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Enhancing China's National Park Fund Guarantees:A Social-Ecological Game Model Approach
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作者 Guangyuan Qin Sen Zhang +3 位作者 Sifan Yu Yuyao Kang Anhua He Chang Yu 《Ecosystem Health and Sustainability》 CSCD 2024年第5期116-131,共16页
This study presents a novel tripartite evolutionary game model within a social-ecological system framework to address the challenge of securing sustainable operational funding for national parks while balancing social... This study presents a novel tripartite evolutionary game model within a social-ecological system framework to address the challenge of securing sustainable operational funding for national parks while balancing social and ecological interests.The model engages 3 key stakeholders:government,public welfare organizations,and national park operators,highlighting their complex interdependencies.Findings indicate that cooperative strategies among stakeholders are more likely when appropriate incentives and penalties are applied and decrease with higher associated costs.The study recommends that policymakers implement diversified funding mechanisms,clarify fiscal responsibilities,and promote coordinated efforts between central and local governments.Additionally,reducing operational costs and barriers for public welfare organizations and park operators can enhance cooperative behavior.This research provides valuable insights for optimizing funding mechanisms for national parks and offers an innovative tool for the study of social-ecological systems. 展开更多
关键词 national park FUNDING cooperative strategies securing sustainable operational funding national parks evolutionary game model social ecological system incentives penaltie tripartite evolutionary game model
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System dynamics of behaviour-evolutionary mix-game models
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作者 苟成玲 高洁萍 陈芳 《Chinese Physics B》 SCIE EI CAS CSCD 2010年第11期224-229,共6页
In real financial markets there are two kinds of traders: one is fundamentalist, and the other is a trend-follower. The mix-game model is proposed to mimic such phenomena. In a mix-game model there are two groups of ... In real financial markets there are two kinds of traders: one is fundamentalist, and the other is a trend-follower. The mix-game model is proposed to mimic such phenomena. In a mix-game model there are two groups of agents: Group 1 plays the majority game and Group 2 plays the minority game. In this paper, we investigate such a case that some traders in real financial markets could change their investment behaviours by assigning the evolutionary abilities to agents: if the winning rates of agents are smaller than a threshold, they will join the other group; and agents will repeat such an evolution at certain time intervals. Through the simulations, we obtain the following findings: (i) the volatilities of systems increase with the increase of the number of agents in Group 1 and the times of behavioural changes of all agents; (ii) the performances of agents in both groups and the stabilities of systems become better if all agents take more time to observe their new investment behaviours; (iii) there are two-phase zones of market and non-market and two-phase zones of evolution and non-evolution; (iv) parameter configurations located within the cross areas between the zones of markets and the zones of evolution are suited for simulating the financial markets. 展开更多
关键词 minority game model mix-game model behavioural evolution system dynamics
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Research on Financing Game Model of Small and Medium-sized Enterprises based on Different Risk Categories 被引量:1
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作者 Tian Tang 《International Journal of Technology Management》 2016年第9期61-63,共3页
With the development of market economy and the deepening of economic system reform, some of the Small and medium-sized(SME) enterprises have become the most dynamic economic growth point in the national economy. Nev... With the development of market economy and the deepening of economic system reform, some of the Small and medium-sized(SME) enterprises have become the most dynamic economic growth point in the national economy. Nevertheless, SMEs are facing a lot of problems in the market competition, such as technical backwardness, information lag, lack of talents, etc.. The healthy development of SMEs is very important, whereas, SMEs’ financing is a worldwide problem, and the result of financing game between banks and enterprises depends on a variety of decision-making factors. In this paper, from the point of view of bank, we analyze the diffi culties of external financing of SMEs, and establish a financing game model based on different risk categories, in order to better solve the problems that remain in the process of financing and promote the healthy and sustainable development of SMEs. 展开更多
关键词 Financing game model Small and Medium-sized Enterprises Risk Categories Risk Management
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Hysteresis behavior and nonequilibrium phase transition in a one-dimensional evolutionary game model
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作者 华达银 《Chinese Physics B》 SCIE EI CAS CSCD 2013年第4期213-217,共5页
