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Effects of the planarity and heterogeneity of networks on evolutionary two-player games 被引量:1
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作者 Xu-Sheng Liu Zhi-Xi Wu Jian-Yue Guan 《Chinese Physics B》 SCIE EI CAS CSCD 2018年第12期164-171,共8页
We study the effects of the planarity and heterogeneity of networks on evolutionary two-player symmetric games by considering four different kinds of networks, including two types of heterogeneous networks: the weight... We study the effects of the planarity and heterogeneity of networks on evolutionary two-player symmetric games by considering four different kinds of networks, including two types of heterogeneous networks: the weighted planar stochastic lattice(a planar scale-free network) and the random uncorrelated scale-free network with the same degree distribution as the weighted planar stochastic lattice; and two types of homogeneous networks: the hexagonal lattice and the random regular network with the same degree k_0= 6 as the hexagonal lattice. Using extensive computer simulations, we found that both the planarity and heterogeneity of the network have a significant influence on the evolution of cooperation, either promotion or inhibition, depending not only on the specific kind of game(the Harmony, Snowdrift, Stag Hunt or Prisoner's Dilemma games), but also on the update rule(the Fermi, replicator or unconditional imitation rules). 展开更多
关键词 evolutionary two-player games PLANARITY HETEROGENEITY
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Semi-tensor product approach to networked evolutionary games 被引量:20
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作者 Daizhan CHENG Hongsheng QI +2 位作者 Fehuang HE Tingting XU Hairong DONG 《Control Theory and Technology》 EI CSCD 2014年第2期198-214,共17页
In this paper a comprehensive introduction for modeling and control of networked evolutionary games (NEGs) via semi-tensor product (STP) approach is presented. First, we review the mathematical model of an NEG, wh... In this paper a comprehensive introduction for modeling and control of networked evolutionary games (NEGs) via semi-tensor product (STP) approach is presented. First, we review the mathematical model of an NEG, which consists of three ingredients: network graph, fundamental network game, and strategy updating rule. Three kinds of network graphs are considered, which are i) undirected graph for symmetric games; ii) directed graph for asymmetric games, and iii) d-directed graph for symmetric games with partial neighborhood information. Three kinds of fundamental evolutionary games (FEGs) are discussed, which are i) two strategies and symmetric (S-2); ii) two strategies and asymmetric (A-2); and iii) three strategies and symmetric (S-3). Three strategy updating rules (SUR) are introduced, which are i) Unconditional Imitation (UI); ii) Fermi Rule(FR); iii) Myopic Best Response Adjustment Rule (MBRA). First, we review the fundamental evolutionary equation (FEE) and use it to construct network profile dynamics (NPD)of NEGs. To show how the dynamics of an NEG can be modeled as a discrete time dynamics within an algebraic state space, the fundamental evolutionary equation (FEE) of each player is discussed. Using FEEs, the network strategy profile dynamics (NSPD) is built by providing efficient algorithms. Finally, we consider three more complicated NEGs: i) NEG with different length historical information, ii) NEG with multi-species, and iii) NEG with time-varying payoffs. In all the cases, formulas are provided to construct the corresponding NSPDs. Using these NSPDs, certain properties are explored. Examples are presented to demonstrate the model constructing method, analysis and control design technique, and to reveal certain dynamic behaviors of NEGs. 展开更多
关键词 Networked evolutionary game Fundamental evolutionary equation Strategy profile dynamics Homogeneous/heterogeneous NEG Semi-tensor product of matrices
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Evolutionary games in a generalized Moran process with arbitrary selection strength and mutation 被引量:7
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作者 全吉 王先甲 《Chinese Physics B》 SCIE EI CAS CSCD 2011年第3期21-26,共6页
By using a generalized fitness-dependent Moran process, an evolutionary model for symmetric 2 × 2 games in a well-mixed population with a finite size is investigated. In the model, the individuals' payoff accumu... By using a generalized fitness-dependent Moran process, an evolutionary model for symmetric 2 × 2 games in a well-mixed population with a finite size is investigated. In the model, the individuals' payoff accumulating from games is mapped into fitness using an exponent function. Both selection strength β and mutation rate ε are considered. The process is an ergodic birth-death process. Based on the limit distribution of the process, we give the analysis results for which strategy will be favoured when s is small enough. The results depend on not only the payoff matrix of the game, but also on the population size. Especially, we prove that natural selection favours the strategy which is risk-dominant when the population size is large enough. For arbitrary β and ε values, the 'Hawk-Dove' game and the 'Coordinate' game are used to illustrate our model. We give the evolutionary stable strategy (ESS) of the games and compare the results with those of the replicator dynamics in the infinite population. The results are determined by simulation experiments. 展开更多
关键词 evolutionary games fitness-dependent Moran process birth-death process evolutionary stable strategy
