.Simulation results show that the proposed control strategy can effectively handle external disturbances such as crosswinds in practical applications,ensuring the stability and reliable operation of the Multi-UGV system.
基金Supported by the National Natural Science Foundation of China (60373110, 60573130, 60502011)
文摘Inspired by the immune theory and multi-agent systems, an immune multi-agent active defense model for network intrusion is established. The concept of immune agent is introduced, and its running mechanism is established. The method, which uses antibody concentration to quantitatively describe the degree of intrusion danger, is presented. This model implements the multi-layer and distributed active defense mechanism for network intrusion. The experiment results show that this model is a good solution to the network security defense.
基金supported by the National Natural Science Foundation of China(Nos.12272104,U22B2013).
文摘This paper investigates the challenges associated with Unmanned Aerial Vehicle (UAV) collaborative search and target tracking in dynamic and unknown environments characterized by limited field of view. The primary objective is to explore the unknown environments to locate and track targets effectively. To address this problem, we propose a novel Multi-Agent Reinforcement Learning (MARL) method based on Graph Neural Network (GNN). Firstly, a method is introduced for encoding continuous-space multi-UAV problem data into spatial graphs which establish essential relationships among agents, obstacles, and targets. Secondly, a Graph AttenTion network (GAT) model is presented, which focuses exclusively on adjacent nodes, learns attention weights adaptively and allows agents to better process information in dynamic environments. Reward functions are specifically designed to tackle exploration challenges in environments with sparse rewards. By introducing a framework that integrates centralized training and distributed execution, the advancement of models is facilitated. Simulation results show that the proposed method outperforms the existing MARL method in search rate and tracking performance with less collisions. The experiments show that the proposed method can be extended to applications with a larger number of agents, which provides a potential solution to the challenging problem of multi-UAV autonomous tracking in dynamic unknown environments.
文摘Consensus theory and noncooperative game theory respectively deal with cooperative and noncooperative interactions among multiple players/agents. They provide a natural framework for road pricing design, since each motorist may myopically optimize his or her own utility as a function of road price and collectively communicate with his or her friends and neighbors on traffic situation at the same time. This paper considers the road pricing design by using game theory and consensus theory. For the case where a system supervisor broadcasts information on the overall system to each agent, we present a variant of standard fictitious play called average strategy fictitious play(ASFP) for large-scale repeated congestion games.Only a weighted running average of all other players actions is assumed to be available to each player. The ASFP reduces the burden of both information gathering and information processing for each player. Compared to the joint strategy fictitious play(JSFP) studied in the literature, the updating process of utility functions for each player is avoided. We prove that there exists at least one pure strategy Nash equilibrium for the congestion game under investigation, and the players actions generated by the ASFP with inertia(players reluctance to change their previous actions) converge to a Nash equilibrium almost surely. For the case without broadcasting, a consensus protocol is introduced for individual agents to estimate the percentage of players choosing each resource, and the convergence property of players action profile is still ensured. The results are applied to road pricing design to achieve socially local optimal trip timing. Simulation results are provided based on the real traffic data for the Singapore case study.
基金funded by National Natural Science Foundation of China No.62302520.
文摘Moving Target Defense(MTD)necessitates scientifically effective decision-making methodologies for defensive technology implementation.While most MTD decision studies focus on accurately identifying optimal strategies,the issue of optimal defense timing remains underexplored.Current default approaches—periodic or overly frequent MTD triggers—lead to suboptimal trade-offs among system security,performance,and cost.The timing of MTD strategy activation critically impacts both defensive efficacy and operational overhead,yet existing frameworks inadequately address this temporal dimension.To bridge this gap,this paper proposes a Stackelberg-FlipIt game model that formalizes asymmetric cyber conflicts as alternating control over attack surfaces,thereby capturing the dynamic security state evolution of MTD systems.We introduce a belief factor to quantify information asymmetry during adversarial interactions,enhancing the precision of MTD trigger timing.Leveraging this game-theoretic foundation,we employMulti-Agent Reinforcement Learning(MARL)to derive adaptive temporal strategies,optimized via a novel four-dimensional reward function that holistically balances security,performance,cost,and timing.Experimental validation using IP addressmutation against scanning attacks demonstrates stable strategy convergence and accelerated defense response,significantly improving cybersecurity affordability and effectiveness.
