According to the development of discipline and teaching situation of computer graphics, computer graphics analysis in thecurriculum system, the reform of teaching contents and teaching methods, improve students' comp...According to the development of discipline and teaching situation of computer graphics, computer graphics analysis in thecurriculum system, the reform of teaching contents and teaching methods, improve students' computer graphics theory teaching and practiceteaching effects by using limited time, adapt to the social demand for graphics software R & D personnel. Motion design and production are ofgreat importance to film and television animation. This article mainly elaborates the present situation, the characteristic and the master method ofthe movie animation movement design and manufacture. Including the animation, motion animation design and production of organized, plannedproduction features that emphasize the characteristics of movement, exaggeration, force and rhythm, this paper presents the common problemsand solutions in the animation language, and the main differences between the animation design and performance in different forms of animation.Through the animation design and expression of the past and present situation analysis, looking forward to the future animation art movementdesign development. Aesthetic lens performance is the artistic pursuit of many film and television creators. Animation, as a highly hypotheticalart form, which is one of the distinctive artistic features of film and television animation, which is based on the limitation of the camera and is fullof expressive lenses.展开更多
This paper presents a new architecture of a graphics system for microkernel operating systems,including real-time operating systems.The following major parts of the architecture are presented:a user-level subsystem re...This paper presents a new architecture of a graphics system for microkernel operating systems,including real-time operating systems.The following major parts of the architecture are presented:a user-level subsystem responsible for interaction with user applications;a bottom-level subsystem providing the functionality for graphics drivers,such as managing graphics output,video memory management,etc.;a kernel-level subsystem providing interaction with the kernel,and performing low-level operations,such as working with physical memory,processes,etc.The mechanisms of interaction of user applications with the user level of the graphics system,as well as interaction of the different levels of the graphics subsystem are presented.The paper pays much attention to various approaches to testing:the use of unit testing,testing using hardware and software emulators.Another important characteristic of a graphics system is its performance,in particular the performance of low-level operations such as memory allocation:the developed architecture suggests using a separate memory allocator which is faster than standard memory allocation functions.Comparison of the performances of graphics system implementation for microkernel real-time operating system and graphics server Xorg is presented,showing significant superiority of the proposed architecture in a number of work scenarios.展开更多
An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for o...An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for operating systems(OSs)with microkernel architecture,including real-time OSs.The proposed system architecture provides capabilities for displaying graphical images on various information display devices and for accelerating graphical operations on GPU.The architecture of the graphics system uses a concept of allocators to manage system and video memory,provides an abstraction of memory operations with a single interface for video memory management,and simplifies memory handling where incorrect operation is the cause of many failures.A comparison between the performance of a real-time OS and Linux OS implementing the graphics system using the example of a glmark2 benchmark is presented,thereby the superiority of the proposed architecture in several scenarios is demonstrated.展开更多
Molecular graphics can be thought of as a window to the computer through which the chemist expresses ideas for computational evaluation and receives results in an understandable form. Furthermore, with beautiful graph...Molecular graphics can be thought of as a window to the computer through which the chemist expresses ideas for computational evaluation and receives results in an understandable form. Furthermore, with beautiful graphic images it can give out the realistic molecular model like a real thing in real world.Molecule has various properties including volume, electronic, van der Waals forces, etc. These properties are very important to understand the molecular world. So if the virtual reality tools are used, then the imaginary world can be studied intuitively by touching and feeling a tremendous amount of data.Computational chemistry generates such amount of molecular property data through supercomputing with molecular simulation experiment. One of the objects to investigate the molecular world is to understand the intermolecular interaction such as drug-receptor interaction. Another thing is to measure the geometrical data in molecular architecture. Virtual reality system provides the easiest way to meet these objects. This kind of simple system changes a numerical data set, which is very difficult to deal with, into a visible and understandable data set. Recently two functions of such a system were improved to get an insight into biomolecular interaction. The first one is a real time force generation during navigation in macromolecular environment. An cylindrical arrow shows the magnitude and direction of molecular force. The second one is to see a moIecular vibration such as a concerted motion of the binding site in protein molecule. So one can understand the molecular shape change for drugreceptor docking procedure. But some problems which are difficult to solve still remain.展开更多