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A Matrix Approach to the Modeling and Analysis of Networked Evolutionary Games With Time Delays 被引量:10
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作者 Guodong Zhao Yuzhen Wang Haitao Li 《IEEE/CAA Journal of Automatica Sinica》 SCIE EI CSCD 2018年第4期818-826,共9页
Using the semi-tensor product method, this paper investigates the modeling and analysis of networked evolutionary games(NEGs) with finite memories, and presents a number of new results. Firstly, a kind of algebraic ex... Using the semi-tensor product method, this paper investigates the modeling and analysis of networked evolutionary games(NEGs) with finite memories, and presents a number of new results. Firstly, a kind of algebraic expression is formulated for the networked evolutionary games with finite memories, based on which the behavior of the corresponding evolutionary game is analyzed. Secondly, under a proper assumption, the existence of Nash equilibrium of the given networked evolutionary games is proved and a free-type strategy sequence is designed for the convergence to the Nash equilibrium. Finally, an illustrative example is worked out to support the obtained new results. 展开更多
关键词 Fictitious play process Nash equilibrium networked evolutionary games(NEGs) semi-tensor product of matrices
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Some Analytical Properties of the Model for Stochastic Evolutionary Games in Finite Populations with Non-uniform Interaction Rate 被引量:3
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作者 QUAN Ji WANG Xian-Jia 《Communications in Theoretical Physics》 SCIE CAS CSCD 2013年第7期37-47,共11页
Traditional evolutionary games assume uniform interaction rate, which means that the rate at which individuals meet and interact is independent of their strategies. But in some systems, especially biological systems, ... Traditional evolutionary games assume uniform interaction rate, which means that the rate at which individuals meet and interact is independent of their strategies. But in some systems, especially biological systems, the players interact with each other discriminately. Taylor and Nowak (2006) were the first to establish the corresponding non-uniform interaction rate model by allowing the interaction rates to depend on strategies. Their model is based on replicator dynamics which assumes an infinite size population. But in reality, the number of individuals in the population is always finite, and there will be some random interference in the individuals' strategy selection process. Therefore, it is more practical to establish the corresponding stochastic evolutionary model in finite populations. In fact, the analysis of evolutionary games in a finite size population is more difficult. Just as Taylor and Nowak said in the outlook section of their paper, 'The analysis of non-uniform interaction rates should be extended to stochastic game dynamics of finite populations.' In this paper, we are exactly doing this work. We extend Taylor and Nowak's model from infinite to finite case, especially focusing on the influence of non-uniform connection characteristics on the evolutionary stable state of the system. We model the strategy evolutionary process of the population by a continuous ergodic Markov process. Based on the limit distribution of the process, we can give the evolutionary stable state of the system. We make a complete classification of the symmetric 2×2 games. For each case game, the corresponding limit distribution of the Markov-based process is given when noise intensity is small enough. In contrast with most literatures in evolutionary games using the simulation method, all our results obtained are analytical. Especially, in the dominant-case game, coexistence of the two strategies may become evolutionary stable states in our model. This result can be used to explain the emergence of cooperation in the Prisoner is Dilemma Games to some extent. Some specific examples are given to illustrate our results. 展开更多
关键词 stochastic evolutionary games non-uniform interaction rate finite population evolutionary stablestate
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Dynamics and Stability of Potential Hyper-networked Evolutionary Games 被引量:5
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作者 Ting Liu Yuan-Hua Wang Dai-Zhan Cheng 《International Journal of Automation and computing》 EI CSCD 2017年第2期229-238,共10页
This paper considers the modeling and convergence of hyper-networked evolutionary games (HNEGs). In an HNEG the network graph is a hypergraph, which allows the fundamental network game to be a multi-player one. Usin... This paper considers the modeling and convergence of hyper-networked evolutionary games (HNEGs). In an HNEG the network graph is a hypergraph, which allows the fundamental network game to be a multi-player one. Using semi-tensor product of matrices and the fundamental evolutionary equation, the dynamics of an HNEG is obtained and we extend the results about the networked evolutionary games to show whether an HNEG is potential and how to calculate the potential. Then we propose a new strategy updating rule, called the cascading myopic best response adjustment rule (MBRAR), and prove that under the cascading MBRAR the strategies of an HNEG will converge to a pure Nash equilibrium. An example is presented and discussed in detail to demonstrate the theoretical and numerical results. 展开更多
关键词 (Hyper-) Networked evolutionary game (HNEG) POTENTIAL cascading myopic best response adjustment rule (MBRAR) Nash equilibrium semi-tensor product of matrices.