We investigate a simple evolutionary game model in one dimension. It is found that the system exhibits a discontinuous phase transition from a defection state to a cooperation state when the b payoff of a defector exp... We investigate a simple evolutionary game model in one dimension. It is found that the system exhibits a discontinuous phase transition from a defection state to a cooperation state when the b payoff of a defector exploiting a cooperator is small. Furthermore, if b is large enough, then the system exhibits two continuous phase transitions between two absorbing states and a coexistence state of cooperation and defection, respectively. The tri-critical point is roughly estimated. Moreover, it is found that the critical behavior of the continuous phase transition with an absorbing state is in the directed percolation universality class. 展开更多
关键词 evolutionary game model nonequilibrium phase transition with absorbing state cooperation phenomenon hysteresis behavior
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Game Modeling and Strategic Behavior Analysis in Public Goods Provision: Evidence From Water Resources Management
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《Journal of Mathematics and System Science》 2014年第2期69-82,共14页
The utility of public goods vary with the behaviors of stakeholders (players), and it is appropriate to study effective supply and management of public goods with game modeling and analysis. The comparison effect is... The utility of public goods vary with the behaviors of stakeholders (players), and it is appropriate to study effective supply and management of public goods with game modeling and analysis. The comparison effect is the key issue of public good provision both in theoretical analysis and in practice. One major contribution of the paper is the extension of Clarke-Groves mechanism, to achieve which strategic behavior analysis is applied through the analysis and the comparison effect among various stakeholders in different stages is created and highly emphasized. In the first section of this paper, the definition of integrated water resources management (IWRM), the importance of stakeholder participation as well as some models and methods that have been applied are illustrated. Following this, the framework of analysis is elaborated, in which the scenario and aims are shown, and it is claimed that game theory is the main approach, which includes both cooperative games and non-cooperative games. To achieve the aims of the public project, five approaches from game theory are able to cover the entire process of the project, and the fourth approach on interest compensation mechanism is the highlight of the research. After this, the interest compensation mechanism is demonstrated in the model section, and is proved to be an incentive compatible mechanism that makes each stakeholder choose to behave in accordance with the interest of the entire project. The Clarke-Groves mechanism is applied and extended in establishing the model, and the utility change by the comparison among stakeholders (defined as the comparison effect) is involved. In the application section, a water project is analyzed in consideration of various stakeholders, and other possible applications are also indicated. 展开更多
关键词 game modeling strategic behavior analysis integrated water resources management (IWRM) interest compensationmechanism the Clarke-Groves mechanism.
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Urban Configuration Analysis of Idle Land Market Based on Game Model
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作者 Jintao LI Yixue LI +2 位作者 Yuling GONG Zhanyong QI Lijing TANG 《Agricultural Science & Technology》 CAS 2014年第9期1605-1609,共5页
In recent years, the speed of urban development becomes faster and faster with expanding of land construction scale, and a lot of idle lands lead to serious land waste. This paper builds game model by carrying out a m... In recent years, the speed of urban development becomes faster and faster with expanding of land construction scale, and a lot of idle lands lead to serious land waste. This paper builds game model by carrying out a market allocation analysis and applying economic game theory to the analysis of current idle land problem; it gets six kinds of results through analyzing the game model of idle land market, and the final Nash equilibrium is(system innovation, publicly traded) through contrastive to help balance the game relationship between government and the user of idle land and raise some new scientific and rational institutions to serve as future references for effective usage of idle land. 展开更多
关键词 Idle Land: game model Market Allocation: Institutional Innovation
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Pricing Game Model of Wasted Clothing Recycling and Remanufacturing Based on Government Subsidy
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作者 WANG Mingjing ZHUANG Meiling LIU Jing 《Journal of Donghua University(English Edition)》 EI CAS 2019年第1期46-51,共6页
In the global environment of pursuing resource regeneration and green environmental protection, more and more wasted clothing need to be solved. In order to make full use of the wasted clothing and save land and soil ... In the global environment of pursuing resource regeneration and green environmental protection, more and more wasted clothing need to be solved. In order to make full use of the wasted clothing and save land and soil resources, an idea of wasted clothing's recycling and remanufacturing is put forward. In the new idea a pricing game model is established basing on Stacklberg differential game theory between traditional and remanufactured clothing. In this model, the differences in consumers' willingness to pay and the government's subsidies are considered. Government's optimal subsidy are obtained which ensure not only the interests of manufacturers but also environmental reputation and maximum social benefits. The study is helpful to push the wasted clothing's recycling and remanufacturing plan. It makes some index more precise quantification as government's subsidy, manufacturers and the social benefits. Government and manufactures can make the detailed cooperation plan reference to it. 展开更多
