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Exploring crash induction strategies in within-visual-range air combat based on distributional reinforcement learning
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作者 Zetian HU Xuefeng LIANG +2 位作者 Jun ZHANG Xiaochuan YOU Chengcheng MA 《Chinese Journal of Aeronautics》 2025年第9期350-364,共15页
Within-Visual-Range(WVR)air combat is a highly dynamic and uncertain domain where effective strategies require intelligent and adaptive decision-making.Traditional approaches,including rule-based methods and conventio... Within-Visual-Range(WVR)air combat is a highly dynamic and uncertain domain where effective strategies require intelligent and adaptive decision-making.Traditional approaches,including rule-based methods and conventional Reinforcement Learning(RL)algorithms,often focus on maximizing engagement outcomes through direct combat superiority.However,these methods overlook alternative tactics,such as inducing adversaries to crash,which can achieve decisive victories with lower risk and cost.This study proposes Alpha Crash,a novel distributional-rein forcement-learning-based agent specifically designed to defeat opponents by leveraging crash induction strategies.The approach integrates an improved QR-DQN framework to address uncertainties and adversarial tactics,incorporating advanced pilot experience into its reward functions.Extensive simulations reveal Alpha Crash's robust performance,achieving a 91.2%win rate across diverse scenarios by effectively guiding opponents into critical errors.Visualization and altitude analyses illustrate the agent's three-stage crash induction strategies that exploit adversaries'vulnerabilities.These findings underscore Alpha Crash's potential to enhance autonomous decision-making and strategic innovation in real-world air combat applications. 展开更多
关键词 Unmanned combat aerial vehicle Decision-making Distributional reinforcement learning Within-visual-range air combat Crash induction strategy
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A sample selection mechanism for multi-UCAV air combat policy training using multi-agent reinforcement learning
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作者 Zihui YAN Xiaolong LIANG +3 位作者 Yueqi HOU Aiwu YANG Jiaqiang ZHANG Ning WANG 《Chinese Journal of Aeronautics》 2025年第6期501-516,共16页
Policy training against diverse opponents remains a challenge when using Multi-Agent Reinforcement Learning(MARL)in multiple Unmanned Combat Aerial Vehicle(UCAV)air combat scenarios.In view of this,this paper proposes... Policy training against diverse opponents remains a challenge when using Multi-Agent Reinforcement Learning(MARL)in multiple Unmanned Combat Aerial Vehicle(UCAV)air combat scenarios.In view of this,this paper proposes a novel Dominant and Non-dominant strategy sample selection(DoNot)mechanism and a Local Observation Enhanced Multi-Agent Proximal Policy Optimization(LOE-MAPPO)algorithm to train the multi-UCAV air combat policy and improve its generalization.Specifically,the LOE-MAPPO algorithm adopts a mixed state that concatenates the global state and individual agent's local observation to enable efficient value function learning in multi-UCAV air combat.The DoNot mechanism classifies opponents into dominant or non-dominant strategy opponents,and samples from easier to more challenging opponents to form an adaptive training curriculum.Empirical results demonstrate that the proposed LOE-MAPPO algorithm outperforms baseline MARL algorithms in multi-UCAV air combat scenarios,and the DoNot mechanism leads to stronger policy generalization when facing diverse opponents.The results pave the way for the fast generation of cooperative strategies for air combat agents with MARLalgorithms. 展开更多
关键词 Unmanned combat aerial vehicle Air combat Sample selection Multi-agent reinforcement learning Policyproximal optimization
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Disintegration of heterogeneous combat network based on double deep Q-learning
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作者 CHEN Wenhao CHEN Gang +1 位作者 LI Jichao JIANG Jiang 《Journal of Systems Engineering and Electronics》 2025年第5期1235-1246,共12页