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Evolutionary Game Analysis of Digital and Intelligent Transformation of Livestock Enterprises
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作者 Weipeng Qiao Hang Guo 《Proceedings of Business and Economic Studies》 2025年第3期75-81,共7页
The livestock farming is an important pillar of the rural economy in China.To explore the impact of government technical subsidies and pollution penalties on the digital and intelligent transformation of livestock ent... The livestock farming is an important pillar of the rural economy in China.To explore the impact of government technical subsidies and pollution penalties on the digital and intelligent transformation of livestock enterprises,an evolutionary game theoretical model between the government and livestock enterprises is constructed.The interaction mechanism of the game between the government and breeding enterprises is explored,and simulation is conducted.The research results show that the combined strategy of pollution penalties and technical subsidies is the optimal strategy for the government;the system is jointly driven by government subsidies,technical costs of transformation input,public willingness,and enterprise willingness. 展开更多
关键词 GOVERNMENT Livestock enterprises evolutionary game Willingness constraint
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Evolutionary game between ESCO and owners in green retrofitting projects of existing public buildings
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作者 GUO Han-ding LU Tong-tong 《Ecological Economy》 2025年第3期214-227,共14页
The green retrofit of existing public buildings is a necessary choice to promote energy conservation,emission reduction,and sustainable development goals in the construction industry,and to advance the implementation ... The green retrofit of existing public buildings is a necessary choice to promote energy conservation,emission reduction,and sustainable development goals in the construction industry,and to advance the implementation of the national"carbon peaking and carbon neutrality"strategy.The effective governance of green retrofit projects for existing public buildings essentially involves a dynamic process of repeated strategic interactions among key stakeholders.From the perspective of project governance,this study clarifies the game-theoretic relationship between ESCO and owners under government guidance,and constructs an evolutionary game model involving the government,ESCO,and owners.The study explores the strategic choices of the core stakeholders in the green retrofit projects of existing public buildings.The aim is to lay a foundation for research on the decision-making coordination and implementation mechanisms between ESCO and owners,thus promoting the efficient and healthy development of green retrofit projects for existing public buildings. 展开更多
关键词 existing public buildings green retrofit project governance evolutionary game of core stakeholder behaviors
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Integrating the environmental factor into the strategy updating rule to promote cooperation in evolutionary games
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作者 Zhao Lin Zhou Xin +1 位作者 Liang Zhi Wu Jia-Rui 《Chinese Physics B》 SCIE EI CAS CSCD 2012年第1期529-534,共6页
Many previous studies have shown that the environment plays an important role for social individuals. In this paper, we integrate the environmental factor, which is defined as the average payoff of all a player's nei... Many previous studies have shown that the environment plays an important role for social individuals. In this paper, we integrate the environmental factor, which is defined as the average payoff of all a player's neighbours, with the standard Fermi updating rule by introducing a tunable parameter, w. It is found that the level of cooperation increases remarkably, and that the cooperators can better resist the invasion of defection with an increase in w. This interesting phenomenon is then explained from a microscopic view. In addition, the universality of this mechanism is also proved with the help of the small-world network and the random regular graph. This work may be helpful in understanding cooperation behaviour in species from unicellular organisms up to human beings. 展开更多
关键词 evolutionary game COOPERATION prisoner's dilemma game
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Evolution of Cooperation in Evolutionary Games for Heterogeneous Interactions
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作者 钱晓岚 杨俊忠 《Communications in Theoretical Physics》 SCIE CAS CSCD 2012年第4期547-552,共6页
When a population structure is modelled as a square lattice,the cooperation may be improved for an evolutionary prisoner dilemma game or be inhibited for an evolutionary snowdrift game.In this work,we investigate coop... When a population structure is modelled as a square lattice,the cooperation may be improved for an evolutionary prisoner dilemma game or be inhibited for an evolutionary snowdrift game.In this work,we investigate cooperation in a population on a square lattice where the interaction among players contains both prisoner dilemma game and snowdrift game.The heterogeneity in interaction is introduced to the population in two different ways:the heterogenous character of interaction assigned to every player(HCP) or the heterogenous character of interaction assigned to every link between any two players(HCL).The resonant enhancement of cooperation in the case of HCP is observed while the resonant inhibition of cooperation in the case of HCL is prominent.The explanations on the enhancement or inhibition of cooperation are presented for these two cases. 展开更多