关键词 wasted CLOTHING RECYCLING and REMANUFACTURING PRICING game model government SUBSIDY Stacklberg differential game theory
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A Three-Stage Stochastic Dynamic Pricing Game Model Affected by New Products into the Market
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作者 Waka Cheung Fang Chen 《Open Journal of Statistics》 2015年第4期284-290,共7页
In real-life marketing, a common phenomenon is that the prices of current product will have been cut down even the new product has not gone into market yet. Thus, it is very important for merchant to set the strategy ... In real-life marketing, a common phenomenon is that the prices of current product will have been cut down even the new product has not gone into market yet. Thus, it is very important for merchant to set the strategy which can make the excepted revenue maximum. So, this paper constructs a three-stage stochastic dynamic pricing game model for analyzing the influence of the uncertainty of entry timing of the new products on pricing of products being sold. By analyzing of the pricing strategy, there are big differences in the predictions of new product going into market between merchant and customers;the merchant will adopt cutting price for promotion strategy to reduce negative influence of the new products on the demand of the products sold now. Otherwise, the merchant will adopt the strategy of maximizing current period’s profit. 展开更多
关键词 STOCHASTIC Dynamic PRICING game model New Products ENTRY into MARKET Depreciate SALES PROMOTION Means
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Chaos game representation walk model for the protein sequences 被引量:3
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作者 高洁 蒋丽丽 徐振源 《Chinese Physics B》 SCIE EI CAS CSCD 2009年第10期4571-4579,共9页
A new chaos game representation of protein sequences based on the detailed hydrophobic-hydrophilic (HP) model has been proposed by Yu et al (Physica A 337(2004) 171). A CGR-walk model is proposed based on the ne... A new chaos game representation of protein sequences based on the detailed hydrophobic-hydrophilic (HP) model has been proposed by Yu et al (Physica A 337(2004) 171). A CGR-walk model is proposed based on the new CGR coordinates for the protein sequences from complete genomes in the present paper. The new CCR coordinates based on the detailed HP model are converted into a time series, and a long-memory ARFIMA(p, d, q) model is introduced into the protein sequence analysis. This model is applied to simulating real CCR-walk sequence data of twelve protein sequences. Remarkably long-range correlations are uncovered in the data and the results obtained from these models are reasonably consistent with those available from the ARFIMA(p, d, q) model. 展开更多
关键词 chaos game representation CGR-walk model protein sequence long-memory ARFIMA(p d q) model autocorrelation function
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Multi-Modal Data Analysis Based Game Player Experience Modeling Using LSTM-DNN 被引量:1
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作者 Sehar Shahzad Farooq Mustansar Fiaz +4 位作者 Irfan Mehmood Ali Kashif Bashir Raheel Nawaz KyungJoong Kim Soon Ki Jung 《Computers, Materials & Continua》 SCIE EI 2021年第9期4087-4108,共22页
Game player modeling is a paradigm of computational models to exploit players’behavior and experience using game and player analytics.Player modeling refers to descriptions of players based on frameworks of data deri... Game player modeling is a paradigm of computational models to exploit players’behavior and experience using game and player analytics.Player modeling refers to descriptions of players based on frameworks of data derived from the interaction of a player’s behavior within the game as well as the player’s experience with the game.Player behavior focuses on dynamic and static information gathered at the time of gameplay.Player experience concerns the association of the human player during gameplay,which is based on cognitive and affective physiological measurements collected from sensors mounted on the player’s body or in the player’s surroundings.In this paper,player experience modeling is studied based on the board puzzle game“Candy Crush Saga”using cognitive data of players accessed by physiological and peripheral devices.Long Short-Term Memory-based Deep Neural Network(LSTM-DNN)is used to predict players’effective states in terms of valence,arousal,dominance,and liking by employing the concept of transfer learning.Transfer learning focuses on gaining knowledge while solving one problem and using the same knowledge to solve different but related problems.The homogeneous transfer learning approach has not been implemented in the game domain before,and this novel study opens a new research area for the game industry where the main challenge is predicting the significance of innovative games for entertainment and players’engagement.Relevant not only from a player’s point of view,it is also a benchmark study for game developers who have been facing problems of“cold start”for innovative games that strengthen the game industrial economy. 展开更多