From the beginning,the Geant4 Visualization System was designed to support several simultaneous graphics systems written to common abstract interfaces.Today,it has matured into a powerful diagnostic and presentational...From the beginning,the Geant4 Visualization System was designed to support several simultaneous graphics systems written to common abstract interfaces.Today,it has matured into a powerful diagnostic and presentational tool.It comes with a library of models that may be added to the current scene and which include the representation of the Geant4 geometry hierarchy,simulated trajectories and user-written hits and digitizations.The workhorse is the OpenGL suite of drivers for X,Xm,Qt,and Win32.There is an Open Inventor driver.Scenes can be exported in special graphics formats for offline viewing in the DAWN,VRML,HepRApp and gMocren browsers.PostScript can be generated through OpenGL,Open Inventor,DAWN and HepRApp.Geant4’s own tracking algorithms are used by the Ray Tracer.Not all drivers support all features but all drivers bring added functionality of some sort.This paper describes the interfaces and details the individual drivers.展开更多
It is of great scientific significance to construct a 3D dynamic structural color with a special color effect based on the microlens array.However,the problems of imperfect mechanisms and poor color quality need to be...It is of great scientific significance to construct a 3D dynamic structural color with a special color effect based on the microlens array.However,the problems of imperfect mechanisms and poor color quality need to be solved.A method of 3D structural color turning on periodic metasurfaces fabricated by the microlens array and self-assembly technology was proposed in this study.In the experiment,Polydimethylsiloxane(PDMS)flexible film was used as a substrate,and SiO2 microspheres were scraped into grooves of the PDMS film to form 3D photonic crystal structures.By adjusting the number of blade-coated times and microsphere concentrations,high-saturation structural color micropatterns were obtained.These films were then matched with microlens arrays to produce dynamic graphics with iridescent effects.The results showed that by blade-coated two times and SiO2 microsphere concentrations of 50%are the best conditions.This method demonstrates the potential for being widely applied in the anticounterfeiting printing and ultra-high-resolution display.展开更多
This topic is based on AutoCAD graphic input environment. It takes the STL format graphic files as the data exchange interface to do the research of STL interactive 3D realistic graphics displaying content. Through th...This topic is based on AutoCAD graphic input environment. It takes the STL format graphic files as the data exchange interface to do the research of STL interactive 3D realistic graphics displaying content. Through the analysis of the STL file format, in VC++6.0 programming environment, class if stream in the standard IO library was used for object class definition. And get line functions in the string class were called to read and bind STL file line by line. In data processing module, draw triangles in OpenGL programming technology was applied to realize the visual display of the STL graphics, with the corresponding 3D entity data generated. OpenGL graphics processing technologies were applied to display 3D graphics from STL files input or realistic program module, which contain the graphic transformation, light, materials, et al. Test reports were shared based on the test of the application system. Finally the program design of STL graphics realistic display system was completed based on research work, which has certain theoretical and practical significance in the aspect of engineering application.展开更多
Based on long-time research on vocational teaching cube theory in graphics education and analyzing on the intellectual structure in the process of reading engineering drawing, the graphics intellectual three-dimension...Based on long-time research on vocational teaching cube theory in graphics education and analyzing on the intellectual structure in the process of reading engineering drawing, the graphics intellectual three-dimensional model, which is made up of 100 cubes, is founded and tested in higher vocational graphics education. This system serves as a good guidance to the graphics teaching.展开更多
