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Design and Application of Web-Based Virtual Exhibition
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作者 ZHU Wei 《International English Education Research》 2017年第1期73-75,共3页
Owing to the staggering tempo of progress of scientific technology, virtual technology is gradually applied to display the items once exhibited in the traditional exhibition hall via intemet, thus both breaking the sp... Owing to the staggering tempo of progress of scientific technology, virtual technology is gradually applied to display the items once exhibited in the traditional exhibition hall via intemet, thus both breaking the space-time limitations and shrinking operating cost. Based on this cognition, extensive investigation and discussion were performed on the design and application of virtual exhibition through analysis o fits concept and characteristics, where the people showing great concern in this regard could find a reference. 展开更多
关键词 WEB virtual exhibition Design and Application
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Image-based Virtual Exhibit and Its Extension to 3D 被引量:2
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作者 Ming-Min Zhang Zhi-Geng Pan Li-Feng Ren Peng Wang 《International Journal of Automation and computing》 EI 2007年第1期18-24,共7页
In this paper we introduce an image-based virtual exhibition system especially for clothing product. It can provide a powerful material substitution function, which is very useful for customization clothing-built. A n... In this paper we introduce an image-based virtual exhibition system especially for clothing product. It can provide a powerful material substitution function, which is very useful for customization clothing-built. A novel color substitution algorithm and two texture morphing methods are designed to ensure realistic substitution result. To extend it to 3D, we need to do the model reconstruction based on photos. Thus we present an improved method for modeling human body. It deforms a generic model with shape details extracted from pictures to generate a new model. Our method begins with model image generation followed by silhouette extraction and segmentation. Then it builds a mapping between pixels inside every pair of silhouette segments in the model image and in the picture. Our mapping algorithm is based on a slice space representation that conforms to the natural features of human body. 展开更多
关键词 virtual exhibition color substitution texture morphing reflection component decomposition virtual reality.
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EXPRESS XR-EXTENDED REALITY APPLICATIONS FOR MUSEUM EXHIBITIONS
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作者 Kevin Korner Luca Dreiling 《Journal of Ancient Civilizations》 2025年第2期195-211,249,250,共19页
Extended Reality(XR)technologies are increasingly employed in museums and heritage contexts to create immersive,interactive experiences that enhance public engagement with cultural content.However,their widespread ado... Extended Reality(XR)technologies are increasingly employed in museums and heritage contexts to create immersive,interactive experiences that enhance public engagement with cultural content.However,their widespread adoption is often hindered by high development costs,limited technical expertise,and accessibility concerns.This paper introduces ExPresS XR(Experimentation and Presentation for Science with OpenXR),an open-source platform built on the Unity game engine,enabling the creation of Virtual,Augmented,and Mixed Reality exhibitions without programming skills.The system provides museumspecific functionalities,including rapid virtual space creation,interactive artifact showcases,gamified learning modules,and integrated visitor data collection.Two case studies-Temple Tax&Doves,a VR reconstruction of Herod’s Temple with numismatic learning tasks,and Hornmoldhaus VR,a comprehensive virtual representation of the Hornmoldhaus City Museum incorporating both its Japanese artifact collection and other exhibits such as a Roman engraved gem,reconstructed wine cellar,and archival holdings–demonstrate the platform’s application in archaeological and historical contexts.Drawing on over ten XR projects,the paper identifies best practices for motion design,interaction simplicity,and balancing scholarly accuracy with engaging gameplay.ExPresS XR offers a practical,cost-effective approach to XR-based science communication,supporting museums,archaeologists,and cultural institutions in developing accessible,research-informed virtual exhibitions. 展开更多
关键词 Extended Reality(XR) virtual Reality(VR)exhibitions Serious Game technologies digital heritage object-science communication digital museums
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