关键词 game player modeling experience modeling player analytics deep learning LSTM game play data Candy Crush Saga
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Modelling of a Human Driver’s Interaction with Vehicle Automated Steering Using Cooperative Game Theory 被引量:11
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作者 Xiaoxiang Na David J.Cole 《IEEE/CAA Journal of Automatica Sinica》 EI CSCD 2019年第5期1095-1107,共13页
The introduction of automated driving systems raised questions about how the human driver interacts with the automated system. Non-cooperative game theory is increasingly used for modelling and understanding such inte... The introduction of automated driving systems raised questions about how the human driver interacts with the automated system. Non-cooperative game theory is increasingly used for modelling and understanding such interaction, while its counterpart, cooperative game theory is rarely discussed for similar applications despite it may be potentially more suitable. This paper describes the modelling of a human driver’s steering interaction with an automated steering system using cooperative game theory. The distributed Model Predictive Control approach is adopted to derive the driver’s and the automated steering system’s strategies in a Pareto equilibrium sense, namely their cooperative Pareto steering strategies. Two separate numerical studies are carried out to study the influence of strategy parameters, and the influence of strategy types on the driver’s and the automated system’s steering performance. It is found that when a driver interacts with an automated steering system using a cooperative Pareto steering strategy, the driver can improve his/her performance in following a target path through increasing his/her effort in pursuing his/her own interest under the driver-automation cooperative control goal. It is also found that a driver’s adoption of cooperative Pareto steering strategy leads to a reinforcement in the driver’s steering angle control, compared to the driver’s adoption of non-cooperative Nash strategy. This in turn enables the vehicle to return from a lane-change maneuver to straight-line driving swifter. 展开更多
关键词 AUTOMATED driving system cooperative game theory DRIVER modelLING
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A Fractional Micro-Macro Model for Crowds of Pedestrians Based on Fractional Mean Field Games 被引量:1
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作者 Kecai Cao Yang Quan Chen Daniel Stuart 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI 2016年第3期261-270,共10页
Modeling a crowd of pedestrians has been considered in this paper from different aspects. Based on fractional microscopic model that may be much more close to reality, a fractional macroscopic model has been proposed ... Modeling a crowd of pedestrians has been considered in this paper from different aspects. Based on fractional microscopic model that may be much more close to reality, a fractional macroscopic model has been proposed using conservation law of mass. Then in order to characterize the competitive and cooperative interactions among pedestrians, fractional mean field games are utilized in the modeling problem when the number of pedestrians goes to infinity and fractional dynamic model composed of fractional backward and fractional forward equations are constructed in macro scale. Fractional micromacro model for crowds of pedestrians are obtained in the end. Simulation results are also included to illustrate the proposed fractional microscopic model and fractional macroscopic model, respectively. © 2014 Chinese Association of Automation. 展开更多
关键词 Control systems Electrical engineering
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Case Study on the Forestry Cooperation Model from Game Structure Perspective 被引量:1
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作者 Hao ZHANG Zhijian CAI Yu XIE 《Asian Agricultural Research》 2014年第7期49-51,62,共4页
Take Chinese yew cooperative organization for example,different game structures of forestry cooperation model were analyzed,the elative merit and applicable occasion was discussed combined with empirical investigation... Take Chinese yew cooperative organization for example,different game structures of forestry cooperation model were analyzed,the elative merit and applicable occasion was discussed combined with empirical investigation,and some suggestions were given also.The results showed that depending entirely on normal forest farmers cooperate spontaneously is difficult.Policies should be designed from the perspective of promoted village cadres and influential family salons to cooperation.When market factors become the main obstacle,it is necessary to introduce companies,relax constraints of forest management and build the right market atmosphere.According to unequal status of company and forest farmers,develop the cooperation model of " company + cooperation organization + farmers".In certain circumstances,especially there are several companies vicious competition,the intervention of association can play a coordinating role. 展开更多
关键词 FORESTRY COOPERATION COOPERATION model game struct
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Game model of safety monitoring for arch dam deformation 被引量:3
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作者 SU HuaiZhi1,2,WU ZhongRu1,2,GU YanChang1,2,HU Jiang1 & WEN ZhiPing3 1 College of Water Conservancy and Hydropower Engineering,Hohai University,Nanjing 210098,China 2 National Engineering Research Center of Water Resources Efficient Utilization and Engineering Safety,Nanjing 210098,China 3 Department of Computer Engineering,Nanjing Institute of Technology,Nanjing 210013,China 《Science China(Technological Sciences)》 SCIE EI CAS 2008年第S2期76-81,共6页