In the context of the deep integration of digitalization and innovation and entrepreneurship education,this study focuses on the characteristics of schools and courses,investigates students’expectations and needs for...In the context of the deep integration of digitalization and innovation and entrepreneurship education,this study focuses on the characteristics of schools and courses,investigates students’expectations and needs for ideological and political elements,and deeply explores ideological and political cases such as the Beidahuang spirit,Daqing spirit,model worker spirit,and role models around them.It explores the integration practice of“curriculum ideological and political”in extracurricular tutoring teaching of engineering graphics,aiming to guide students to establish patriotism,love for schools,knowledge of agriculture,and love for agriculture,and effectively enhance the coordinated development of students’graphic skills and ideological and political literacy.Practice has shown that integrating ideological and political resources,incorporating ideological and political elements into curriculum content and practical activities,can effectively enhance the collaborative development of students’graphic skills and ideological and political literacy.At the same time,it provides new ideas and references for expanding ideological and political education to extracurricular tutoring courses.展开更多
The newly emerging neural radiance fields(NeRF)methods can implicitly fulfill three-dimensional(3D)reconstruction via training a neural network to render novel-view images of a given scene with given posed images.The ...The newly emerging neural radiance fields(NeRF)methods can implicitly fulfill three-dimensional(3D)reconstruction via training a neural network to render novel-view images of a given scene with given posed images.The Instant Neural Graphics Primitives(Instant-NGP)method further improves the position encoding of NeRF.It obtains state-of-the-art efficiency.However,only a local pixel-wised loss is considered when training the Instant-NGP while overlooking the nonlocal structural information between pixels.Despite a good quantitative result,it leads to a poor visual effect,especially the completeness.Inspired by the stochastic structural similarity(S3IM)method that exploits nonlocal structural information of groups of pixels,this paper proposes a new method to improve the completeness of fast novel view synthesis.The proposed method first extends the thread-wised processing of the Instant-NGP to the processing in a customthread block(i.e.,a group of threads).Then,the relative dimensionless global error in synthesis,i.e.,Erreur Relative Globale Adimensionnelle de Synthese(ERGAS),of a group of pixels corresponding to a group of threads is computed and incorporated into the loss function.Extensive experiments validate the proposed method.It can obtain better quantitative results than the original Instant-NGP with fewer iteration steps.PSNR is increased by 1%.Amazing qualitative results are obtained,especially for delicate structures and details such as lines and continuous structures.With the dramatic improvements in the visual effects,our method can boost the practicability of implicit 3D reconstruction in applications such as self-driving and augmented reality.展开更多
Numerical treatment of engineering application problems often eventually results in a solution of systems of linear or nonlinear equations.The solution process using digital computational devices usually takes tremend...Numerical treatment of engineering application problems often eventually results in a solution of systems of linear or nonlinear equations.The solution process using digital computational devices usually takes tremendous time due to the extremely large size encountered in most real-world engineering applications.So,practical solvers for systems of linear and nonlinear equations based on multi graphic process units(GPUs)are proposed in order to accelerate the solving process.In the linear and nonlinear solvers,the preconditioned bi-conjugate gradient stable(PBi-CGstab)method and the Inexact Newton method are used to achieve the fast and stable convergence behavior.Multi-GPUs are utilized to obtain more data storage that large size problems need.展开更多
The web of meso-scale meteorological observational station based on WebGIS realized by SVG technology was briefly introduced.Through grasping and applying SVG technology,the high-density automatic observational statio...The web of meso-scale meteorological observational station based on WebGIS realized by SVG technology was briefly introduced.Through grasping and applying SVG technology,the high-density automatic observational station in Anhui Province was developed.The web of meso-scale meteorological observational stations constructed by SVG technique can display the network graphics of weather data and intuitionistic vector graphics interface.展开更多
Dynamic simulation system of maize growth is developed by the physiological and ecological model,morphological structure model,computer science and virtual reality technology,to improve the level of precise operation ...Dynamic simulation system of maize growth is developed by the physiological and ecological model,morphological structure model,computer science and virtual reality technology,to improve the level of precise operation of maize production.The computer graphics algorithms,virtual reality technology,animation design and information integration technology are applied to maize production by this system.establishment of dynamic simulation system of maize growth is conducive to raise level of precise operation in maize production.The system also can assist the relevant production research and testing,to reduce cost and improve efficiency.展开更多
