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Virtual and augmented reality systems and three-dimensional printing of the renal model—novel trends to guide preoperative planning for renal cancer
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作者 Claudia-Gabriela Moldovanu 《Asian Journal of Urology》 CSCD 2024年第4期521-529,共9页
Objective:This study aimed to explore the applications of three-dimensional (3D) technology, including virtual reality, augmented reality (AR), and 3D printing system, in the field of medicine, particularly in renal i... Objective:This study aimed to explore the applications of three-dimensional (3D) technology, including virtual reality, augmented reality (AR), and 3D printing system, in the field of medicine, particularly in renal interventions for cancer treatment.Methods:A specialized software transforms 2D medical images into precise 3D digital models, facilitating improved anatomical understanding and surgical planning. Patient-specific 3D printed anatomical models are utilized for preoperative planning, intraoperative guidance, and surgical education. AR technology enables the overlay of digital perceptions onto real-world surgical environments.Results:Patient-specific 3D printed anatomical models have multiple applications, such as preoperative planning, intraoperative guidance, trainee education, and patient counseling. Virtual reality involves substituting the real world with a computer-generated 3D environment, while AR overlays digitally created perceptions onto the existing reality. The advances in 3D modeling technology have sparked considerable interest in their application to partial nephrectomy in the realm of renal cancer. 3D printing, also known as additive manufacturing, constructs 3D objects based on computer-aided design or digital 3D models. Utilizing 3D-printed preoperative renal models provides benefits for surgical planning, offering a more reliable assessment of the tumor's relationship with vital anatomical structures and enabling better preparation for procedures. AR technology allows surgeons to visualize patient-specific renal anatomical structures and their spatial relationships with surrounding organs by projecting CT/MRI images onto a live laparoscopic video. Incorporating patient-specific 3D digital models into healthcare enhances best practice, resulting in improved patient care, increased patient satisfaction, and cost saving for the healthcare system. 展开更多
关键词 Three-dimensional model Three-dimensional printing augmented reality Virtual reality
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Rectification of magnetic force tracker using neural network inaugmented reality system 被引量:2
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作者 丰艳 陈一民 《Journal of Shanghai University(English Edition)》 CAS 2006年第5期431-435,共5页
Nonlinear errors always exist in data obtained from tracker in augmented reality (AR), which badly influence the effect of AR. This paper proposes to rectify the errors using BP neural network. As BP neural network ... Nonlinear errors always exist in data obtained from tracker in augmented reality (AR), which badly influence the effect of AR. This paper proposes to rectify the errors using BP neural network. As BP neural network is prone to getting into local extrema and convergence is slow, genetic algorithm is employed to optimize the initial weights and threshold of neural network. This paper discusses how to set the crucial parameters in the algorithm. Experimental results show that the method ensures that the neural network achieves global convergence quickly and correctly. Tracking precision of AR system is improved after the tracker is rectified, and the third dimension of AR system is enhanced. 展开更多
关键词 BP neural network genetic algorithm augmented reality(AR) magnetic force tracker rectification.
