Self-supervised monocular depth estimation has emerged as a major research focus in recent years,primarily due to the elimination of ground-truth depth dependence.However,the prevailing architectures in this domain su...Self-supervised monocular depth estimation has emerged as a major research focus in recent years,primarily due to the elimination of ground-truth depth dependence.However,the prevailing architectures in this domain suffer from inherent limitations:existing pose network branches infer camera ego-motion exclusively under static-scene and Lambertian-surface assumptions.These assumptions are often violated in real-world scenarios due to dynamic objects,non-Lambertian reflectance,and unstructured background elements,leading to pervasive artifacts such as depth discontinuities(“holes”),structural collapse,and ambiguous reconstruction.To address these challenges,we propose a novel framework that integrates scene dynamic pose estimation into the conventional self-supervised depth network,enhancing its ability to model complex scene dynamics.Our contributions are threefold:(1)a pixel-wise dynamic pose estimation module that jointly resolves the pose transformations of moving objects and localized scene perturbations;(2)a physically-informed loss function that couples dynamic pose and depth predictions,designed to mitigate depth errors arising from high-speed distant objects and geometrically inconsistent motion profiles;(3)an efficient SE(3)transformation parameterization that streamlines network complexity and temporal pre-processing.Extensive experiments on the KITTI and NYU-V2 benchmarks show that our framework achieves state-of-the-art performance in both quantitative metrics and qualitative visual fidelity,significantly improving the robustness and generalization of monocular depth estimation under dynamic conditions.展开更多
This paper considers the pose synchronization problem of a group of moving rigid bodies under switching topologies where the dwell time of each topology may has no nonzero lower bound. The authors introduce an average...This paper considers the pose synchronization problem of a group of moving rigid bodies under switching topologies where the dwell time of each topology may has no nonzero lower bound. The authors introduce an average dwell time condition to characterize the length of time intervals in which the graphs are connected. By designing distributed control laws of angular velocity and linear velocity,the closed-loop dynamics of multiple rigid bodies with switching topologies can be converted into a hybrid dynamical system. The authors employ the Lyapunov stability theorem, and show that the pose synchronization can be reached under the average dwell time condition. Moreover, the authors investigate the pose synchronization problem of the leader-following model under a similar average dwell time condition. Simulation examples are given to illustrate the results.展开更多
The deformability and high degree of freedom of mollusks bring challenges in mathematical modeling and synthesis of motions.Traditional analytical and statistical models are limited by either rigid skeleton assumption...The deformability and high degree of freedom of mollusks bring challenges in mathematical modeling and synthesis of motions.Traditional analytical and statistical models are limited by either rigid skeleton assumptions or model capacity,and have difficulty in generating realistic and multi-pattern mollusk motions.In this work,we present a large-scale dynamic pose dataset of Drosophila larvae and propose a motion synthesis model named Path2Pose to generate a pose sequence given the initial poses and the subsequent guiding path.The Path2Pose model is further used to synthesize long pose sequences of various motion patterns through a recursive generation method.Evaluation analysis results demonstrate that our novel model synthesizes highly realistic mollusk motions and achieves state-of-the-art performance.Our work proves high performance of deep neural networks for mollusk motion synthesis and the feasibility of long pose sequence synthesis based on the customized body shape and guiding path.展开更多
基金supported in part by the National Natural Science Foundation of China under Grants 62071345。
文摘Self-supervised monocular depth estimation has emerged as a major research focus in recent years,primarily due to the elimination of ground-truth depth dependence.However,the prevailing architectures in this domain suffer from inherent limitations:existing pose network branches infer camera ego-motion exclusively under static-scene and Lambertian-surface assumptions.These assumptions are often violated in real-world scenarios due to dynamic objects,non-Lambertian reflectance,and unstructured background elements,leading to pervasive artifacts such as depth discontinuities(“holes”),structural collapse,and ambiguous reconstruction.To address these challenges,we propose a novel framework that integrates scene dynamic pose estimation into the conventional self-supervised depth network,enhancing its ability to model complex scene dynamics.Our contributions are threefold:(1)a pixel-wise dynamic pose estimation module that jointly resolves the pose transformations of moving objects and localized scene perturbations;(2)a physically-informed loss function that couples dynamic pose and depth predictions,designed to mitigate depth errors arising from high-speed distant objects and geometrically inconsistent motion profiles;(3)an efficient SE(3)transformation parameterization that streamlines network complexity and temporal pre-processing.Extensive experiments on the KITTI and NYU-V2 benchmarks show that our framework achieves state-of-the-art performance in both quantitative metrics and qualitative visual fidelity,significantly improving the robustness and generalization of monocular depth estimation under dynamic conditions.
基金supported by the National Natural Science Foundation of China under Grant Nos.61473189 and 61621003the National Key Basic Research Program of China(973 program)under Grant No.2014CB845302
文摘This paper considers the pose synchronization problem of a group of moving rigid bodies under switching topologies where the dwell time of each topology may has no nonzero lower bound. The authors introduce an average dwell time condition to characterize the length of time intervals in which the graphs are connected. By designing distributed control laws of angular velocity and linear velocity,the closed-loop dynamics of multiple rigid bodies with switching topologies can be converted into a hybrid dynamical system. The authors employ the Lyapunov stability theorem, and show that the pose synchronization can be reached under the average dwell time condition. Moreover, the authors investigate the pose synchronization problem of the leader-following model under a similar average dwell time condition. Simulation examples are given to illustrate the results.
基金supported by the Zhejiang Lab,China(No.2020KB0AC02)the Zhejiang Provincial Key R&D Program,China(Nos.2022C01022,2022C01119,and 2021C03003)+2 种基金the National Natural Science Foundation of China(Nos.T2293723 and 61972347)the Zhejiang Provincial Natural Science Foundation,China(No.LR19F020005)the Fundamental Research Funds for the Central Universities,China(No.226-2022-00051)。
文摘The deformability and high degree of freedom of mollusks bring challenges in mathematical modeling and synthesis of motions.Traditional analytical and statistical models are limited by either rigid skeleton assumptions or model capacity,and have difficulty in generating realistic and multi-pattern mollusk motions.In this work,we present a large-scale dynamic pose dataset of Drosophila larvae and propose a motion synthesis model named Path2Pose to generate a pose sequence given the initial poses and the subsequent guiding path.The Path2Pose model is further used to synthesize long pose sequences of various motion patterns through a recursive generation method.Evaluation analysis results demonstrate that our novel model synthesizes highly realistic mollusk motions and achieves state-of-the-art performance.Our work proves high performance of deep neural networks for mollusk motion synthesis and the feasibility of long pose sequence synthesis based on the customized body shape and guiding path.