文摘According to the development of discipline and teaching situation of computer graphics, computer graphics analysis in thecurriculum system, the reform of teaching contents and teaching methods, improve students' computer graphics theory teaching and practiceteaching effects by using limited time, adapt to the social demand for graphics software R & D personnel. Motion design and production are ofgreat importance to film and television animation. This article mainly elaborates the present situation, the characteristic and the master method ofthe movie animation movement design and manufacture. Including the animation, motion animation design and production of organized, plannedproduction features that emphasize the characteristics of movement, exaggeration, force and rhythm, this paper presents the common problemsand solutions in the animation language, and the main differences between the animation design and performance in different forms of animation.Through the animation design and expression of the past and present situation analysis, looking forward to the future animation art movementdesign development. Aesthetic lens performance is the artistic pursuit of many film and television creators. Animation, as a highly hypotheticalart form, which is one of the distinctive artistic features of film and television animation, which is based on the limitation of the camera and is fullof expressive lenses.
基金This work was supported by SRISA RAS fundamental scientific research 47 GP(No.FNEF-2022-0022).
文摘This paper presents a new architecture of a graphics system for microkernel operating systems,including real-time operating systems.The following major parts of the architecture are presented:a user-level subsystem responsible for interaction with user applications;a bottom-level subsystem providing the functionality for graphics drivers,such as managing graphics output,video memory management,etc.;a kernel-level subsystem providing interaction with the kernel,and performing low-level operations,such as working with physical memory,processes,etc.The mechanisms of interaction of user applications with the user level of the graphics system,as well as interaction of the different levels of the graphics subsystem are presented.The paper pays much attention to various approaches to testing:the use of unit testing,testing using hardware and software emulators.Another important characteristic of a graphics system is its performance,in particular the performance of low-level operations such as memory allocation:the developed architecture suggests using a separate memory allocator which is faster than standard memory allocation functions.Comparison of the performances of graphics system implementation for microkernel real-time operating system and graphics server Xorg is presented,showing significant superiority of the proposed architecture in a number of work scenarios.
基金supported by the National Assignment for SRISA RAS(No.FNEF-2022-0022).
文摘An increasing number of tasks now require the use of hardware accelerators to reduce the time required for computation and display the computational results.This paper presents a new graphics system architecture for operating systems(OSs)with microkernel architecture,including real-time OSs.The proposed system architecture provides capabilities for displaying graphical images on various information display devices and for accelerating graphical operations on GPU.The architecture of the graphics system uses a concept of allocators to manage system and video memory,provides an abstraction of memory operations with a single interface for video memory management,and simplifies memory handling where incorrect operation is the cause of many failures.A comparison between the performance of a real-time OS and Linux OS implementing the graphics system using the example of a glmark2 benchmark is presented,thereby the superiority of the proposed architecture in several scenarios is demonstrated.
文摘Molecular graphics can be thought of as a window to the computer through which the chemist expresses ideas for computational evaluation and receives results in an understandable form. Furthermore, with beautiful graphic images it can give out the realistic molecular model like a real thing in real world.Molecule has various properties including volume, electronic, van der Waals forces, etc. These properties are very important to understand the molecular world. So if the virtual reality tools are used, then the imaginary world can be studied intuitively by touching and feeling a tremendous amount of data.Computational chemistry generates such amount of molecular property data through supercomputing with molecular simulation experiment. One of the objects to investigate the molecular world is to understand the intermolecular interaction such as drug-receptor interaction. Another thing is to measure the geometrical data in molecular architecture. Virtual reality system provides the easiest way to meet these objects. This kind of simple system changes a numerical data set, which is very difficult to deal with, into a visible and understandable data set. Recently two functions of such a system were improved to get an insight into biomolecular interaction. The first one is a real time force generation during navigation in macromolecular environment. An cylindrical arrow shows the magnitude and direction of molecular force. The second one is to see a moIecular vibration such as a concerted motion of the binding site in protein molecule. So one can understand the molecular shape change for drugreceptor docking procedure. But some problems which are difficult to solve still remain.
