This paper mainly discusses the perioperative nursing course teaching model suitable for higher vocational education.The core content of“perioperative nursing”course is set according to surgical nursing posts,and ga...This paper mainly discusses the perioperative nursing course teaching model suitable for higher vocational education.The core content of“perioperative nursing”course is set according to surgical nursing posts,and gamified course objectives are designed according to learners’cognitive rules.Typical nursing tasks are used as the carrier,teaching case base is formed based on the concept of medical and educational collaboration,and gamified teaching situations are created based on VR technology to optimize the teaching process and enable students to experience the learning process immersive.Enhance students’job competency and professional competence.In the course design,modular teaching,project teaching,team cooperation teaching,gamification teaching,VR immersive teaching,medical teaching collaborative evaluation and other modes are aggregated,and the course design of perioperative nursing is re-carried out.展开更多
With the rapid development of artificial intelligence technology,the development of virtual reality technology has received increasing attention in various fields.Based on the difficulties in the course construction o...With the rapid development of artificial intelligence technology,the development of virtual reality technology has received increasing attention in various fields.Based on the difficulties in the course construction of“Virtual Reality Technology”,this paper adopts a questionnaire survey method to study the learning effects of students majoring in digital media technology at Guangxi University of Finance and Economics regarding the“Virtual Reality Technology”course.The research mainly involves four aspects:learning content,teaching effectiveness,learning experience,and future development needs.The research analysis in this paper not only provides strong support for the construction of a first-class course in“Virtual Reality Technology”but also offers references for the course construction of digital media technology majors in other universities.展开更多
Objective:To investigate the impact of applying PBL combined with virtual reality(VR)technology in clinical teaching of geriatric sarcopenia on students’knowledge acquisition,attitudes,and behaviors,providing practic...Objective:To investigate the impact of applying PBL combined with virtual reality(VR)technology in clinical teaching of geriatric sarcopenia on students’knowledge acquisition,attitudes,and behaviors,providing practical evidence for geriatric medicine teaching reform.Methods:Eighty clinical medicine undergraduate interns admitted to the geriatrics department of a hospital from January 2024 to June 2025 were randomly divided into an observation group(n=40)and a control group(n=40).The control group received traditional lecture-based instruction,while the observation group underwent PBL combined with VR technology.The two groups were compared on end-of-term theoretical knowledge assessment scores,clinical practice operation scores,teaching satisfaction,and clinical behavior observation scale scores.Results:Students in the observation group achieved significantly higher scores in basic theoretical knowledge(86.52±5.31)and clinical practice skills(88.15±4.26)compared to the control group(75.28±6.15)and(72.33±5.87),respectively(p<0.05).The observation group and control group students’awareness of geriatric sarcopenia and satisfaction with teaching methods were 95.00%and 97.50%,and 77.50%and 72.50%,respectively,with statistically significant differences(p<0.05);The observation group demonstrated significantly higher frequency of proactive sarcopenia screening,greater enthusiasm in participating in nutritional intervention plan development,and increased engagement in health education during clinical practice compared to the control group,with statistically significant differences(p<0.05).Conclusion:The application of a PBL combined with virtual reality(VR)technology teaching model in clinical teaching on geriatric sarcopenia significantly enhances students’foundational theoretical knowledge,improves their attitudes toward geriatric sarcopenia,and enhances their clinical practice behaviors.This represents a scientifically effective teaching method in geriatric medicine.展开更多
Virtual tourism is the application of virtual reality technology in tourism industry,in which the key is to construct lifelike virtual environment.This paper introduces several main methods in producing virtual enviro...Virtual tourism is the application of virtual reality technology in tourism industry,in which the key is to construct lifelike virtual environment.This paper introduces several main methods in producing virtual environment,such as landform formation with the help of height field method,construction of complicated three-dimensional models in virtual environment through 3DS MAX,construction of lifelike tree models using Billboard technique and Cross Billboard technique,and adoption of texture mapping,LOD(level of detail),and collision testing technique to increase sense of reality in virtual environment.Finally a lifelike virtual tourism environment is realized under the context of Visual C++6.0 through OpenGL.展开更多
As a new support platform of information technology for social development, virtual reality technology(VRT) has been widely used in many fields. Here, the concept and important features of VRT are summarized first. Th...As a new support platform of information technology for social development, virtual reality technology(VRT) has been widely used in many fields. Here, the concept and important features of VRT are summarized first. Then, the analysis requirement for VRT in design, display, operation and maintenance training, and state monitoring for aerospace products is elaborated. This is followed with a review of foreign and domestic policy planning of VRT, and their application in aerospace. Last, future development of VRT is discussed.展开更多
In recent years,the government has issued a series of documents to promote the construction of digital campuses.This initiative serves to encourage the deep integration of information technology and intelligent techno...In recent years,the government has issued a series of documents to promote the construction of digital campuses.This initiative serves to encourage the deep integration of information technology and intelligent technology education and digital reform,the combination of virtual reality and campus management is the need for innovative thinking and economic and social development,and then better change our learning style and living environment.The construction of the digital campus is based on virtual reality technology,BIM,GIS,and three-dimensional modeling technology to provide an immersive platform for students,promote the integration of virtual reality technology and education,help teachers,students,and parents to understand all kinds of education information and resources,to achieve their interoperability.From the off-campus environment to the school teaching equipment,teachers to teaching quality certification,and learning,to extracurricular entertainment,opening ceremonies to graduation parties,to bring more efficient,convenient,and safe campus life for teachers,students,and staff in school,and break the traditional information restrictions.展开更多