The rapid development of military technology has prompted different types of equipment to break the limits of operational domains and emerged through complex interactions to form a vast combat system of systems(CSoS),... The rapid development of military technology has prompted different types of equipment to break the limits of operational domains and emerged through complex interactions to form a vast combat system of systems(CSoS),which can be abstracted as a heterogeneous combat network(HCN).It is of great military significance to study the disintegration strategy of combat networks to achieve the breakdown of the enemy’s CSoS.To this end,this paper proposes an integrated framework called HCN disintegration based on double deep Q-learning(HCN-DDQL).Firstly,the enemy’s CSoS is abstracted as an HCN,and an evaluation index based on the capability and attack costs of nodes is proposed.Meanwhile,a mathematical optimization model for HCN disintegration is established.Secondly,the learning environment and double deep Q-network model of HCN-DDQL are established to train the HCN’s disintegration strategy.Then,based on the learned HCN-DDQL model,an algorithm for calculating the HCN’s optimal disintegration strategy under different states is proposed.Finally,a case study is used to demonstrate the reliability and effectiveness of HCNDDQL,and the results demonstrate that HCN-DDQL can disintegrate HCNs more effectively than baseline methods. 展开更多
关键词 heterogeneous combat network(HCN) combat system of systems(CSoS) network disintegration reinforcement learning
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Decision-making and confrontation in close-range air combat based on reinforcement learning
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作者 Mengchao YANG Shengzhe SHAN Weiwei ZHANG 《Chinese Journal of Aeronautics》 2025年第9期401-420,共20页
The high maneuverability of modern fighters in close air combat imposes significant cognitive demands on pilots,making rapid,accurate decision-making challenging.While reinforcement learning(RL)has shown promise in th... The high maneuverability of modern fighters in close air combat imposes significant cognitive demands on pilots,making rapid,accurate decision-making challenging.While reinforcement learning(RL)has shown promise in this domain,the existing methods often lack strategic depth and generalization in complex,high-dimensional environments.To address these limitations,this paper proposes an optimized self-play method enhanced by advancements in fighter modeling,neural network design,and algorithmic frameworks.This study employs a six-degree-of-freedom(6-DOF)F-16 fighter model based on open-source aerodynamic data,featuring airborne equipment and a realistic visual simulation platform,unlike traditional 3-DOF models.To capture temporal dynamics,Long Short-Term Memory(LSTM)layers are integrated into the neural network,complemented by delayed input stacking.The RL environment incorporates expert strategies,curiositydriven rewards,and curriculum learning to improve adaptability and strategic decision-making.Experimental results demonstrate that the proposed approach achieves a winning rate exceeding90%against classical single-agent methods.Additionally,through enhanced 3D visual platforms,we conducted human-agent confrontation experiments,where the agent attained an average winning rate of over 75%.The agent's maneuver trajectories closely align with human pilot strategies,showcasing its potential in decision-making and pilot training applications.This study highlights the effectiveness of integrating advanced modeling and self-play techniques in developing robust air combat decision-making systems. 展开更多
关键词 Air combat Decision making Flight simulation Reinforcement learning Self-play
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Evolution and Characteristics of Traditional Wushu as a Combat Art
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作者 Huang Xiaohua 《Contemporary Social Sciences》 2025年第5期17-30,共14页
During its interaction with modern sports,traditional Wushu has faced increasing doubts about its combat effectiveness,raising concerns about its cultural identity.How traditional Wushu is understood as a combat art n... During its interaction with modern sports,traditional Wushu has faced increasing doubts about its combat effectiveness,raising concerns about its cultural identity.How traditional Wushu is understood as a combat art not only helps define its cultural essence but also carries important implications for its long-term development.It is an objective fact that combat represents the practical manifestation of traditional Wushu in history.Combat reflects similarities