基金2024 Jiangsu Province Youth Science and Technology Talent Support Project2024 Yancheng Key Research and Development Plan(Social Development)projects,“Research and Application of Multi Agent Offline Distributed Trust Perception Virtual Wireless Sensor Network Algorithm”and“Research and Application of a New Type of Fishery Ship Safety Production Monitoring Equipment”。
文摘This paper mainly focuses on the velocity-constrained consensus problem of discrete-time heterogeneous multi-agent systems with nonconvex constraints and arbitrarily switching topologies,where each agent has first-order or second-order dynamics.To solve this problem,a distributed algorithm is proposed based on a contraction operator.By employing the properties of the stochastic matrix,it is shown that all agents’position states could converge to a common point and second-order agents’velocity states could remain in corresponding nonconvex constraint sets and converge to zero as long as the joint communication topology has one directed spanning tree.Finally,the numerical simulation results are provided to verify the effectiveness of the proposed algorithms.
基金Supported by National Natural Science Foundation of China(Grant Nos.52225212,52272418,U22A20100)National Key Research and Development Program of China(Grant No.2022YFB2503302).
文摘The development of chassis active safety control technology has improved vehicle stability under extreme conditions.However,its cross-system and multi-functional characteristics make the controller difficult to achieve cooperative goals.In addition,the chassis system,which has high complexity,numerous subsystems,and strong coupling,will also lead to low computing efficiency and poor control effect of the controller.Therefore,this paper proposes a scenario-driven hybrid distributed model predictive control algorithm with variable control topology.This algorithm divides multiple stability regions based on the vehicle’s β−γ phase plane,forming a mapping relationship between the control structure and the vehicle’s state.A control input fusion mechanism within the transition domain is designed to mitigate the problems of system state oscillation and control input jitter caused by switching control structures.Then,a distributed state-space equation with state coupling and input coupling characteristics is constructed,and a weighted local agent cost function in quadratic programming is derived.Through cost coupling,local agents can coordinate global performance goals.Finally,through Simulink/CarSim joint simulation and hardware-in-the-loop(HIL)test,the proposed algorithm is validated to improve vehicle stability while ensuring trajectory tracking accuracy and has good applicability for multi-objective coordinated control.This paper combines the advantages of distributed MPC and decentralized MPC,achieving a balance between approximating the global optimal results and the solution’s efficiency.
基金National Natural Science Foundation of China(No.12071370)。
文摘This paper focuses on the problem of leaderfollowing consensus for nonlinear cascaded multi-agent systems.The control strategies for these systems are transformed into successive control problem schemes for lower-order error subsystems.A distributed consensus analysis for the corresponding error systems is conducted by employing recursive methods and virtual controllers,accompanied by a series of Lyapunov functions devised throughout the iterative process,which solves the leaderfollowing consensus problem of a class of nonlinear cascaded multi-agent systems.Specific simulation examples illustrate the effectiveness of the proposed control algorithm.
文摘This article investigates the time-varying output group formation tracking control(GFTC)problem for heterogeneous multi-agent systems(HMASs)under switching topologies.The objective is to design a distributed control strategy that enables the outputs of the followers to form the desired sub-formations and track the outputs of the leader in each subgroup.Firstly,novel distributed observers are developed to estimate the states of the leaders under switching topologies.Then,GFTC protocols are designed based on the proposed observers.It is shown that with the distributed protocol,the GFTC problem for HMASs under switching topologies is solved if the average dwell time associated with the switching topologies is larger than a fixed threshold.Finally,an example is provided to illustrate the effectiveness of the proposed control strategy.
文摘When a fire breaks out in a high-rise building,the occlusion of smoke and obstacles results in dearth of crucial information concerning people in distress,thereby creating a challenge in their detection.Given the restricted sensing range of a single unmanned aerial vehicle(UAV)cam-era,enhancing the target recognition rate becomes challenging without target information.To tackle this issue,this paper proposes a multi-agent autonomous collaborative detection method for multi-targets in complex fire environments.The objective is to achieve the fusion of multi-angle visual information,effectively increasing the target’s information dimension,and ultimately address-ing the problem of low target recognition rate caused by the lack of target information.The method steps are as follows:first,the you only look once version5(YOLOv5)is used to detect the target in the image;second,the detected targets are tracked to monitor their movements and trajectories;third,the person re-identification(ReID)model is employed to extract the appearance features of targets;finally,by fusing the visual information from multi-angle cameras,the method achieves multi-agent autonomous collaborative detection.The experimental results show that the method effectively combines the visual information from multi-angle cameras,resulting in improved detec-tion efficiency for people in distress.
基金supported by the National Research and Development Program of China under Grant JCKY2018607C019in part by the Key Laboratory Fund of UAV of Northwestern Polytechnical University under Grant 2021JCJQLB0710L.
