Dear Editor,This letter studies the bipartite consensus tracking problem for heterogeneous multi-agent systems with actuator faults and a leader's unknown time-varying control input. To handle such a problem, the ...Dear Editor,This letter studies the bipartite consensus tracking problem for heterogeneous multi-agent systems with actuator faults and a leader's unknown time-varying control input. To handle such a problem, the continuous fault-tolerant control protocol via observer design is developed. In addition, it is strictly proved that the multi-agent system driven by the designed controllers can still achieve bipartite consensus tracking after faults occur.展开更多
Dear Editor,This letter investigates predefined-time optimization problems(OPs) of multi-agent systems(MASs), where the agent of MASs is subject to inequality constraints, and the team objective function accounts for ...Dear Editor,This letter investigates predefined-time optimization problems(OPs) of multi-agent systems(MASs), where the agent of MASs is subject to inequality constraints, and the team objective function accounts for impulse effects. Firstly, to address the inequality constraints,the penalty method is introduced. Then, a novel optimization strategy is developed, which only requires that the team objective function be strongly convex.展开更多
Dear Editor,This letter is concerned with the problem of time-varying formation tracking for heterogeneous multi-agent systems(MASs) under directed switching networks. For this purpose, our first step is to present so...Dear Editor,This letter is concerned with the problem of time-varying formation tracking for heterogeneous multi-agent systems(MASs) under directed switching networks. For this purpose, our first step is to present some sufficient conditions for the exponential stability of a particular category of switched systems.展开更多
Multi‐agent reinforcement learning relies on reward signals to guide the policy networks of individual agents.However,in high‐dimensional continuous spaces,the non‐stationary environment can provide outdated experi...Multi‐agent reinforcement learning relies on reward signals to guide the policy networks of individual agents.However,in high‐dimensional continuous spaces,the non‐stationary environment can provide outdated experiences that hinder convergence,resulting in ineffective training performance for multi‐agent systems.To tackle this issue,a novel reinforcement learning scheme,Mutual Information Oriented Deep Skill Chaining(MioDSC),is proposed that generates an optimised cooperative policy by incorporating intrinsic rewards based on mutual information to improve exploration efficiency.These rewards encourage agents to diversify their learning process by engaging in actions that increase the mutual information between their actions and the environment state.In addition,MioDSC can generate cooperative policies using the options framework,allowing agents to learn and reuse complex action sequences and accelerating the convergence speed of multi‐agent learning.MioDSC was evaluated in the multi‐agent particle environment and the StarCraft multi‐agent challenge at varying difficulty levels.The experimental results demonstrate that MioDSC outperforms state‐of‐the‐art methods and is robust across various multi‐agent system tasks with high stability.展开更多
This study addresses security and ethical challenges in LLM-based Multi-Agent Systems, as exemplified in a blockchain fraud detection case study. Leveraging blockchain’s secure architecture, the framework involves sp...This study addresses security and ethical challenges in LLM-based Multi-Agent Systems, as exemplified in a blockchain fraud detection case study. Leveraging blockchain’s secure architecture, the framework involves specialized LLM Agents—ContractMining, Investigative, Ethics, and PerformanceMonitor, coordinated by a ManagerAgent. Baseline LLM models achieved 30% accuracy with a threshold method and 94% accuracy with a random-forest method. The Claude 3.5-powered LLM system reached an accuracy of 92%. Ethical evaluations revealed biases, highlighting the need for fairness-focused refinements. Our approach aims to develop trustworthy and reliable networks of agents capable of functioning even in adversarial environments. To our knowledge, no existing systems employ ethical LLM agents specifically designed to detect fraud, making this a novel contribution. Future work will focus on refining ethical frameworks, scaling the system, and benchmarking it against traditional methods to establish a robust, adaptable, and ethically grounded solution for blockchain fraud detection.展开更多
With the aid of multi-agent based modeling approach to complex systems, the hierarchy simulation models of carrier-based aircraft catapult launch are developed. Ocean, carrier, aircraft, and atmosphere are treated as ...With the aid of multi-agent based modeling approach to complex systems, the hierarchy simulation models of carrier-based aircraft catapult launch are developed. Ocean, carrier, aircraft, and atmosphere are treated as aggregation agents, the detailed components like catapult, landing gears, and disturbances are considered as meta-agents, which belong to their aggregation agent. Thus, the model with two layers is formed i.e. the aggregation agent layer and the meta-agent layer. The information communication among all agents is described. The meta-agents within one aggregation agent communicate with each other directly by information sharing, but the meta-agents, which belong to different aggregation agents exchange their information through the aggregation layer first, and then perceive it from the sharing environment, that is the aggregation agent. Thus, not only the hierarchy model is built, but also the environment perceived by each agent is specified. Meanwhile, the problem of balancing the independency of agent and the resource consumption brought by real-time communication within multi-agent system (MAS) is resolved. Each agent involved in carrier-based aircraft catapult launch is depicted, with considering the interaction within disturbed atmospheric environment and multiple motion bodies including carrier, aircraft, and landing gears. The models of reactive agents among them are derived based on tensors, and the perceived messages and inner frameworks of each agent are characterized. Finally, some results of a simulation instance are given. The simulation and modeling of dynamic system based on multi-agent system is of benefit to express physical concepts and logical hierarchy clearly and precisely. The system model can easily draw in kinds of other agents to achieve a precise simulation of more complex system. This modeling technique makes the complex integral dynamic equations of multibodies decompose into parallel operations of single agent, and it is convenient to expand, maintain, and reuse the program codes.展开更多
基金supported by the National Natural Science Foundation of China(62325304,U22B2046,62073079,62376029)the Jiangsu Provincial Scientific Research Center of Applied Mathematics(BK20233002)the China Postdoctoral Science Foundation(2023M730255,2024T171123)
文摘Dear Editor,This letter studies the bipartite consensus tracking problem for heterogeneous multi-agent systems with actuator faults and a leader's unknown time-varying control input. To handle such a problem, the continuous fault-tolerant control protocol via observer design is developed. In addition, it is strictly proved that the multi-agent system driven by the designed controllers can still achieve bipartite consensus tracking after faults occur.