With the rapid development of information technology,virtual reality(VR)technology has gradually transformed from the concept of science fiction to reality,and become an important driving force for innovation and deve...With the rapid development of information technology,virtual reality(VR)technology has gradually transformed from the concept of science fiction to reality,and become an important driving force for innovation and development in the field of education.As an immersive technology,VR can break the limitations of time and space in traditional teaching modes and create an immersive learning experience for learners.This technology can not only make the learning process more vivid and interesting,but also improve students’learning efficiency and initiative through interaction and immersion.Especially in the field of distance education,the application of VR technology is redefining teaching methods,increasing the efficiency of educational resource sharing,and enhancing the fairness and accessibility of education.This paper will take VR technology as the starting point,analyze its basic principles and technical characteristics,and deeply discuss the diversified practices of VR in distance education,including teaching scene simulation,interactive experience optimization,other aspects of educational resources equity,etc.展开更多
With the rapid development of virtual reality technology,it has been widely used in the field of education.It can promote the development of learning transfer,which is an effective method for learners to learn effecti...With the rapid development of virtual reality technology,it has been widely used in the field of education.It can promote the development of learning transfer,which is an effective method for learners to learn effectively.Therefore,this paper describes how to use virtual reality technology to achieve learning transfer in order to achieve teaching goals and improve learning efficiency.展开更多
the rapid development of computer technology has accelerated the progress of construction technology, and the application of virtual reality technology has become more and more common, which has caused earth-shaking c...the rapid development of computer technology has accelerated the progress of construction technology, and the application of virtual reality technology has become more and more common, which has caused earth-shaking changes in the thinking and mode of traditional architectural design. It plays an important role in optimizing the construction design scheme and improving the science and rationality of the architectural design. In order to realize the effective application of virtual technology in the future architectural design, it is necessary to intensify the research on its application and give full play to its application value and advantages. This paper discusses and analyzes the application and realization of virtual reality technology in the future architectural design, and predicts its future application prospects.展开更多
According to a BBC report,2016 marked the year when virtual reality(VR)transitioned from concept to reality1.VR has emerged in various fields and is highly effective in many ways.The implementation of VR technology in...According to a BBC report,2016 marked the year when virtual reality(VR)transitioned from concept to reality1.VR has emerged in various fields and is highly effective in many ways.The implementation of VR technology in teaching and learning has gradually become popular.Through the 3D realistic learning environment,learners are immersed in the virtual environment.Language education needs to create an immersive English learning environment and atmosphere.Therefore,in order to understand the substantial benefits of integrating VR into English language acquisition,this research will adopt the VR teaching materials to Freshman English Courses.For students who will participate in the use of VR technology to learn English,the pre-test,post-test,and surveys will be analyzed.Through the analysis of questionnaire data,explore whether the VR model is effective in enhancing learning interest and motivation,and evaluate the effectiveness of enhancing language ability learning.This research is based on the Technology Acceptance Model,using Pivot Report and SPSS software to analyze the results of the tests.Pearson correlation coefficient analysis will be also adopted to explore the three aspects of the usage of VR:(a)Does VR really work for enhancing learning motivation and interest?;(b)To explore the feasibility of VR in the educational field analyzed by the Technology Acceptance Model(TAM,Technology Acceptance Model);and(c)Learning effectiveness of the participants.The results of this research will provide references for language teachers who would like to implement innovative teaching,enrich teaching materials,and enhance learning effectiveness.展开更多
The rapid development of computer virtual reality technology has provideda brand-new idea for the inheritance, protection, product design and disseminationof China’s intangible cultural heritage, which is of great pr...The rapid development of computer virtual reality technology has provideda brand-new idea for the inheritance, protection, product design and disseminationof China’s intangible cultural heritage, which is of great practical significance.Based on the investigation of the status quo of computer virtual realitytechnology in the protection and development of intangible cultural heritage, thispaper proposes an innovative method for the intangible cultural heritage protectionmode integrated with computer virtual reality technology. Besides, this paper alsoattempts to obtain a development strategy for the inheritance, protection, integration,development of virtual reality of intangible cultural heritage by analyzing theIntangible Cultural Heritage Project of Zhejiang Province with Xiuzhou peasantpaintings as a study case. This paper represents the achievement of the projecttitled Research on Collaborative Development of Design Majors under the Backgroundof “Integration of Production and Education” (jg20190966), one of thesecond batch of teaching reform research projects of higher education in ZhejiangProvince during the 13th Five-Year Plan.展开更多