基金supported in part by the U.S.Department of Energy under contract number DEAC02-76SF00515.
文摘From the beginning,the Geant4 Visualization System was designed to support several simultaneous graphics systems written to common abstract interfaces.Today,it has matured into a powerful diagnostic and presentational tool.It comes with a library of models that may be added to the current scene and which include the representation of the Geant4 geometry hierarchy,simulated trajectories and user-written hits and digitizations.The workhorse is the OpenGL suite of drivers for X,Xm,Qt,and Win32.There is an Open Inventor driver.Scenes can be exported in special graphics formats for offline viewing in the DAWN,VRML,HepRApp and gMocren browsers.PostScript can be generated through OpenGL,Open Inventor,DAWN and HepRApp.Geant4’s own tracking algorithms are used by the Ray Tracer.Not all drivers support all features but all drivers bring added functionality of some sort.This paper describes the interfaces and details the individual drivers.
文摘It is of great scientific significance to construct a 3D dynamic structural color with a special color effect based on the microlens array.However,the problems of imperfect mechanisms and poor color quality need to be solved.A method of 3D structural color turning on periodic metasurfaces fabricated by the microlens array and self-assembly technology was proposed in this study.In the experiment,Polydimethylsiloxane(PDMS)flexible film was used as a substrate,and SiO2 microspheres were scraped into grooves of the PDMS film to form 3D photonic crystal structures.By adjusting the number of blade-coated times and microsphere concentrations,high-saturation structural color micropatterns were obtained.These films were then matched with microlens arrays to produce dynamic graphics with iridescent effects.The results showed that by blade-coated two times and SiO2 microsphere concentrations of 50%are the best conditions.This method demonstrates the potential for being widely applied in the anticounterfeiting printing and ultra-high-resolution display.
文摘This topic is based on AutoCAD graphic input environment. It takes the STL format graphic files as the data exchange interface to do the research of STL interactive 3D realistic graphics displaying content. Through the analysis of the STL file format, in VC++6.0 programming environment, class if stream in the standard IO library was used for object class definition. And get line functions in the string class were called to read and bind STL file line by line. In data processing module, draw triangles in OpenGL programming technology was applied to realize the visual display of the STL graphics, with the corresponding 3D entity data generated. OpenGL graphics processing technologies were applied to display 3D graphics from STL files input or realistic program module, which contain the graphic transformation, light, materials, et al. Test reports were shared based on the test of the application system. Finally the program design of STL graphics realistic display system was completed based on research work, which has certain theoretical and practical significance in the aspect of engineering application.
文摘Based on long-time research on vocational teaching cube theory in graphics education and analyzing on the intellectual structure in the process of reading engineering drawing, the graphics intellectual three-dimensional model, which is made up of 100 cubes, is founded and tested in higher vocational graphics education. This system serves as a good guidance to the graphics teaching.
基金financed by Project of Heilongjiang Higher Education Society“Research on Graphics Curriculum Based on Innovation and Entrepreneurship Education under the Background of Digital Education”(23GJYB035)the 2024 Annual Planning Project of the“14th Five Year Plan”of Educational Science in Heilongjiang Province“Research and Exploration on Ideological and Political Teaching of‘Computer Graphics’Course under the Concept of OBE in New Engineering”(GJB1424113).