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Registration Based on ORB and FREAK Features for Augmented Reality Systems 被引量:3
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作者 Yang Yu Yingchun Guo +2 位作者 Ruili Wang Susha Yin Ming Yu 《Transactions of Tianjin University》 EI CAS 2017年第2期192-200,共9页
This paper proposes a novel registration method for augmented reality (AR) systems based on Oriented FAST and Rotated BRIEF (ORB) and Fast Retina Keypoint (FREAK) natural features. In the proposed ORB-FREAK method, fe... This paper proposes a novel registration method for augmented reality (AR) systems based on Oriented FAST and Rotated BRIEF (ORB) and Fast Retina Keypoint (FREAK) natural features. In the proposed ORB-FREAK method, feature extraction is implemented based on the combination of ORB and FREAK, and the feature points are matched using Hamming distance. To get good matching points, cross-checks and least median squares are used to perform outlier filtration, and camera pose is estimated using the matched points. Finally, AR is rendered. Experiments show that the proposed method improves the speed of registration to be in real time; the proposed method can accurately register the target object under the circumstances of partial occlusion of the object; and it also can overcome the effects of rotation, scale change, ambient light and distance. © 2017, Tianjin University and Springer-Verlag Berlin Heidelberg. 展开更多
关键词 augmented reality Feature extraction
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Realization of Mobile Augmented Reality System Based on Image Recognition
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作者 Shanshan Liu Yukun Cao +2 位作者 Lu Gao Jian Xu Wu Zeng 《Journal of Information Hiding and Privacy Protection》 2021年第2期55-59,共5页
With the development of computation technology,the augmented reality(AR)is widely applied in many fields as well as the image recognition.However,the AR application on mobile platform is not developed enough in the pa... With the development of computation technology,the augmented reality(AR)is widely applied in many fields as well as the image recognition.However,the AR application on mobile platform is not developed enough in the past decades due to the capability of the mobile processors.In recent years,the performance of mobile processors has changed rapidly,which makes it comparable to the desktop processors.This paper proposed and realized an AR system to be used on the Android mobile platform based on the image recognition through EasyAR engine and Unity 3D development tools.In this system,the image recognition could be done locally and/or using cloud recognition.Test results show that the cloud-based recognition is more efficient and accuracy than the local recognition for the mobile AR when there are more images to be recognized at the same time. 展开更多
关键词 Mobile augmented reality local recognition cloud recognition
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Visualization System for Closed Thoracic Drainage Puncture Based on Augmented Reality and Ultrafine Diameter Camera
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作者 QIN Wei WANG Shuyi +3 位作者 CHEN Xueyu ZHUANG Yiwei SHEN Yichun SHEN Yuhan 《Journal of Shanghai Jiaotong university(Science)》 2025年第3期417-424,共8页
Closed thoracic drainage can be performed using a steel-needle-guided chest tube to treat pleural effusion or pneumothorax in clinics.However,the puncture procedure during surgery is invisible,increasing the risk of s... Closed thoracic drainage can be performed using a steel-needle-guided chest tube to treat pleural effusion or pneumothorax in clinics.However,the puncture procedure during surgery is invisible,increasing the risk of surgical failure.Therefore,it is necessary to design a visualization system for closed thoracic drainage.Augmented reality(AR)technology can assist in visualizing the internal anatomical structure and determining the insertion point on the body surface.The structure of the currently used steel-needle-guided chest tube was modified by integrating it with an ultrafine diameter camera to provide real-time visualization of the puncture process.After simulation experiments,the overall registration error of the AR method was measured to be within(3.59±0.53)mm,indicating its potential for clinical application.The ultrafine diameter camera module and improved steel-needle-guided chest tube can timely reflect the position of the needle tip in the human body.A comparative experiment showed that video guidance could improve the safety of the puncture process compared to the traditional method.Finally,a qualitative evaluation of the usability of the system was conducted through a questionnaire.This system facilitates the visualization of closed thoracic drainage puncture procedure and pro-vides an implementation scheme to enhance the accuracy and safety of the operative step,which is conducive to reducing the learning curve and improving the proficiency of the doctors. 展开更多
关键词 closed thoracic drainage visualization augmented reality(AR) steel-needle-guided chest tube ultrafine diameter camera
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Augmented Reality Based Navigation System for Endoscopic Transnasal Optic Canal Decompression
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作者 FU Hang XU Jiangchang +2 位作者 LI Yinwei ZHOU Huifang CHEN Xiaojun 《Journal of Shanghai Jiaotong university(Science)》 2025年第1期34-42,共9页