关键词 evolutionary games heterogenous interactions resonant enhancement and inhibition
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Evolutionary Games in Two-Layer Networks with the Introduction of Dominant Strategy
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作者 Chang-Quan Chen Qiong-Lin Dai +1 位作者 Wen-Chen Han Jun-Zhong Yang 《Chinese Physics Letters》 SCIE CAS CSCD 2017年第2期131-134,共4页
We study evolutionary games in two-layer networks by introducing the correlation between two layers through the C-dominance or the D-dominance. We assume that individuals play prisoner's dilemma game (PDG) in one l... We study evolutionary games in two-layer networks by introducing the correlation between two layers through the C-dominance or the D-dominance. We assume that individuals play prisoner's dilemma game (PDG) in one layer and snowdrift game (SDG) in the other. We explore the dependences of the fraction of the strategy cooperation in different layers on the game parameter and initial conditions. The results on two-layer square lattices show that, when cooperation is the dominant strategy, initial conditions strongly influence cooperation in the PDG layer while have no impact in the SDG layer. Moreover, in contrast to the result for PDG in single-layer square lattices, the parameter regime where cooperation could be maintained expands significantly in the PDG layer. We also investigate the effects of mutation and network topology. We find that different mutation rates do not change the cooperation behaviors. Moreover, similar behaviors on cooperation could be found in two-layer random networks. 展开更多
关键词 SDG evolutionary games in Two-Layer Networks with the Introduction of Dominant Strategy PDG
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Evolutionary games and spatial periodicity
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作者 Te Wu Feng Fu Long Wang 《Journal of Automation and Intelligence》 2023年第2期79-86,共8页
Spatial interactions are considered an important factor influencing a variety of evolutionary processes that take place in structured populations.It still remains an open problem to fully understand evolutionary game ... Spatial interactions are considered an important factor influencing a variety of evolutionary processes that take place in structured populations.It still remains an open problem to fully understand evolutionary game dynamics on networks except for certain limiting scenarios such as weak selection.Here we study the evolutionary dynamics of spatial games under strong selection where strategy evolution of individuals becomes deterministic in a fashion of winners taking all.We show that the long term behavior of the evolutionary process eventually converges to a particular basin of attraction,which is either a periodic cycle or a single fixed state depending on specific initial conditions and model parameters.In particular,we find that symmetric starting configurations can induce an exceedingly long transient phase encompassing a large number of aesthetic spatial patterns including the prominent kaleidoscopic cooperation.Our finding holds for any population structure and a broad class of finite games beyond the Prisoner’s Dilemma.Our work offers insights into understanding evolutionary dynamics of spatially extended systems ubiquitous in biology and ecology. 展开更多
关键词 Spatial games evolutionary dynamics Periodic cycles Kaleidoscopic cooperation Spatial reciprocity
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Nash Equilibrium of a Fixed-Sum Two-Player Game
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作者 Yoshihiro Tanaka 《American Journal of Computational Mathematics》 2024年第3期346-357,共12页
It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems kn... It is well established that Nash equilibrium exists within the framework of mixed strategies in strategic-form non-cooperative games. However, finding the Nash equilibrium generally belongs to the class of problems known as PPAD (Polynomial Parity Argument on Directed graphs), for which no polynomial-time solution methods are known, even for two-player games. This paper demonstrates that in fixed-sum two-player games (including zero-sum games), the Nash equilibrium forms a convex set, and has a unique expected payoff. Furthermore, these equilibria are Pareto optimal. Additionally, it is shown that the Nash equilibrium of fixed-sum two-player games can theoretically be found in polynomial time using the principal-dual interior point method, a solution method of linear programming. 展开更多
关键词 Nash Equilibrium Fixed-Sum two-player game Principal-Dual Interior Point Method
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EVOLUTIONARY GAME OF DYNAMIC KNOWLEDGE EXCHANGING IN KNOWLEDGE INTERACTION 被引量:3
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作者 马静 方志耕 袁玲 《Transactions of Nanjing University of Aeronautics and Astronautics》 EI 2006年第4期304-310,共7页
