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CR-Morph: Controllable Rigid Morphing for 2D Animation
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作者 Wen-Wu Yang Jing Hua Kun-Yang Yao 《Journal of Computer Science & Technology》 SCIE EI CSCD 2019年第5期1109-1122,共14页
This paper presents a rigidity-preserving morphing technique that blends a pair of 2D shapes in a controllable manner. The morphing is controllable in two aspects: 1) motion dynamics in the interpolation sequences can... This paper presents a rigidity-preserving morphing technique that blends a pair of 2D shapes in a controllable manner. The morphing is controllable in two aspects: 1) motion dynamics in the interpolation sequences can be effectively enhanced through an intuitive skeleton control and 2) not only the boundaries but also the interior features of the source and target shapes are precisely aligned during the morphing. We introduce a new compatible triangulation algorithm to decompose the source and target shapes into isomorphic triangles. Moreover, a robust and motion-controllable rigiditypreserving transformation scheme is proposed to blend the compatible triangulations, ultimately leading to a morphing sequence which is appearance-preserving and with the desired motion dynamics. Our approach constitutes a powerful and easy-to-use morphing tool for two-dimensional animation. We demonstrate its versatility, effectiveness and visual accuracy through a variety of examples and comparisons to prior work. 展开更多
关键词 compatible TRIANGULATION disc-based interpolation RIGID MORPHING skeleton-based dynamics
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