Endoscopic transnasal optic nerve decompression surgery plays a crucial role in minimal invasive treatment of complex traumatic optic neuropathy.However,a major challenge faced during the procedure is the inability to... Endoscopic transnasal optic nerve decompression surgery plays a crucial role in minimal invasive treatment of complex traumatic optic neuropathy.However,a major challenge faced during the procedure is the inability to visualize the optic nerve intraoperatively.To address this issue,an endoscopic image-based augmented reality surgical navigation system is developed in this study.The system aims to virtually fuse the optic nerve onto the endoscopic images,assisting surgeons in determining the optic nerve’s position and reducing surgical risks.First,a calibration algorithm based on a checkerboard grid of immobile points is proposed,building upon existing calibration methods.Additionally,to tackle accuracy issues associated with augmented reality technology,an optical navigation and visual fusion compensation algorithm is proposed to improve the intraoperative tracking accuracy.To evaluate the system’s performance,model experiments were meticulously designed and conducted.The results confirm the accuracy and stability of the proposed system,with an average tracking error of(0.99±0.46)mm.This outcome demonstrates the effectiveness of the proposed algorithm in improving the augmented reality surgical navigation system’s accuracy.Furthermore,the system successfully displays hidden optic nerves and other deep tissues,thus showcasing the promising potential for future applications in orbital and maxillofacial surgery. 展开更多
关键词 optic nerve decompression ENDOSCOPY augmented reality surgical navigation
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Transforming Education with Photogrammetry:Creating Realistic 3D Objects for Augmented Reality Applications
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作者 Kaviyaraj Ravichandran Uma Mohan 《Computer Modeling in Engineering & Sciences》 SCIE EI 2025年第1期185-208,共24页
Augmented reality(AR)is an emerging dynamic technology that effectively supports education across different levels.The increased use of mobile devices has an even greater impact.As the demand for AR applications in ed... Augmented reality(AR)is an emerging dynamic technology that effectively supports education across different levels.The increased use of mobile devices has an even greater impact.As the demand for AR applications in education continues to increase,educators actively seek innovative and immersive methods to engage students in learning.However,exploring these possibilities also entails identifying and overcoming existing barriers to optimal educational integration.Concurrently,this surge in demand has prompted the identification of specific barriers,one of which is three-dimensional(3D)modeling.Creating 3D objects for augmented reality education applications can be challenging and time-consuming for the educators.To address this,we have developed a pipeline that creates realistic 3D objects from the two-dimensional(2D)photograph.Applications for augmented and virtual reality can then utilize these created 3D objects.We evaluated the proposed pipeline based on the usability of the 3D object and performance metrics.Quantitatively,with 117 respondents,the co-creation team was surveyed with openended questions to evaluate the precision of the 3D object created by the proposed photogrammetry pipeline.We analyzed the survey data using descriptive-analytical methods and found that the proposed pipeline produces 3D models that are positively accurate when compared to real-world objects,with an average mean score above 8.This study adds new knowledge in creating 3D objects for augmented reality applications by using the photogrammetry technique;finally,it discusses potential problems and future research directions for 3D objects in the education sector. 展开更多
关键词 augmented reality education immersive learning 3D object creation PHOTOGRAMMETRY and StructureFromMotion
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Single-center experience with Knee+^(TM) augmented reality navigation system in primary total knee arthroplasty 被引量:1
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作者 Evangelos Sakellariou Panagiotis Alevrogiannis +6 位作者 Fani Alevrogianni Athanasios Galanis Michail Vavourakis Panagiotis Karampinas Panagiotis Gavriil John Vlamis Stavros Alevrogiannis 《World Journal of Orthopedics》 2024年第3期247-256,共10页
BACKGROUND Computer-assisted systems obtained an increased interest in orthopaedic surgery over the last years,as they enhance precision compared to conventional hardware.The expansion of computer assistance is evolvi... BACKGROUND Computer-assisted systems obtained an increased interest in orthopaedic surgery over the last years,as they enhance precision compared to conventional hardware.The expansion of computer assistance is evolving with the employment of augmented reality.Yet,the accuracy of augmented reality navigation systems has not been determined.AIM To examine the accuracy of component alignment and restoration of the affected limb’s mechanical axis in primary total knee arthroplasty(TKA),utilizing an augmented reality navigation system and to assess whether such systems are conspicuously