among traditional Wushu forms that emerged throughout history.Combat reflects the historical law governing the evolution of traditional Wushu and represents an abstraction of repetitive phenomena in traditional Wushu.A correct understanding of this objectivity,these similarities,and this repeatability is conducive to promoting and carrying forward traditional Wushu,thereby facilitating an objective analysis of differences among different traditional Wushu forms and the discovery of their evolution paradigm.In the contemporary context,it is essential for traditional Wushu to emphasize its distinctive cultural roots,thereby facilitating creative transformation and innovative development. 展开更多
关键词 traditional Wushu combat evolutionary characteristics cultural identity
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Functional cartography of heterogeneous combat networks using operational chain-based label propagation algorithm
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作者 CHEN Kebin JIANG Xuping +2 位作者 ZENG Guangjun YANG Wenjing ZHENG Xue 《Journal of Systems Engineering and Electronics》 2025年第5期1202-1215,共14页
To extract and display the significant information of combat systems,this paper introduces the methodology of functional cartography into combat networks and proposes an integrated framework named“functional cartogra... To extract and display the significant information of combat systems,this paper introduces the methodology of functional cartography into combat networks and proposes an integrated framework named“functional cartography of heterogeneous combat networks based on the operational chain”(FCBOC).In this framework,a functional module detection algorithm named operational chain-based label propagation algorithm(OCLPA),which considers the cooperation and interactions among combat entities and can thus naturally tackle network heterogeneity,is proposed to identify the functional modules of the network.Then,the nodes and their modules are classified into different roles according to their properties.A case study shows that FCBOC can provide a simplified description of disorderly information of combat networks and enable us to identify their functional and structural network characteristics.The results provide useful information to help commanders make precise and accurate decisions regarding the protection,disintegration or optimization of combat networks.Three algorithms are also compared with OCLPA to show that FCBOC can most effectively find functional modules with practical meaning. 展开更多
关键词 functional cartography heterogeneous combat network functional module label propagation algorithm operational chain
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Integrated threat assessment method of beyond-visual-range air combat
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作者 WANG Xingyu YANG Zhen +3 位作者 CHAI Shiyuan HE Yupeng HUO Weiyu ZHOU Deyun 《Journal of Systems Engineering and Electronics》 2025年第1期176-193,共18页
Beyond-visual-range(BVR)air combat threat assessment has attracted wide attention as the support of situation awareness and autonomous decision-making.However,the traditional threat assessment method is flawed in its ... Beyond-visual-range(BVR)air combat threat assessment has attracted wide attention as the support of situation awareness and autonomous decision-making.However,the traditional threat assessment method is flawed in its failure to consider the intention and event of the target,resulting in inaccurate assessment results.In view of this,an integrated threat assessment method is proposed to address the existing problems,such as overly subjective determination of index weight and imbalance of situation.The process and characteristics of BVR air combat are analyzed to establish a threat assessment model in terms of target intention,event,situation,and capability.On this basis,a distributed weight-solving algorithm is proposed to determine index and attribute weight respectively.Then,variable weight and game theory are introduced to effectively deal with the situation imbalance and achieve the combination of subjective and objective.The performance of the model and algorithm is evaluated through multiple simulation experiments.The assessment results demonstrate the accuracy of the proposed method in BVR air combat,indicating its potential practical significance in real air combat scenarios. 展开更多