Arch dam deformation is comprehensively affected by water pressure,temperature,dam's structural behavior and material properties as well as other factors.Among them the water pressure and temperature are external ... Arch dam deformation is comprehensively affected by water pressure,temperature,dam's structural behavior and material properties as well as other factors.Among them the water pressure and temperature are external factors(source factors) that cause dam deformation,and dam's structural behavior and material properties are the internal factors of deformation(resistance factors).The dam deformation is the result of the mutual game playing between source factors and resistance factors.Therefore,resistance factors of structure and materials that reflect resistance character of arch dam structure are introduced into the traditional model,where structure factor is embodied by the flexibility coefficient of dam body and the maximum dam height,and material property is embodied by the elastic modulus of dam.On the basis of analyzing the correlation between dam deformation and resistance factors,the game model of safety monitoring for arch dam deformation is put forward. 展开更多
关键词 ARCH DAM DEFORMATION monitoring model FLEXIBILITY COEFFICIENT game theory
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A CONNECTION ADMISSION CONTROL SCHEME BASED ON GAME THEORETICAL MODEL IN ATM NETWORKS
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作者 Chen Huimin Wang Pu Li Yanda (Department of Automation, Tsinghua University, Beijing 100084) 《Journal of Electronics(China)》 1999年第1期7-15,共9页
In this paper, the main schemes of connection admission control (CAC) in ATM networks are briefly discussed especially the principle of dynamic bandwidth allocation. Then the fair share of the bandwidth among differen... In this paper, the main schemes of connection admission control (CAC) in ATM networks are briefly discussed especially the principle of dynamic bandwidth allocation. Then the fair share of the bandwidth among different traffic sources is analyzed based on cooperative game model. A CAC scheme is proposed using the genetic algorithm (GA) to optimize the bandwidth-delay-product formed utilization function that ensures the fair share and accuracy of accepting/rejecting the incoming calls. Simulation results show that the proposed scheme ensures fairness of the shared bandwidth to different traffic sources. 展开更多
关键词 CONNECTION ADMISSION control Cooperative game model GENETIC algorithm Dynamic BANDWIDTH ALLOCATION ATM network
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A Critical Model Construction of Knowledge Sharing Mechanism in Virtual Organization Based on Game Theoretic Perspective 被引量:9
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作者 LU Jinrong 《Wuhan University Journal of Natural Sciences》 CAS CSCD 2015年第6期465-470,共6页
Virtual organization uses information technology to achieve a closer integration and better management of business relationships between internal and external parties. There are many emerging issues in virtual organiz... Virtual organization uses information technology to achieve a closer integration and better management of business relationships between internal and external parties. There are many emerging issues in virtual organization and one of them is knowl- edge sharing. Knowledge sharing that is the core of knowledge management plays a key role in virtual organization. However, game theoretic exploration about knowledge sharing mechanism based on virtual organization is seldom published, In this study, knowledge sharing mechanism in virtual organization enterprise is explored using game theories from two aspects based on the features of knowledge sharing in virtual organization enterprise. Fi- nally, the critical model of knowledge sharing mechanism in virtual organization also is presented based on the perspective of game analysis. 展开更多
关键词 game theoretic analysis knowledge sharing virtual organization critical model
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A Nash Game Approach to Mixed H_2/H_∞ Model Predictive Control: Part 3–Output Feedback Case
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作者 Pakkiriswamy Aadaleesan Prabirkumar Saha 《International Journal of Automation and computing》 EI CSCD 2018年第5期616-624,共9页
In this paper, the state-feedback Nash game based mixed H2/H∞ design^([1, 2])has been extended for output feedback case. The algorithm is applied to control bioreactor system with a Laguerre-Wavelet Network(LWN)^... In this paper, the state-feedback Nash game based mixed H2/H∞ design^([1, 2])has been extended for output feedback case. The algorithm is applied to control bioreactor system with a Laguerre-Wavelet Network(LWN)^([3, 4])model of the bioreactor.This is achieved by using the LWN model as a deviation model and by successively linearising the deviation model along the state trajectory. For reducing the approximation error and to improve the controller performance, symbolic derivation algorithm, viz.,automatic differentiation is employed. A cautionary note is also given on the fragility of the output feedback mixed H2/H∞ model predictive controller^([4, 5])due to its sensitivity to its own parametric changes. 展开更多
关键词 Robust model predictive control mixed H2/H∞ control Nash game output feedback model predictive control (MPC) automatic differentiation fragility of controller.