Characteristics of knowledge exchanging behavior among individual agents in a knowledge dynamic interaction system are studied by using the game theory. An analytic model of evolutionary game of continuous dynamic kno... Characteristics of knowledge exchanging behavior among individual agents in a knowledge dynamic interaction system are studied by using the game theory. An analytic model of evolutionary game of continuous dynamic knowledge interaction behavior is founded based on the structure of the evolutionary game chain. Possible evolution trends of the model are discussed. Finally, evolutionary stable strategies (ESSs) of knowledge transactions among individual agents in the knowledge network are identified by simulation data. Stable charicteristics of ESS in a continuous knowledge exchanging team help employee to communicate and grasp the dynamic regulation of shared knowledge. 展开更多
关键词 knowledge management knowledge interaction evolutionary game evolutionary stable strategy
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Evolutionary game dynamics of combining the Moran and imitation processes 被引量:7
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作者 Xian-Jia Wang Cui-Ling Gu +1 位作者 Shao-Jie Lv Ji Quan 《Chinese Physics B》 SCIE EI CAS CSCD 2019年第2期94-105,共12页
One of the assumptions of previous research in evolutionary game dynamics is that individuals use only one rule to update their strategy. In reality, an individual's strategy update rules may change with the envir... One of the assumptions of previous research in evolutionary game dynamics is that individuals use only one rule to update their strategy. In reality, an individual's strategy update rules may change with the environment, and it is possible for an individual to use two or more rules to update their strategy. We consider the case where an individual updates strategies based on the Moran and imitation processes, and establish mixed stochastic evolutionary game dynamics by combining both processes. Our aim is to study how individuals change strategies based on two update rules and how this affects evolutionary game dynamics. We obtain an analytic expression and properties of the fixation probability and fixation times(the unconditional fixation time or conditional average fixation time) associated with our proposed process. We find unexpected results. The fixation probability within the proposed model is independent of the probabilities that the individual adopts the imitation rule update strategy. This implies that the fixation probability within the proposed model is equal to that from the Moran and imitation processes. The one-third rule holds in the proposed mixed model. However, under weak selection, the fixation times are different from those of the Moran and imitation processes because it is connected with the probability that individuals adopt an imitation update rule. Numerical examples are presented to illustrate the relationships between fixation times and the probability that an individual adopts the imitation update rule, as well as between fixation times and selection intensity. From the simulated analysis, we find that the fixation time for a mixed process is greater than that of the Moran process, but is less than that of the imitation process. Moreover, the fixation times for a cooperator in the proposed process increase as the probability of adopting an imitation update increases; however, the relationship becomes more complex than a linear relationship. 展开更多
关键词 evolutionary game dynamics MORAN PROCESS IMITATION PROCESS FIXATION probability FIXATION time
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Evolutionary game-based optimization of green certificate-carbon emission right-electricity joint market for thermal-wind-photovoltaic power system 被引量:7
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作者 Ran Wang Yanhe Li Bingtuan Gao 《Global Energy Interconnection》 EI CAS CSCD 2023年第1期92-102,共11页
With the increasing proportion of renewable energy in the power market,the demands on government financial subsidies are gradually increasing.Thus,a joint green certificate-carbon emission right-electricity multi-mark... With the increasing proportion of renewable energy in the power market,the demands on government financial subsidies are gradually increasing.Thus,a joint green certificate-carbon emission right-electricity multi-market trading process is proposed to study the market-based strategy for renewable energy.Considering the commodity characteristics of green certificates and carbon emission rights,the dynamic cost models of green certificates and carbon rights are constructed based on the Rubinstein game and ladder pricing models.Furthermore,considering the irrational bidding behavior of energy suppliers in the actual electricity market,an evolutionary game based multi-market bidding optimization model is presented.Subsequently,it is solved using a composite differential evolutionary algorithm.Finally,the case study results reveal that the proposed model can increase profits and the consumption rate of renewable energy and reduce carbon emission. 展开更多
关键词 Electricity market Carbon emission right Green certificate evolutionary game
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Evolutionary Game Analysis on E-Commerce Personalization and Privacy Protection 被引量:2
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作者 LI Yanhui XU Lu LIU Bailing 《Wuhan University Journal of Natural Sciences》 CAS CSCD 2018年第1期17-24,共8页