关键词 beyond-visual-range(BVR) air combat threat assessment game theory variable weight theory
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Mastering air combat game with deep reinforcement learning 被引量:3
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作者 Jingyu Zhu Minchi Kuang +3 位作者 Wenqing Zhou Heng Shi Jihong Zhu Xu Han 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第4期295-312,共18页
Reinforcement learning has been applied to air combat problems in recent years,and the idea of curriculum learning is often used for reinforcement learning,but traditional curriculum learning suffers from the problem ... Reinforcement learning has been applied to air combat problems in recent years,and the idea of curriculum learning is often used for reinforcement learning,but traditional curriculum learning suffers from the problem of plasticity loss in neural networks.Plasticity loss is the difficulty of learning new knowledge after the network has converged.To this end,we propose a motivational curriculum learning distributed proximal policy optimization(MCLDPPO)algorithm,through which trained agents can significantly outperform the predictive game tree and mainstream reinforcement learning methods.The motivational curriculum learning is designed to help the agent gradually improve its combat ability by observing the agent's unsatisfactory performance and providing appropriate rewards as a guide.Furthermore,a complete tactical maneuver is encapsulated based on the existing air combat knowledge,and through the flexible use of these maneuvers,some tactics beyond human knowledge can be realized.In addition,we designed an interruption mechanism for the agent to increase the frequency of decisionmaking when the agent faces an emergency.When the number of threats received by the agent changes,the current action is interrupted in order to reacquire observations and make decisions again.Using the interruption mechanism can significantly improve the performance of the agent.To simulate actual air combat better,we use digital twin technology to simulate real air battles and propose a parallel battlefield mechanism that can run multiple simulation environments simultaneously,effectively improving data throughput.The experimental results demonstrate that the agent can fully utilize the situational information to make reasonable decisions and provide tactical adaptation in the air combat,verifying the effectiveness of the algorithmic framework proposed in this paper. 展开更多
关键词 Air combat MCLDPPO Interruption mechanism Digital twin Distributed system
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Cooperative decision-making algorithm with efficient convergence for UCAV formation in beyond-visual-range air combat based on multi-agent reinforcement learning 被引量:2
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作者 Yaoming ZHOU Fan YANG +2 位作者 Chaoyue ZHANG Shida LI Yongchao WANG 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2024年第8期311-328,共18页
Highly intelligent Unmanned Combat Aerial Vehicle(UCAV)formation is expected to bring out strengths in Beyond-Visual-Range(BVR)air combat.Although Multi-Agent Reinforcement Learning(MARL)shows outstanding performance ... Highly intelligent Unmanned Combat Aerial Vehicle(UCAV)formation is expected to bring out strengths in Beyond-Visual-Range(BVR)air combat.Although Multi-Agent Reinforcement Learning(MARL)shows outstanding performance in cooperative decision-making,it is challenging for existing MARL algorithms to quickly converge to an optimal strategy for UCAV formation in BVR air combat where confrontation is complicated and reward is extremely sparse and delayed.Aiming to solve this problem,this paper proposes an Advantage Highlight Multi-Agent Proximal Policy Optimization(AHMAPPO)algorithm.First,at every step,the AHMAPPO records the degree to which the best formation exceeds the average of formations in parallel environments and carries out additional advantage sampling according to it.Then,the sampling result is introduced into the updating process of the actor network to improve its optimization efficiency.Finally,the simulation results reveal that compared with some state-of-the-art MARL algorithms,the AHMAPPO can obtain a more excellent strategy utilizing fewer sample episodes in the UCAV formation BVR air combat simulation environment built in this paper,which can reflect the critical features of BVR air combat.The AHMAPPO can significantly increase the convergence efficiency of the strategy for UCAV formation in BVR air combat,with a maximum increase of 81.5%relative to other algorithms. 展开更多
