First, the notions of the measure of noncompactness and condensing setvalued mappings are introduced in locally FC-uniform spaces without convexity structure. A new existence theorem of maximal elements of a family of...First, the notions of the measure of noncompactness and condensing setvalued mappings are introduced in locally FC-uniform spaces without convexity structure. A new existence theorem of maximal elements of a family of set-valued mappings involving condensing mappings is proved in locally FC-uniform spaces. As applications, some new equilibrium existence theorems of generalized game involving condensing mappings are established in locally FC-uniform spaces. These results improve and generalize some known results in literature to locally FC-uniform spaces. Some further applications of our results to the systems of generalized vector quasi-equilibrium problems will be given in a follow-up paper.展开更多
Coordinated mission decision-making is one of the core steps to effectively exploit the capabilities of cooperative attack of multiple aircrafts. However, the situational assessment is an essential base to realize the...Coordinated mission decision-making is one of the core steps to effectively exploit the capabilities of cooperative attack of multiple aircrafts. However, the situational assessment is an essential base to realize the mission decision-making. Therefore, in this paper, we develop a mission decision-making method of multi-aircraft cooperatively attacking multi-target based on situational assessment. We have studied the situational assessment mathematical model based on the Dempster-Shafer(D-S) evidence theory and the mission decision-making mathematical model based on the game theory. The proposed mission decision-making method of antagonized airfight is validated by some simulation examples of a swarm of unmanned combat aerial vehicles(UCAVs)that carry out the mission of the suppressing of enemy air defenses(SEAD).展开更多
信息通信技术(information and communications technology,ICT)等的发展使现代地图面临着机遇和挑战:地图趋向数字虚拟空间方向发展,地图学的研究方法、主题与传统地图学大相径庭,地图虚拟空间的理论还有很大的发展空间,同时互联网技术...信息通信技术(information and communications technology,ICT)等的发展使现代地图面临着机遇和挑战:地图趋向数字虚拟空间方向发展,地图学的研究方法、主题与传统地图学大相径庭,地图虚拟空间的理论还有很大的发展空间,同时互联网技术(internet technology,IT)领域的学科跨界迫使地图逐渐发展成为互联网产品的附属物,内忧外患的双重夹击使得地图学亟待完善和更新理论。地图学发展的难题促使学者向其他领域进行探索。计算机游戏通常具有明显的地理意义,"数字+文化"的发展将游戏推向高新技术的前列,游戏地图则是现代ICT技术和地图的合体。以游戏地图的结构为研究对象,以游戏地图的维度、交互性、叙事探索性和文化传播性来探究虚拟空间的特点、本质及对现实物理世界的启示,发掘其对地图理论的扩展,从而完善ICT时代地图学的知识和理论,促进地图学的发展。展开更多
基金the Natural Science Foundation of Sichuan Education Department of China (Nos.2003A081 and SZD0406)
文摘First, the notions of the measure of noncompactness and condensing setvalued mappings are introduced in locally FC-uniform spaces without convexity structure. A new existence theorem of maximal elements of a family of set-valued mappings involving condensing mappings is proved in locally FC-uniform spaces. As applications, some new equilibrium existence theorems of generalized game involving condensing mappings are established in locally FC-uniform spaces. These results improve and generalize some known results in literature to locally FC-uniform spaces. Some further applications of our results to the systems of generalized vector quasi-equilibrium problems will be given in a follow-up paper.
基金supported by the Aeronautical Science Foundation of China (No. 05D01002)
文摘Coordinated mission decision-making is one of the core steps to effectively exploit the capabilities of cooperative attack of multiple aircrafts. However, the situational assessment is an essential base to realize the mission decision-making. Therefore, in this paper, we develop a mission decision-making method of multi-aircraft cooperatively attacking multi-target based on situational assessment. We have studied the situational assessment mathematical model based on the Dempster-Shafer(D-S) evidence theory and the mission decision-making mathematical model based on the game theory. The proposed mission decision-making method of antagonized airfight is validated by some simulation examples of a swarm of unmanned combat aerial vehicles(UCAVs)that carry out the mission of the suppressing of enemy air defenses(SEAD).
文摘信息通信技术(information and communications technology,ICT)等的发展使现代地图面临着机遇和挑战:地图趋向数字虚拟空间方向发展,地图学的研究方法、主题与传统地图学大相径庭,地图虚拟空间的理论还有很大的发展空间,同时互联网技术(internet technology,IT)领域的学科跨界迫使地图逐渐发展成为互联网产品的附属物,内忧外患的双重夹击使得地图学亟待完善和更新理论。地图学发展的难题促使学者向其他领域进行探索。计算机游戏通常具有明显的地理意义,"数字+文化"的发展将游戏推向高新技术的前列,游戏地图则是现代ICT技术和地图的合体。以游戏地图的结构为研究对象,以游戏地图的维度、交互性、叙事探索性和文化传播性来探究虚拟空间的特点、本质及对现实物理世界的启示,发掘其对地图理论的扩展,从而完善ICT时代地图学的知识和理论,促进地图学的发展。