基金supported in part by the National Natural Science Foundation of China(62276119)the Natural Science Foundation of Jiangsu Province(BK20241764)the Postgraduate Research & Practice Innovation Program of Jiangsu Province(KYCX22_2860)
文摘Dear Editor,This letter investigates predefined-time optimization problems(OPs) of multi-agent systems(MASs), where the agent of MASs is subject to inequality constraints, and the team objective function accounts for impulse effects. Firstly, to address the inequality constraints,the penalty method is introduced. Then, a novel optimization strategy is developed, which only requires that the team objective function be strongly convex.
基金supported in part by the National Natural Science Foundation of China(62273255,62350003,62088101)the Shanghai Science and Technology Cooperation Project(22510712000,21550760900)+1 种基金the Shanghai Municipal Science and Technology Major Project(2021SHZDZX0100)the Fundamental Research Funds for the Central Universities
文摘Dear Editor,This letter is concerned with the problem of time-varying formation tracking for heterogeneous multi-agent systems(MASs) under directed switching networks. For this purpose, our first step is to present some sufficient conditions for the exponential stability of a particular category of switched systems.
基金National Natural Science Foundation of China,Grant/Award Number:61872171The Belt and Road Special Foundation of the State Key Laboratory of Hydrology‐Water Resources and Hydraulic Engineering,Grant/Award Number:2021490811。
文摘Multi‐agent reinforcement learning relies on reward signals to guide the policy networks of individual agents.However,in high‐dimensional continuous spaces,the non‐stationary environment can provide outdated experiences that hinder convergence,resulting in ineffective training performance for multi‐agent systems.To tackle this issue,a novel reinforcement learning scheme,Mutual Information Oriented Deep Skill Chaining(MioDSC),is proposed that generates an optimised cooperative policy by incorporating intrinsic rewards based on mutual information to improve exploration efficiency.These rewards encourage agents to diversify their learning process by engaging in actions that increase the mutual information between their actions and the environment state.In addition,MioDSC can generate cooperative policies using the options framework,allowing agents to learn and reuse complex action sequences and accelerating the convergence speed of multi‐agent learning.MioDSC was evaluated in the multi‐agent particle environment and the StarCraft multi‐agent challenge at varying difficulty levels.The experimental results demonstrate that MioDSC outperforms state‐of‐the‐art methods and is robust across various multi‐agent system tasks with high stability.
文摘This study addresses security and ethical challenges in LLM-based Multi-Agent Systems, as exemplified in a blockchain fraud detection case study. Leveraging blockchain’s secure architecture, the framework involves specialized LLM Agents—ContractMining, Investigative, Ethics, and PerformanceMonitor, coordinated by a ManagerAgent. Baseline LLM models achieved 30% accuracy with a threshold method and 94% accuracy with a random-forest method. The Claude 3.5-powered LLM system reached an accuracy of 92%. Ethical evaluations revealed biases, highlighting the need for fairness-focused refinements. Our approach aims to develop trustworthy and reliable networks of agents capable of functioning even in adversarial environments. To our knowledge, no existing systems employ ethical LLM agents specifically designed to detect fraud, making this a novel contribution. Future work will focus on refining ethical frameworks, scaling the system, and benchmarking it against traditional methods to establish a robust, adaptable, and ethically grounded solution for blockchain fraud detection.
基金Aeronautical Science Foundation of China (2006ZA51004)
文摘With the aid of multi-agent based modeling approach to complex systems, the hierarchy simulation models of carrier-based aircraft catapult launch are developed. Ocean, carrier, aircraft, and atmosphere are treated as aggregation agents, the detailed components like catapult, landing gears, and disturbances are considered as meta-agents, which belong to their aggregation agent. Thus, the model with two layers is formed i.e. the aggregation agent layer and the meta-agent layer. The information communication among all agents is described. The meta-agents within one aggregation agent communicate with each other directly by information sharing, but the meta-agents, which belong to different aggregation agents exchange their information through the aggregation layer first, and then perceive it from the sharing environment, that is the aggregation agent. Thus, not only the hierarchy model is built, but also the environment perceived by each agent is specified. Meanwhile, the problem of balancing the independency of agent and the resource consumption brought by real-time communication within multi-agent system (MAS) is resolved. Each agent involved in carrier-based aircraft catapult launch is depicted, with considering the interaction within disturbed atmospheric environment and multiple motion bodies including carrier, aircraft, and landing gears. The models of reactive agents among them are derived based on tensors, and the perceived messages and inner frameworks of each agent are characterized. Finally, some results of a simulation instance are given. The simulation and modeling of dynamic system based on multi-agent system is of benefit to express physical concepts and logical hierarchy clearly and precisely. The system model can easily draw in kinds of other agents to achieve a precise simulation of more complex system. This modeling technique makes the complex integral dynamic equations of multibodies decompose into parallel operations of single agent, and it is convenient to expand, maintain, and reuse the program codes.