关键词 Unmanned combat aerial vehicle(UCAV)formation DECISION-MAKING Beyond-visual-range(BVR)air combat Advantage highlight Multi-agent reinforcement learning(MARL)
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A function-based behavioral modeling method for air combat simulation 被引量:2
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作者 WANG Tao ZHU Zhi +2 位作者 ZHOU Xin JING Tian CHEN Wei 《Journal of Systems Engineering and Electronics》 SCIE CSCD 2024年第4期945-954,共10页
Today’s air combat has reached a high level of uncertainty where continuous or discrete variables with crisp values cannot be properly represented using fuzzy sets. With a set of membership functions, fuzzy logic is ... Today’s air combat has reached a high level of uncertainty where continuous or discrete variables with crisp values cannot be properly represented using fuzzy sets. With a set of membership functions, fuzzy logic is well-suited to tackle such complex states and actions. However, it is not necessary to fuzzify the variables that have definite discrete semantics.Hence, the aim of this study is to improve the level of model abstraction by proposing multiple levels of cascaded hierarchical structures from the perspective of function, namely, the functional decision tree. This method is developed to represent behavioral modeling of air combat systems, and its metamodel,execution mechanism, and code generation can provide a sound basis for function-based behavioral modeling. As a proof of concept, an air combat simulation is developed to validate this method and the results show that the fighter Alpha built using the proposed framework provides better performance than that using default scripts. 展开更多
关键词 air combat behavioral modeling intelligent agent
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Mission-oriented capability evaluation for combat network based on operation loops
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作者 Yang Wang Junyong Tao +2 位作者 Xiaoke Zhang Guanghan Bai Yunan Zhang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第12期156-175,共20页
With continuous growth in scale,topology complexity,mission phases,and mission diversity,challenges have been placed for efficient capability evaluation of modern combat systems.Aiming at the problems of insufficient ... With continuous growth in scale,topology complexity,mission phases,and mission diversity,challenges have been placed for efficient capability evaluation of modern combat systems.Aiming at the problems of insufficient mission consideration and single evaluation dimension in the existing evaluation approaches,this study proposes a mission-oriented capability evaluation method for combat systems based on operation loop.Firstly,a combat network model is given that takes into account the capability properties of combat nodes.Then,based on the transition matrix between combat nodes,an efficient algorithm for operation loop identification is proposed based on the Breadth-First Search.Given the mission-capability satisfaction of nodes,the effectiveness evaluation indexes for operation loops and combat network are proposed,followed by node importance measure.Through a case study of the combat scenario involving space-based support against surface ships under different strategies,the effectiveness of the proposed method is verified.The results indicated that the ROI-priority attack method has a notable impact on reducing the overall efficiency of the network,whereas the O-L betweenness-priority attack is more effective in obstructing the successful execution of enemy attack missions. 展开更多
关键词 combat network Operation loop identification Mission-oriented Network reliability Network effectiveness evaluation Strike strategies
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Optimal confrontation position selecting games model and its application to one-on-one air combat
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作者 Zekun Duan Genjiu Xu +2 位作者 Xin Liu Jiayuan Ma Liying Wang 《Defence Technology(防务技术)》 SCIE EI CAS CSCD 2024年第1期417-428,共12页