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Discrete-time dynamic graphical games:model-free reinforcement learning solution 被引量:7
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作者 Mohammed I.ABOUHEAF Frank L.LEWIS +1 位作者 Magdi S.MAHMOUD Dariusz G.MIKULSKI 《Control Theory and Technology》 EI CSCD 2015年第1期55-69,共15页
This paper introduces a model-free reinforcement learning technique that is used to solve a class of dynamic games known as dynamic graphical games. The graphical game results from to make all the agents synchronize t... This paper introduces a model-free reinforcement learning technique that is used to solve a class of dynamic games known as dynamic graphical games. The graphical game results from to make all the agents synchronize to the state of a command multi-agent dynamical systems, where pinning control is used generator or a leader agent. Novel coupled Bellman equations and Hamiltonian functions are developed for the dynamic graphical games. The Hamiltonian mechanics are used to derive the necessary conditions for optimality. The solution for the dynamic graphical game is given in terms of the solution to a set of coupled Hamilton-Jacobi-Bellman equations developed herein. Nash equilibrium solution for the graphical game is given in terms of the solution to the underlying coupled Hamilton-Jacobi-Bellman equations. An online model-free policy iteration algorithm is developed to learn the Nash solution for the dynamic graphical game. This algorithm does not require any knowledge of the agents' dynamics. A proof of convergence for this multi-agent learning algorithm is given under mild assumption about the inter-connectivity properties of the graph. A gradient descent technique with critic network structures is used to implement the policy iteration algorithm to solve the graphical game online in real-time. 展开更多
关键词 Dynamic graphical games Nash equilibrium discrete mechanics optimal control model-free reinforcementlearning policy iteration
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Certainty of patient survival with reference to game information dynamic model
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作者 Hiroyuki Iida Takeo Nakagawa Nathan Nossal 《Open Journal of Preventive Medicine》 2012年第4期490-498,共9页
This paper is concerned with Hepato-Cellular Carcinoma (HCC) patients treated naturopathic agents. Patients treated with ≥4 agents survived significantly longer than patients treated with ≤3 agents. The great effect... This paper is concerned with Hepato-Cellular Carcinoma (HCC) patients treated naturopathic agents. Patients treated with ≥4 agents survived significantly longer than patients treated with ≤3 agents. The great effect is seen in patients treated with at least 4 agents that include Cordyceps sinensis. This greater certainty of patient survival without toxic side effects is significant benefit comparing with the conventional therapy. Treatment of HCC with a regimen of ≥4 agents prepared from natural products is associated with greater certainty of patient survival in a substantial portion of patients. The information dynamic model for certainty of patient survival is derived based on fluid mechanics, where a series of approximate solutions of the flow between two parallel flat walls, one of which is at rest, the other is suddenly accelerated from the rest to a constant velocity are used. The kinetic energy of certainty of patient survival decreases with increasing time, while the potential energy increases with increasing time. Total mechanical energy of patients treated with 4 or more agents is smaller than that treated with 3 or fewer agents. The kinetic energy (potential energy) of patients treated with 4 or more agents decreases (increases) more slower than the kinetic energy (potential energy) of patients treated with 3 or fewer agents. 展开更多
关键词 CERTAINTY of Patient Survival game INFORMATION Dynamic model Naturopathic Therapy HERBAL Treatment Natural ANTIOXIDANTS Hepato-Cellular Carcinoma
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Application of fuzzy optimization model in the evaluationof urban flood-waterloggedvulnerabilitybased on the synthetic weight ofgame theory
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作者 LIU Ke 《International Journal of Technology Management》 2014年第5期6-9,共4页
The evaluation of urban flood-waterlogged vulnerability is very important to the safety of urban flood control. In this paper, the evaluation of consolidated index is used. Respectively, AHP and entropy method calcula... The evaluation of urban flood-waterlogged vulnerability is very important to the safety of urban flood control. In this paper, the evaluation of consolidated index is used. Respectively, AHP and entropy method calculate the subjective and objective weight of the evaluation indicators, and combine them by game theory. So we can obtain synthetic weight based on objective and subjective weights. The evaluation of urban flood-waterlogged vulnerability as target layer, a single variable multi-objective fuzzy optimization model is established. We use the model to evaluate flood-waterlogged vulnerability of 13 prefecture-level city in Hunan, and compare it with other evaluation method. The results show that the evaluation method has certain adaptability and reliability, and it' s helpfid to the construction planning of urban flood control. 展开更多
关键词 Evaluation of urban flood-waterlogged vulnerability Synthetic weights game theory Variable fuzzy optimization model
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