文摘This paper proposes a Multi-Agent Attention Proximal Policy Optimization(MA2PPO)algorithm aiming at the problems such as credit assignment,low collaboration efficiency and weak strategy generalization ability existing in the cooperative pursuit tasks of multiple unmanned aerial vehicles(UAVs).Traditional algorithms often fail to effectively identify critical cooperative relationships in such tasks,leading to low capture efficiency and a significant decline in performance when the scale expands.To tackle these issues,based on the proximal policy optimization(PPO)algorithm,MA2PPO adopts the centralized training with decentralized execution(CTDE)framework and introduces a dynamic decoupling mechanism,that is,sharing the multi-head attention(MHA)mechanism for critics during centralized training to solve the credit assignment problem.This method enables the pursuers to identify highly correlated interactions with their teammates,effectively eliminate irrelevant and weakly relevant interactions,and decompose large-scale cooperation problems into decoupled sub-problems,thereby enhancing the collaborative efficiency and policy stability among multiple agents.Furthermore,a reward function has been devised to facilitate the pursuers to encircle the escapee by combining a formation reward with a distance reward,which incentivizes UAVs to develop sophisticated cooperative pursuit strategies.Experimental results demonstrate the effectiveness of the proposed algorithm in achieving multi-UAV cooperative pursuit and inducing diverse cooperative pursuit behaviors among UAVs.Moreover,experiments on scalability have demonstrated that the algorithm is suitable for large-scale multi-UAV systems.
基金supported in part by the National Natural Science Foundation of China under Grant 6237319in part by the Postgraduate Research and Practice Innovation Program of Jiangsu Province under Grant KYCX230479.
文摘Formation control in multi-agent systems has become a critical area of interest due to its wide-ranging applications in robotics,autonomous transportation,and surveillance.While various studies have explored distributed cooperative control,this review focuses on the theoretical foundations and recent developments in formation control strategies.The paper categorizes and analyzes key formation types,including formation maintenance,group or cluster formation,bipartite formations,event-triggered formations,finite-time convergence,and constrained formations.A significant portion of the review addresses formation control under constrained dynamics,presenting both modelbased and model-free approaches that consider practical limitations such as actuator bounds,communication delays,and nonholonomic constraints.Additionally,the paper discusses emerging trends,including the integration of eventdriven mechanisms and AI-enhanced coordination strategies.Comparative evaluations highlight the trade-offs among various methodologies regarding scalability,robustness,and real-world feasibility.Practical implementations are reviewed across diverse platforms,and the review identifies the current achievements and unresolved challenges in the field.The paper concludes by outlining promising research directions,such as adaptive control for dynamic environments,energy-efficient coordination,and using learning-based control under uncertainty.This review synthesizes the current state of the art and provides a road map for future investigation,making it a valuable reference for researchers and practitioners aiming to advance formation control in multi-agent systems.
基金supported by the National Natural Science Foundation of China under Grants 62476138 and 42375016.
文摘Continuous control protocols are extensively utilized in traditional MASs,in which information needs to be transmitted among agents consecutively,therefore resulting in excessive consumption of limited resources.To decrease the control cost,based on ISC,several LFC problems are investigated for second-order MASs without and with time delay,respectively.Firstly,an intermittent sampled controller is designed,and a sufficient and necessary condition is derived,under which state errors between the leader and all the followers approach zero asymptotically.Considering that time delay is inevitable,a new protocol is proposed to deal with the time-delay situation.The error system’s stability is analyzed using the Schur stability theorem,and sufficient and necessary conditions for LFC are obtained,which are closely associated with the coupling gain,the system parameters,and the network structure.Furthermore,for the case where the current position and velocity information are not available,a distributed protocol is designed that depends only on the sampled position information.The sufficient and necessary conditions for LFC are also given.The results show that second-order MASs can achieve the LFC if and only if the system parameters satisfy the inequalities proposed in the paper.Finally,the correctness of the obtained results is verified by numerical simulations.
基金supported by the National Natural Science Foundation of China under Grant 62273351 and Grant 62303020.
文摘In recent years,significant research attention has been directed towards swarm intelligence.The Milling behavior of fish schools,a prime example of swarm intelligence,shows how simple rules followed by individual agents lead to complex collective behaviors.This paper studies Multi-Agent Reinforcement Learning to simulate fish schooling behavior,overcoming the challenges of tuning parameters in traditional models and addressing the limitations of single-agent methods in multi-agent environments.Based on this foundation,a novel Graph Convolutional Networks(GCN)-Critic MADDPG algorithm leveraging GCN is proposed to enhance cooperation among agents in a multi-agent system.Simulation experiments demonstrate that,compared to traditional single-agent algorithms,the proposed method not only exhibits significant advantages in terms of convergence speed and stability but also achieves tighter group formations and more naturally aligned Milling behavior.Additionally,a fish school self-organizing behavior research platform based on an event-triggered mechanism has been developed,providing a robust tool for exploring dynamic behavioral changes under various conditions.