In the air combat process,confrontation position is the critical factor to determine the confrontation situation,attack effect and escape probability of UAVs.Therefore,selecting the optimal confrontation position beco... In the air combat process,confrontation position is the critical factor to determine the confrontation situation,attack effect and escape probability of UAVs.Therefore,selecting the optimal confrontation position becomes the primary goal of maneuver decision-making.By taking the position as the UAV’s maneuver strategy,this paper constructs the optimal confrontation position selecting games(OCPSGs)model.In the OCPSGs model,the payoff function of each UAV is defined by the difference between the comprehensive advantages of both sides,and the strategy space of each UAV at every step is defined by its accessible space determined by the maneuverability.Then we design the limit approximation of mixed strategy Nash equilibrium(LAMSNQ)algorithm,which provides a method to determine the optimal probability distribution of positions in the strategy space.In the simulation phase,we assume the motions on three directions are independent and the strategy space is a cuboid to simplify the model.Several simulations are performed to verify the feasibility,effectiveness and stability of the algorithm. 展开更多
关键词 Unmanned aerial vehicles(UAVs) Air combat Continuous strategy space Mixed strategy Nash equilibrium
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Tactical reward shaping for large-scale combat by multi-agent reinforcement learning
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作者 DUO Nanxun WANG Qinzhao +1 位作者 LYU Qiang WANG Wei 《Journal of Systems Engineering and Electronics》 CSCD 2024年第6期1516-1529,共14页
Future unmanned battles desperately require intelli-gent combat policies,and multi-agent reinforcement learning offers a promising solution.However,due to the complexity of combat operations and large size of the comb... Future unmanned battles desperately require intelli-gent combat policies,and multi-agent reinforcement learning offers a promising solution.However,due to the complexity of combat operations and large size of the combat group,this task suffers from credit assignment problem more than other rein-forcement learning tasks.This study uses reward shaping to relieve the credit assignment problem and improve policy train-ing for the new generation of large-scale unmanned combat operations.We first prove that multiple reward shaping func-tions would not change the Nash Equilibrium in stochastic games,providing theoretical support for their use.According to the characteristics of combat operations,we propose tactical reward shaping(TRS)that comprises maneuver shaping advice and threat assessment-based attack shaping advice.Then,we investigate the effects of different types and combinations of shaping advice on combat policies through experiments.The results show that TRS improves both the efficiency and attack accuracy of combat policies,with the combination of maneuver reward shaping advice and ally-focused attack shaping advice achieving the best performance compared with that of the base-line strategy. 展开更多
关键词 deep reinforcement learning multi-agent reinforce-ment learning multi-agent combat unmanned battle reward shaping
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美军“敏捷作战运用”概念与行动构想 被引量:1
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作者 杨任农 宋祺 李寰宇 《指挥与控制学报》 北大核心 2025年第1期1-13,共13页
美空军为有效应对大国反介入/区域拒止能力发展,解决传统兵力投送在现代战争中存在的巨大挑战,提出了敏捷作战运用概念,并于2021年12月发布了其第1部条令说明。梳理了概念发展沿革与提出背景,阐述了其概念内涵与核心要素,辨析比较了美... 美空军为有效应对大国反介入/区域拒止能力发展,解决传统兵力投送在现代战争中存在的巨大挑战,提出了敏捷作战运用概念,并于2021年12月发布了其第1部条令说明。梳理了概念发展沿革与提出背景,阐述了其概念内涵与核心要素,辨析比较了美军的相关作战概念,并围绕作战链条的实施,提出了敏捷作战运用的作战行动构想,对于深刻剖析其机理,认清美军具有一定参考价值。 展开更多
关键词 敏捷作战运用 作战概念 美空军 作战行动构想
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新质生产力与新质战斗力高效融合、双向互促的机制与路径研究 被引量:5
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作者 张纪海 郭祺昌 《北京理工大学学报(社会科学版)》 北大核心 2025年第2期48-56,共9页
新质生产力以创新为核心,具有高科技、高效能、高质量特征,代表着生产力发展的新阶段,而新质战斗力则是军事力量发展的新方向,强调科技创新在军事领域的应用和作战方式的变革,具备智能化、信息化、网络化、全域性、整体性和持久性等特... 新质生产力以创新为核心,具有高科技、高效能、高质量特征,代表着生产力发展的新阶段,而新质战斗力则是军事力量发展的新方向,强调科技创新在军事领域的应用和作战方式的变革,具备智能化、信息化、网络化、全域性、整体性和持久性等特征。本研究界定了新质生产力与新质战斗力的内涵、特征,系统讨论了新兴领域中战略能力生成的机理,借鉴系统耦合理论,提出了新质生产力与新质战斗力融合互促的“非直接耦合、要素耦合、控制耦合、公共耦合、内容耦合”五种发展模式,提出夯实法治基础、健全组织保障、创新工作机制、打造工业载体及激发科技动力等五个方面的政策建议,推进新质生产力同新质战斗力融合互促,构建一体化国家战略体系和能力。 展开更多
关键词 新质生产力 新质战斗力 生成机制 实现路径
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Combating Cholera
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作者 DERRICK SILIMINA 《ChinAfrica》 2024年第6期44-45,共2页