fruitful for an accomplished knee surgeon.METHODS From May 2021 to December 2021,30 patients,25 women and five men,under-went a primary unilateral TKA.Revision cases were excluded.A preoperative radiographic procedure was performed to evaluate the limb’s axial alignment.All patients were operated on by the same team,without a tourniquet,utilizing three distinct prostheses with the assistance of the Knee+™augmented reality navigation system in every operation.Postoperatively,the same radiographic exam protocol was executed to evaluate the implants’position,orientation and coronal plane alignment.We recorded measurements in 3 stages regarding femoral varus and flexion,tibial varus and posterior slope.Firstly,the expected values from the Augmented Reality system were documented.Then we calculated the same values after each cut and finally,the same measurements were recorded radiolo-gically after the operations.Concerning statistical analysis,Lin’s concordance correlation coefficient was estimated,while Wilcoxon Signed Rank Test was performed when needed.RESULTS A statistically significant difference was observed regarding mean expected values and radiographic mea-surements for femoral flexion measurements only(Z score=2.67,P value=0.01).Nonetheless,this difference was statistically significantly lower than 1 degree(Z score=-4.21,P value<0.01).In terms of discrepancies in the calculations of expected values and controlled measurements,a statistically significant difference between tibial varus values was detected(Z score=-2.33,P value=0.02),which was also statistically significantly lower than 1 degree(Z score=-4.99,P value<0.01).CONCLUSION The results indicate satisfactory postoperative coronal alignment without outliers across all three different implants utilized.Augmented reality navigation systems can bolster orthopaedic surgeons’accuracy in achieving precise axial alignment.However,further research is required to further evaluate their efficacy and potential. 展开更多
关键词 augmented reality ORTHOPEDICS Total knee arthroplasty ROBOTICS KNEE NAVIGATION
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Tumor Displacement Prediction and Augmented Reality Visualization in Brain Tumor Resection Surgery
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作者 WANG Jiayu WANG Shuyi +4 位作者 WEI Yongxu LIAO Chencong SHANG Hanbing WANG Xue KANG Ning 《Journal of Shanghai Jiaotong university(Science)》 2025年第4期733-743,共11页
The purpose of this study is to establish a multivariate nonlinear regression mathematical model to predict the displacement of tumor during brain tumor resection surgery.And the study will be integrated with augmente... The purpose of this study is to establish a multivariate nonlinear regression mathematical model to predict the displacement of tumor during brain tumor resection surgery.And the study will be integrated with augmented reality technology to achieve three-dimensional visualization,thereby enhancing the complete resection rate of tumor and the success rate of surgery.Based on the preoperative MRI data of the patients,a 3D virtual model is reconstructed and 3D printed.A brain biomimetic model is created using gel injection molding.By considering cerebrospinal fluid loss and tumor cyst fluid loss as independent variables,the highest point displacement in the vertical bone window direction is determined as the dependent variable after positioning the patient for surgery.An orthogonal experiment is conducted on the biomimetic model to establish a predictive model,and this model is incorporated into the augmented reality navigation system.To validate the predictive model,five participants wore HoloLens2 devices,overlaying the patient’s 3D virtual model onto the physical head model.Subsequently,the spatial coordinates of the tumor’s highest point after displacement were measured on both the physical and virtual models(actual coordinates and predicted coordinates,respectively).The difference between these coordinates represents the model’s prediction error.The results indicate that the measured and predicted errors for the displacement of the tumor’s highest point on the X and Y axes range from−0.6787 mm to 0.2957 mm and−0.4314 mm to 0.2253 mm,respectively.The relative errors for each experimental group are within 10%,demonstrating a good fit of the model.This method of establishing a regression model represents a preliminary attempt to predict brain tumor displacement in specific situations.It also provides a new approach for surgeons.By combining augmented reality visualization,it addresses the need for predicting tumor displacement and precisely locating brain anatomical structures in a simple and cost-effective manner. 展开更多
关键词 brain tumor intraoperative displacement biomimetic model multivariate nonlinear regression model augmented reality prediction error
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Augmented reality in total knee arthroplasty: Balancing precision, promise, and challenges in surgical innovation
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作者 Miao He Antonia RuJia Sun +2 位作者 Xiao-Xin Wu Xi-Wei Fan Xin-Zhan Mao 《World Journal of Orthopedics》 2025年第6期148-152,共5页
