期刊文献+
共找到1篇文章
< 1 >
每页显示 20 50 100
Algorithm of simulation time synchronization over large-scale nodes 被引量:4
1
作者 ZHAO QinPing1,2,ZHOU Zhong1,2 & Lü Fang1,2 1 State Key Laboratory of Virtual Reality Technology and Systems,Beihang University,Beijing 100083,China 2 School of Computer Science and Engineering,Beihang University,Beijing 100083,China 《Science in China(Series F)》 2008年第9期1239-1255,共17页
In distributed simulation, there is no uniform physical clock. And delay cannot be estimated because of jitter. So simulation time synchronization is essential for the event consistency among nodes. This paper investi... In distributed simulation, there is no uniform physical clock. And delay cannot be estimated because of jitter. So simulation time synchronization is essential for the event consistency among nodes. This paper investigates time synchronization algorithms over large-scale distributed nodes, analyzes LBTS (lower bound time stamp) computation model described in IEEE HLA standard, and then presents a grouped LBTS model. In fact, there is a default premise for existing algorithms that controi packets must be delivered via reliable transportation. Although, a theorem of time synchronization message's reliability is proposed, which proves that only those control messages that constrain time advance need reliability. It breaks out the default premise for reliability. Then multicast is introduced into the transmis- sion of control messages, and algorithm MCTS (multi-node coordination time synchronization) is proposed based on multicast. MCTS not only promotes the time advance efficiency, but also reduces the occupied network bandwidth. Experiment results demonstrate that the algorithm is better than others in both time advance speed and occupied network bandwidth. Its time advance speed is about 50 times per second when there are 1000 nodes, approximately equal to that of similar systems when there are 100 nodes. 展开更多
关键词 distributed simulation time synchronization multi-node coordination lbts multicast
原文传递
上一页 1 下一页 到第
使用帮助 返回顶部