Lying in her makeshift hospital bed,Joyce Tembo thanked medical personnel for evacuating her to the designated national cholera treatment centre,6 km north of Zambia’s capital Lusaka.She was recently diagnosed with d... Lying in her makeshift hospital bed,Joyce Tembo thanked medical personnel for evacuating her to the designated national cholera treatment centre,6 km north of Zambia’s capital Lusaka.She was recently diagnosed with diarrhoeal disease.Tembo,43,commended the medical sta!stationed at the treatment centre for their great service to thousands of patients,especially women and children seeking urgent treatment.“I am very grateful to the Chinese doctors who attended to me as soon as the ambulance rushed me to the clinic where I received urgent treatment;they have really saved my life,”Tembo told ChinAfrica.But not all residents in her community are as lucky as her.Many in the densely populated slums die every day due to the area’s poor sanitation-one of the major causes of the cholera outbreak. 展开更多
关键词 CENTRE combat SEEKING
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Strategies for Core Strength Training in Free Combat Teaching
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作者 Yilong Xue Xin Xue 《Journal of Contemporary Educational Research》 2024年第12期187-192,共6页
Since free combat is a competitive sport that flexibly utilizes kicking,punching,wrestling,and holding techniques to defeat the opponent,a good core strength of athletes can help to improve the technical level,enhance... Since free combat is a competitive sport that flexibly utilizes kicking,punching,wrestling,and holding techniques to defeat the opponent,a good core strength of athletes can help to improve the technical level,enhance the quality of movements,and protect the joints and muscles.In order to carry out core strength training in free combat teaching with high quality,firstly,it is necessary for coaches to carry out simple training,centralized training,and extended training according to the basic planning of adaptation-stabilization-improvement.Secondly,it is also important to test the athlete’s physical and athletic qualities before implementing the specific training plan,optimize the training program,and carry out statistical analysis of the stage training data in order to achieve the best training effect. 展开更多
关键词 Free combat teaching Core strength training STRATEGY
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“情指行”一体化实战运行机制完善路径 被引量:4
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作者 盛虎 宋福荣 《中国人民警察大学学报》 2025年第1期91-96,共6页
随着社会治安治理工作的顺利推进,各地公安机关把大数据智能化建设作为科技兴警的重要抓手,依托本区域警情特点,深入推进“情指行”一体化实战运行机制改革,积极创新,延伸拓展,取得一定成效。但由于缺乏系统理念,各区域标准不一,导致各... 随着社会治安治理工作的顺利推进,各地公安机关把大数据智能化建设作为科技兴警的重要抓手,依托本区域警情特点,深入推进“情指行”一体化实战运行机制改革,积极创新,延伸拓展,取得一定成效。但由于缺乏系统理念,各区域标准不一,导致各地发展进程不一致,工作机制还不够完善。因此,推进“情指行”一体化实战运行机制改革,重视研究开发预警系统,及时、有效地预防和处置各类警情,是响应和推进“建立完善‘专业+机制+大数据’新型警务运行模式,不断优化警务管理体制、运行机制,大力推进公安大数据智能化建设应用”的重要内容。研究构建以监测子系统、信息处理子系统、分析子系统、警报子系统及指令子系统为支撑的预警模型,并以人口变量为例深入分析预警模型的策略集合,以期对影响社会治安防控的各类信息进行深度发掘,发现数据背后的隐形规律并进行风险研判,实现对涉赌、涉黄、涉稳等人员的预测预判,针对不同风险级别发出预警指令,提升公安机关的风险防控能力。 展开更多
关键词 “情指行”一体化 实战运行机制 预警模型
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一种改进的PCAC-YOLO目标算法在无人机参与城市作战目标检测中的应用 被引量:2
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作者 彭富伦 裴昊晨 +2 位作者 刘超 李双全 赵妍 《国外电子测量技术》 2025年第1期103-109,共7页
无人机在城市作战的复杂环境中,目标对象不仅种类繁多且密集分布,极易遭遇相互遮挡的情况;此外,由于无人机视角下的目标尺寸显著缩小,因此,检测过程中会出现漏检和误检的问题出现。针对以上问题提出了一种无人机目标检测算法PCAC-YOLO... 无人机在城市作战的复杂环境中,目标对象不仅种类繁多且密集分布,极易遭遇相互遮挡的情况;此外,由于无人机视角下的目标尺寸显著缩小,因此,检测过程中会出现漏检和误检的问题出现。针对以上问题提出了一种无人机目标检测算法PCAC-YOLO。为了增强遮挡目标边缘信息的表征能力,通过裁剪CBS层和添加基于相似度的激活模块(Similarity-Aware Activation Module,SimAM)注意力机制,设计了新的空间池化连接自注意力机制(Spatial Pooling Connect Self-Attention Mechanisms,SPCSM)模块。同时引入卷积特征提取模块Conv2Former,提高了模型对小目标特征的关注能力。实验结果表明,在AU-AIR数据集中,相较于原始的YOLOv7算法,Precision值增加至52.8%,提升了14.1%;mAP@0.5值增加至41.4%,提升了6.1%;mAP@0.5:0.95|small值为16.2%,提升了1.7%。该目标算法有效提升了在城市作战环境无人机视角下的目标检测准确率,证明了设计算法的有效性。 展开更多
关键词 城市作战 目标检测 YOLOv7 PCAC-YOLO 无人机视角
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雷达装备课程学习环境设计改革研究与实践 被引量:1
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作者 王金波 田树森 张云雷 《空天预警研究学报》 2025年第1期74-78,共5页
针对雷达装备课程学习环境设计问题,以实践和认识的辩证关系为入口,分析了雷达装备课程学习环境设计的现状和不足,结合矛盾与认识三阶段观点提出了学习环境设计改革方法,然后从实装教学情景多样化、维修训练系统与实装教学一体化、雷达... 针对雷达装备课程学习环境设计问题,以实践和认识的辩证关系为入口,分析了雷达装备课程学习环境设计的现状和不足,结合矛盾与认识三阶段观点提出了学习环境设计改革方法,然后从实装教学情景多样化、维修训练系统与实装教学一体化、雷达实装与模拟训练系统对抗演练混合化以及雷达核心算法的软件无线电平台化等四个方面给出了教学环境设计改革实践.教学实践表明,本文所提改革方法在提高知识传递效率和激发学员主动性方面具有良好的作用,可作为军校雷达装备学习环境设计的有益参考. 展开更多
关键词 雷达装备课程 学习环境 实战化教学 软件定义雷达 虚实结合
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