Augmented reality(AR)is a technology that superimposes digital information onto real-world objects via head-mounted display devices to improve surgical finesse through visually enhanced medical information.With the ra... Augmented reality(AR)is a technology that superimposes digital information onto real-world objects via head-mounted display devices to improve surgical finesse through visually enhanced medical information.With the rapid development of digital technology,AR has been increasingly adopted in orthopedic surgeries across the globe,especially in total knee arthroplasty procedures which demand high precision.By overlaying digital information onto the surgeon's field of view,AR systems enhance precision,improve alignment accuracy,and reduce the risk of complications associated with malalignment.Some concerns have been raised despite accuracy,including the learning curve,long-term outcomes,and technical limitations.Furthermore,it is essential for health practitioners to gain trust in the utilisation of AR. 展开更多
关键词 augmented reality Total knee arthroplasty ORTHOPEDIC Surgical precision Postoperative rehabilitation
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Research Progress on the Improvement of Clinical Practice Ability of Trainee Nurses Based on Augmented Reality Technology Teaching Mode
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作者 Jing He Lingi Jiang 《Journal of Clinical and Nursing Research》 2025年第7期277-282,共6页
With the iteration and upgrading of medical technology and the continuous growth of public health demands,the quality of nursing services has become a core indicator for measuring the effectiveness of the medical syst... With the iteration and upgrading of medical technology and the continuous growth of public health demands,the quality of nursing services has become a core indicator for measuring the effectiveness of the medical system.The clinical practice ability of nursing staff is directly related to the safety of patient diagnosis and treatment and the rehabilitation process.However,the current clinical nursing talent training model is facing bottlenecks such as limited practical scenarios and fragmented case cognition.This study focuses on the teaching application of augmented reality(AR)technology in hospital Settings and systematically reviews the research progress on the improvement of clinical practice ability of trainee nurses based on the AR immersive teaching model.By constructing a clinical teaching scenario that integrates virtual and real,AR technology can dynamically simulate complex case handling processes and enhance nursing students’three-dimensional cognition of condition assessment,operation norms,and emergency plans.Hospitals,as the core base for practical teaching,can effectively shorten the connection cycle between theoretical teaching and clinical practice by integrating AR technology,improve the clinical practice level of trainee nurses,and provide an innovative model for optimizing the path of clinical nursing talent cultivation. 展开更多
关键词 augmented reality Technology(AR) Teaching mode Trainee nurse Clinical practice ability Research progress
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Augmented Reality Navigation Using Surgical Guides Versus Conventional Techniques in Pedicle Screw Placement
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作者 KONG Huiyang WANG Shuyi +1 位作者 ZHANG Can CHEN Zan 《Journal of Shanghai Jiaotong university(Science)》 2025年第1期10-17,共8页
The aim of this study was to assess the potential of surgical guides as a complementary tool to augmented reality(AR)in enhancing the safety and precision of pedicle screw placement in spinal surgery.Four trainers wer... The aim of this study was to assess the potential of surgical guides as a complementary tool to augmented reality(AR)in enhancing the safety and precision of pedicle screw placement in spinal surgery.Four trainers were divided into the AR navigation group using surgical guides and the free-hand group.Each group consisted of a novice and an experienced spine surgeon.A total of 80 pedicle screws were implanted.First,the AR group reconstructed the 3D model and planned the screw insertion route according to the computed tomography data of L2 lumbar vertebrae.Then,the Microsoft HoloLens™2 was used to identify the vertebral model,and the planned virtual path was superimposed on the real cone model.Next,the screw was placed according to the projected trajectory.Finally,Micron Tracker was used to measure the deviation of screws from the preoperatively planned trajectory,and pedicle screws were evaluated using the Gertzbein-Robbins scale.In the AR group,the linear deviations of the experienced doctor and the novice were(1.59±0.39)mm and(1.73±0.52)mm respectively,and the angle deviations were 2.72°±0.61°and 2.87°±0.63°respectively.In the free-hand group,the linear deviations of the experienced doctor and the novice were(2.88±0.58)mm and(5.25±0.62)mm respectively,and the angle deviations were 4.41°±1.18°and 7.15°±1.45°respectively.Both kinds of deviations between the two groups were significantly different(P<0.05).The screw accuracy rate was 95%in the AR navigation group and 77.5%in the free-hand group.The results of this study indicate that the integration of surgical guides and AR is an innovative technique that can substantially enhance the safety and precision of spinal surgery and assist inexperienced doctors in completing the surgery. 展开更多
关键词 augmented reality(AR) pedicle screw placement surgery navigation surgical guide