Personalized products and services in e-commerce bring consumers many new experiences, but also trigger a series of information security issues. Considering the bounded rationality of the game participants, in this pa... Personalized products and services in e-commerce bring consumers many new experiences, but also trigger a series of information security issues. Considering the bounded rationality of the game participants, in this paper, we propose an evolutionary game model of privacy protection between firms and consumers based on e-commerce personalization. Evolutionary stable strategies(ESSs) are obtained from the equilibrium points according to the model analysis, and then simulation experiments are launched to validate the decision-making results and the influencing mechanism of various factors. The results show that the model can eventually evolve toward a win-win situation by wisely varying its various factors, such as ratios of initial strategies, cost of privacy protection, commodity prices, and other related factors. Further, we find that reducing the possibility of the privacy breach under the premise of privacy protection can help promote the e-commerce personalization. 展开更多
关键词 E-COMMERCE PERSONALIZATION privacy protection evolutionary game
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Evolutionary Game Dynamics in a Fitness-Dependent Wright-Fisher Process with Noise 被引量:3
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作者 全吉 王先甲 《Communications in Theoretical Physics》 SCIE CAS CSCD 2011年第9期404-410,共7页
Evolutionary game dynamics in finite size populations can be described by a fitness-dependent Wright- Fisher process. We consider symmetric 2×2 games in a well-mixed population. In our model, two parameters to de... Evolutionary game dynamics in finite size populations can be described by a fitness-dependent Wright- Fisher process. We consider symmetric 2×2 games in a well-mixed population. In our model, two parameters to describe the level of player's rationality and noise intensity in environment are introduced. In contrast with the fixation probability method that used in a noiseless case, the introducing of the noise intensity parameter makes the process an ergodic Markov process and based on the limit distribution of the process, we can analysis the evolutionary stable strategy (ESS) of the games. We illustrate the effects of the two parameters on the ESS of games using the Prisoner's dilemma games (PDG) and the snowdrift games (SG). We also compare the ESS of our model with that of the replicator dynamics in infinite size populations. The results are determined by simulation experiments. 展开更多
关键词 evolutionary games Wright-Fisher process evolutionary stable strategy noise
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Evolutionary game analysis between the government and the waste producer in the venous industry 被引量:2
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作者 聂永有 单晓雯 +1 位作者 白洮 张靖如 《Journal of Shanghai University(English Edition)》 CAS 2010年第2期116-121,共6页
The relationship between the government and the waste producer is always a representative and realistic issue,especially concerning the venous industry.This article is based on the true relationship between the govern... The relationship between the government and the waste producer is always a representative and realistic issue,especially concerning the venous industry.This article is based on the true relationship between the government and the waste producer,uses the methods from the evolutionary game theory,and analyzes the relationship between the government and the waste producer in detail. 展开更多
关键词 venous industry GOVERNMENT waste producer evolutionary game
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A single-task and multi-decision evolutionary game model based on multi-agent reinforcement learning 被引量:4
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作者 MA Ye CHANG Tianqing FAN Wenhui 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2021年第3期642-657,共16页
In the evolutionary game of the same task for groups,the changes in game rules,personal interests,the crowd size,and external supervision cause uncertain effects on individual decision-making and game results.In the M... In the evolutionary game of the same task for groups,the changes in game rules,personal interests,the crowd size,and external supervision cause uncertain effects on individual decision-making and game results.In the Markov decision framework,a single-task multi-decision evolutionary game model based on multi-agent reinforcement learning is proposed to explore the evolutionary rules in the process of a game.The model can improve the result of a evolutionary game and facilitate the completion of the task.First,based on the multi-agent theory,to solve the existing problems in the original model,a negative feedback tax penalty mechanism is proposed to guide the strategy selection of individuals in the group.In addition,in order to evaluate the evolutionary game results of the group in the model,a calculation method of the group intelligence level is defined.Secondly,the Q-learning algorithm is used to improve the guiding effect of the negative feedback tax penalty mechanism.In the model,the selection strategy of the Q-learning algorithm is improved and a bounded rationality evolutionary game strategy is proposed based on the rule of evolutionary games and the consideration of the bounded rationality of individuals.Finally,simulation results show that the proposed model can effectively guide individuals to choose cooperation strategies which are beneficial to task completion and stability under different negative feedback factor values and different group sizes,so as to improve the group intelligence level. 展开更多
关键词 MULTI-AGENT reinforcement learning evolutionary game Q-LEARNING
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