文摘In the context of the deep integration of digitalization and innovation and entrepreneurship education,this study focuses on the characteristics of schools and courses,investigates students’expectations and needs for ideological and political elements,and deeply explores ideological and political cases such as the Beidahuang spirit,Daqing spirit,model worker spirit,and role models around them.It explores the integration practice of“curriculum ideological and political”in extracurricular tutoring teaching of engineering graphics,aiming to guide students to establish patriotism,love for schools,knowledge of agriculture,and love for agriculture,and effectively enhance the coordinated development of students’graphic skills and ideological and political literacy.Practice has shown that integrating ideological and political resources,incorporating ideological and political elements into curriculum content and practical activities,can effectively enhance the collaborative development of students’graphic skills and ideological and political literacy.At the same time,it provides new ideas and references for expanding ideological and political education to extracurricular tutoring courses.
基金supported in part by National Natural Science Foundation of China under Grant No.62473013Key Project of Science and Technology Innovation and Entrepreneurship of TDTEC(No.2022-TDZD004).
文摘The newly emerging neural radiance fields(NeRF)methods can implicitly fulfill three-dimensional(3D)reconstruction via training a neural network to render novel-view images of a given scene with given posed images.The Instant Neural Graphics Primitives(Instant-NGP)method further improves the position encoding of NeRF.It obtains state-of-the-art efficiency.However,only a local pixel-wised loss is considered when training the Instant-NGP while overlooking the nonlocal structural information between pixels.Despite a good quantitative result,it leads to a poor visual effect,especially the completeness.Inspired by the stochastic structural similarity(S3IM)method that exploits nonlocal structural information of groups of pixels,this paper proposes a new method to improve the completeness of fast novel view synthesis.The proposed method first extends the thread-wised processing of the Instant-NGP to the processing in a customthread block(i.e.,a group of threads).Then,the relative dimensionless global error in synthesis,i.e.,Erreur Relative Globale Adimensionnelle de Synthese(ERGAS),of a group of pixels corresponding to a group of threads is computed and incorporated into the loss function.Extensive experiments validate the proposed method.It can obtain better quantitative results than the original Instant-NGP with fewer iteration steps.PSNR is increased by 1%.Amazing qualitative results are obtained,especially for delicate structures and details such as lines and continuous structures.With the dramatic improvements in the visual effects,our method can boost the practicability of implicit 3D reconstruction in applications such as self-driving and augmented reality.
文摘Numerical treatment of engineering application problems often eventually results in a solution of systems of linear or nonlinear equations.The solution process using digital computational devices usually takes tremendous time due to the extremely large size encountered in most real-world engineering applications.So,practical solvers for systems of linear and nonlinear equations based on multi graphic process units(GPUs)are proposed in order to accelerate the solving process.In the linear and nonlinear solvers,the preconditioned bi-conjugate gradient stable(PBi-CGstab)method and the Inexact Newton method are used to achieve the fast and stable convergence behavior.Multi-GPUs are utilized to obtain more data storage that large size problems need.
基金Supported by Anhui Meteorological Observatory Projects " Integration Design of Station Meteorological Observation Operation"
文摘The web of meso-scale meteorological observational station based on WebGIS realized by SVG technology was briefly introduced.Through grasping and applying SVG technology,the high-density automatic observational station in Anhui Province was developed.The web of meso-scale meteorological observational stations constructed by SVG technique can display the network graphics of weather data and intuitionistic vector graphics interface.
基金Supported by Supported by National High Technology Research and Development Program of China(2006AA10A039)Special Funding Projects for Research in Agricultural Public Service Sectors (200803037)Technology Development Program of Jilin Province (2006BAD02A10-6-6)~~
文摘Dynamic simulation system of maize growth is developed by the physiological and ecological model,morphological structure model,computer science and virtual reality technology,to improve the level of precise operation of maize production.The computer graphics algorithms,virtual reality technology,animation design and information integration technology are applied to maize production by this system.establishment of dynamic simulation system of maize growth is conducive to raise level of precise operation in maize production.The system also can assist the relevant production research and testing,to reduce cost and improve efficiency.