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Improvement of registration accuracy of a handheld augmented reality system for urban landscape simulation 被引量:4
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作者 Tomohiro Fukuda Tian Zhang Nobuyoshi Yabuki 《Frontiers of Architectural Research》 CSCD 2014年第4期386-397,共12页
The need for visual landscape assessment in large-scale projects for the evaluation of the effects of a particular project on the surrounding landscape has grown in recent years. Augmented reality (AR) has been cons... The need for visual landscape assessment in large-scale projects for the evaluation of the effects of a particular project on the surrounding landscape has grown in recent years. Augmented reality (AR) has been considered for use as a landscape simulation system in which a landscape assessment object created by 3D models is included in the present surroundings. With the use of this system, the time and the cost needed to perform a 3DCG modeling of present surroundings, which is a major issue in virtual reality, are drastically reduced. This research presents the development of a 3D maporiented handheld AR system that achieves geometric consistency using a 3D map to obtain position data instead of GPS, which has tow position information accuracy, particularly in urban areas. The new system also features a gyroscope sensor to obtain posture data and a video camera to capture live video of the present surroundings. All these components are mounted in a smartphone and can be used for urban landscape assessment. Registration accuracy is evaluated to simulate an urban landscape from a short- to a long-range scale. The latter involves a distance of approximately 2000 m. The developed AR system enables users to simulate a Landscape from multiple and longdistance viewpoints simultaneously and to walk around the viewpoint fields using only a smartphone. This result is the tolerance level of Landscape assessment. In conclusion, the proposed method is evaluated as feasible and effective. 展开更多
关键词 Landscape simulation augmented reality Handheld device Registration accuracy ASSESSMENT
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AUGMENTED REALITY SYSTEM FOR AIDING ENGINEERING DESIGN PROCESS OF MACHINERY SYSTEMS 被引量:3
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作者 Marcin JANUSZKA Wojciech MOCZULSKI 《Journal of Systems Science and Systems Engineering》 SCIE EI CSCD 2011年第3期294-309,共16页
The paper presents the application of augmented reality for aiding product design and development of machinery systems. Augmented reality technology integrates an interactive computer-generated word with an interactiv... The paper presents the application of augmented reality for aiding product design and development of machinery systems. Augmented reality technology integrates an interactive computer-generated word with an interactive real word in such a way that they appear as one environment. AR technology can enhance a user's perception of the real world with information that is not actually part of the scene but is relevant to the user's present activity. Presented in the AR system is a mode for changing views of data - especially 3D models - allowing the user to understand the prospective machinery system in a more comprehensive way, thus making the design process more efficient than the one supported by conventional present-day CAD systems. The presented prototype system contains an expert system integrated with AR system and allows the delivering of knowledge to the designer about successive steps of the design process of a mobile robot and practical solutions of realized constructional problems. An approach concerning AR enables the system user to analyze and verify solutions (represented as 3D models) relative to real scenes/objects. This approach is advantageous because the real environment around us often provides a vast amount of information that is difficult to duplicate in a computer. In some cases, the application of an AR system could be an optimal way to verify developed products. 展开更多
关键词 augmented reality human-computer interface CAD design for customer satisfaction computer-aided decision making
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Investigation of Inside-Out Tracking Methods for Six Degrees of Freedom Pose Estimation of a Smartphone in Augmented Reality
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作者 Chanho Park Takefumi Ogawa 《Computers, Materials & Continua》 SCIE EI 2024年第5期3047-3065,共19页
Six degrees of freedom(6DoF)input interfaces are essential formanipulating virtual objects through translation or rotation in three-dimensional(3D)space.A traditional outside-in tracking controller requires the instal... Six degrees of freedom(6DoF)input interfaces are essential formanipulating virtual objects through translation or rotation in three-dimensional(3D)space.A traditional outside-in tracking controller requires the installation of expensive hardware in advance.While inside-out tracking controllers have been proposed,they often suffer from limitations such as interaction limited to the tracking range of the sensor(e.g.,a sensor on the head-mounted display(HMD))or the need for pose value modification to function as an input interface(e.g.,a sensor on the controller).This study investigates 6DoF pose estimation methods without restricting the tracking range,using a smartphone as a controller in augmented reality(AR)environments.Our approach involves proposing methods for estimating the initial pose of the controller and correcting the pose using an inside-out tracking approach.In addition,seven pose estimation algorithms were presented as candidates depending on the tracking range of the device sensor,the tracking method(e.g.,marker recognition,visual-inertial odometry(VIO)),and whether modification of the initial pose is necessary.Through two experiments(discrete and continuous data),the performance of the algorithms was evaluated.The results demonstrate enhanced final pose accuracy achieved by correcting the initial pose.Furthermore,the importance of selecting the tracking algorithm based on the tracking range of the devices and the actual input value of the 3D interaction was emphasized. 展开更多
关键词 SMARTPHONE inside-out tracking 6DoF pose 3D interaction augmented reality
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Leveraging Augmented Reality,Semantic-Segmentation,and VANETs for Enhanced Driver’s Safety Assistance
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作者 Sitara Afzal Imran Ullah Khan +1 位作者 Irfan Mehmood Jong Weon Lee 《Computers, Materials & Continua》 SCIE EI 2024年第1期1443-1460,共18页
Overtaking is a crucial maneuver in road transportation that requires a clear view of the road ahead.However,limited visibility of ahead vehicles can often make it challenging for drivers to assess the safety of overt... Overtaking is a crucial maneuver in road transportation that requires a clear view of the road ahead.However,limited visibility of ahead vehicles can often make it challenging for drivers to assess the safety of overtaking maneuvers,leading to accidents and fatalities.In this paper,we consider atrous convolution,a powerful tool for explicitly adjusting the field-of-view of a filter as well as controlling the resolution of feature responses generated by Deep Convolutional Neural Networks in the context of semantic image segmentation.This article explores the potential of seeing-through vehicles as a solution to enhance overtaking safety.See-through vehicles leverage advanced technologies such as cameras,sensors,and displays to provide drivers with a real-time view of the vehicle ahead,including the areas hidden from their direct line of sight.To address the problems of safe passing and occlusion by huge vehicles,we designed a see-through vehicle system in this study,we employed a windshield display in the back car together with cameras in both cars.The server within the back car was used to segment the car,and the segmented portion of the car displayed the video from the front car.Our see-through system improves the driver’s field of vision and helps him change lanes,cross a large car that is blocking their view,and safely overtake other vehicles.Our network was trained and tested on the Cityscape dataset using semantic segmentation.This transparent technique will instruct the driver on the concealed traffic situation that the front vehicle has obscured.For our findings,we have achieved 97.1% F1-score.The article also discusses the challenges and opportunities of implementing see-through vehicles in real-world scenarios,including technical,regulatory,and user acceptance factors. 展开更多
关键词 Overtaking safety augmented reality VANET V2V deep learning
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Large-scale spatial data visualization method based on augmented reality
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作者 Xiaoning QIAO Wenming XIE +4 位作者 Xiaodong PENG Guangyun LI Dalin LI Yingyi GUO Jingyi REN 《虚拟现实与智能硬件(中英文)》 EI 2024年第2期132-147,共16页
Background A task assigned to space exploration satellites involves detecting the physical environment within a certain space.However,space detection data are complex and abstract.These data are not conducive for rese... Background A task assigned to space exploration satellites involves detecting the physical environment within a certain space.However,space detection data are complex and abstract.These data are not conducive for researchers'visual perceptions of the evolution and interaction of events in the space environment.Methods A time-series dynamic data sampling method for large-scale space was proposed for sample detection data in space and time,and the corresponding relationships between data location features and other attribute features were established.A tone-mapping method based on statistical histogram equalization was proposed and applied to the final attribute feature data.The visualization process is optimized for rendering by merging materials,reducing the number of patches,and performing other operations.Results The results of sampling,feature extraction,and uniform visualization of the detection data of complex types,long duration spans,and uneven spatial distributions were obtained.The real-time visualization of large-scale spatial structures using augmented reality devices,particularly low-performance devices,was also investigated.Conclusions The proposed visualization system can reconstruct the three-dimensional structure of a large-scale space,express the structure and changes in the spatial environment using augmented reality,and assist in intuitively discovering spatial environmental events and evolutionary rules. 展开更多
关键词 Large-scale spatial data analysis Visual analysis technology augmented reality 3D reconstruction Space environment
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Head-mounted display-based augmented reality for water quality visualisation
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作者 Jacky Cao Xiaoli Liu +9 位作者 Xiang Su Jonas Eilertsen Hædahl Thomas Berg Fjellestad Donjete Haziri AndréHoang-An Vu Jari Koskiaho Satu Maaria Karjalainen Anna-kaisa Ronkanen Sasu Tarkoma Pan Hui 《Water Science and Engineering》 CSCD 2024年第3期236-248,共13页
Water covers most of the Earth’s surface and is nowhere near a good ecological or recreational state in many areas of the world.Moreover,only a small fraction of the water is potable.As climate change-induced extreme... Water covers most of the Earth’s surface and is nowhere near a good ecological or recreational state in many areas of the world.Moreover,only a small fraction of the water is potable.As climate change-induced extreme weather events become ever more prevalent,more and more issues arise,such as worsening water quality problems.Therefore,protecting invaluable and useable drinking water is critical.Environmental agencies must continuously check water sources to determine whether they are in a good or healthy state regarding pollutant levels and ecological status.The currently available tools are better suited for stationary laboratory use,and domain specialists lack suitable tools for onsite visualisation and interactive exploration of environmental data.Meanwhile,data collection for laboratory analysis requires substantial time and significant effort.We,therefore,developed an augmented reality system with a Microsoft HoloLens 2 device to explore the visualisation of water quality and status in situ.The developed prototype visualises geo-referenced sensor measurements incorporated into the perspective of the surroundings.Any users interested in water bodies’conditions can quickly examine and retrieve an overview of water body status using augmented reality and then take necessary steps to address the current situation. 展开更多
关键词 Water quality Visualisation augmented reality Smart sensing Head-mounted display
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Current and potential use of augmented reality in(geographic)citizen science projects:A survey
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作者 Cosima Berger Markus Gerke 《Geo-Spatial Information Science》 CSCD 2024年第5期1605-1621,共17页
Augmented Reality(AR)offers new opportunities for Citizen Science(CS)projects regarding data visualization,data collection,and training of participants.Since limited research on the usage of AR in CS projects exists,a... Augmented Reality(AR)offers new opportunities for Citizen Science(CS)projects regarding data visualization,data collection,and training of participants.Since limited research on the usage of AR in CS projects exists,an online survey is conducted in this study by reaching out to CS project managers to determine the extent of its current use.The survey can identify areas where CS project managers themselves see the greatest potential for AR in their projects and reasons that exist against the use of AR.A total of 53 CS project managers participated in the survey and shared their opinions and concerns.Of all participating CS projects,only three are currently using AR.However,27 CS projects indicated that AR could be beneficial for their project.Especially projects with a geographic focus,in which participants are involved in the process of collecting spatial data,expressed this opinion.Particularly in the areas“data visualization”and“attraction/motivation of participants”the projects identified potential for AR.Arguments against the use of AR named by 23 CS projects include remote study areas,financial considerations,and the lack of a practical use case.This study shows initial trends regarding the use of AR in CS projects and highlights specific use cases for the application of AR. 展开更多
关键词 Geographic Citizen Science(GCS) augmented reality(AR) immersive technologies data visualization data collection attraction of participants SURVEY
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Innovative exploration of phantom limb pain treatment based on extended reality technology 被引量:1
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作者 Di Gan Shi-Yuan Wang +6 位作者 Kun Liu Shi-Yu Zhang Hui Huang Jia-Hui Xing Chun-Hui Qin Kai-Yang Wang Tao Wang 《World Journal of Orthopedics》 2025年第6期37-46,共10页
Phantom limb pain(PLP)is not only a physical pain experience but also poses a significant challenge to mental health and quality of life.Currently,the mechanism of PLP treatment is still unclear,and there are many met... Phantom limb pain(PLP)is not only a physical pain experience but also poses a significant challenge to mental health and quality of life.Currently,the mechanism of PLP treatment is still unclear,and there are many methods with varying effects.This article starts with the application research of extended reality technology in PLP treatment,through describing the application of its branch technologies(virtual reality,augmented reality,and mixed reality technology),to lay the foundation for subsequent research,in the hope of finding advanced and effective treatment methods,and providing a basis for future product transformation. 展开更多
关键词 Phantom limb pain Extended reality Mixed reality Virtual reality augmented reality
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