With the continuous development of virtual reality technology,more and more industries are attempting to apply it to practical scenarios.E-commerce platforms,as an important component of modern commerce,have also begu...With the continuous development of virtual reality technology,more and more industries are attempting to apply it to practical scenarios.E-commerce platforms,as an important component of modern commerce,have also begun to explore how to utilize virtual reality technology to enhance user experience.This article provides an overview of the current application status and trends of virtual reality technology in the field of e-commerce,analyzes the impact and mechanism of VR technology on e-commerce user experience,and explores the application modes and methods of VR technology in e-commerce platform experience.At the same time,this article also proposes corresponding countermeasures for the problems existing in VR technology in e-commerce platforms,in order to provide reference for the virtual reality of e-commerce platforms.展开更多
With the application of virtual reality technology to realize interactive display of virtual museum as content of study,we analyze the problems in the current virtual museum system.Taking Daqing Museum for example,we ...With the application of virtual reality technology to realize interactive display of virtual museum as content of study,we analyze the problems in the current virtual museum system.Taking Daqing Museum for example,we develop a 2.5D(between 2D and 3D) architectural modeling technology,and combine it with virtual reality technology,to create the virtual museum simulation platform.By establishing the virtual simulation platform of Daqing Museum,we verify the feasibility of using 2.5D architectural modeling technology to build the virtual museum system,create a virtual simulation platform with practical value,and show the bright future of virtual museum based on 2.5D virtual reality technology.展开更多
The application of virtual reality technology has become more and more influential in garden design. Quest3D as a significant software to realize the virtual reality technology is utilized in this study to make a gard...The application of virtual reality technology has become more and more influential in garden design. Quest3D as a significant software to realize the virtual reality technology is utilized in this study to make a garden roaming demonstration system with the gardening design of a classical courtyard as an example. Besides, the advantages and disadvantages of applying Quest3D technology in garden landscape design are elaborated from the perspective of the selection of Quest3D technology, basic procedures for the selection and establishment of software and hardware.展开更多
This paper explores the transformative impact of virtual worlds, augmented reality (AR), and the metaverse in the healthcare sector. It delves into the ways these technologies are reshaping patient care, medical educa...This paper explores the transformative impact of virtual worlds, augmented reality (AR), and the metaverse in the healthcare sector. It delves into the ways these technologies are reshaping patient care, medical education, and research, while also addressing the challenges and opportunities they present. The paper highlights the potential benefits of these technologies and emphasizes the need for comprehensive regulatory frameworks and ethical guidelines to ensure responsible integration. Finally it outlines their transformative impact and discusses the challenges and opportunities they present for the future of healthcare provision.展开更多
This study comprehensively reviews the literature to deeply explore the role of computer science and internet technologies in addressing educational inequality and socio-psychological issues,with a particular focus on...This study comprehensively reviews the literature to deeply explore the role of computer science and internet technologies in addressing educational inequality and socio-psychological issues,with a particular focus on applications of 5G,artificial intelligence(AI),and augmented/virtual reality(AR/VR).By analyzing how these technologies are reshaping learning and their potential to ameliorate educational disparities,the study reveals challenges present in ensuring educational equity.The research methodology includes exhaustive reviews of applications of AI and machine learning,the Internet of Things and wearable technologies integration,big data analytics and data mining,and the effects of online platforms and social media on socio-psychological issues.Besides,the study discusses applications of these technologies in educational inequality and socio-psychological problem-solving through the lens of 5G,AI,and AR/VR,while also delineating challenges faced by these emerging technologies and future outlooks.The study finds that while computer science and internet technologies hold promise to bridge academic divides and address socio-psychological problems,the complexity of technology access and infrastructure,lack of digital literacy and skills,and critical ethical and privacy issues can impact widespread adoption and efficacy.Overall,the study provides a novel perspective to understand the potential of computer science and internet technologies in ameliorating educational inequality and socio-psychological issues,while pointing to new directions for future research.It also emphasizes the importance of cooperation among educational institutions,technology vendors,policymakers and researchers,and establishing comprehensive ethical guidelines and regulations to ensure the responsible use of these technologies.展开更多
Digitization is the inevitable trend of the social development. In order to meet the requirements of the social development, the garment industry should also speed up the digitization and informationization, to improv...Digitization is the inevitable trend of the social development. In order to meet the requirements of the social development, the garment industry should also speed up the digitization and informationization, to improve the technological contents of the garment induslry. With the emergence and popularization of the emerging computer technology such as the visualization, virtual reality and so on, the clothing design has received a profound influence in the design concept, design style and means of communication. This paper focuses on the analysis of the development of virtual reality technology in the field of fashion design, and summarizes the future prospects.展开更多
This paper presents a survey on virtual reality systems and provides an in-depth understanding toward the notion of immersion, according to the semantic meanings of the terms "virtual" and "reality". The paper ana...This paper presents a survey on virtual reality systems and provides an in-depth understanding toward the notion of immersion, according to the semantic meanings of the terms "virtual" and "reality". The paper analyses the structure and functions of a virtual reality system and takes the three dimensional display as the immersive medium to identify the key issues for construction of virtual environments. The paper also reviews the development of virtual reality technology and introduces new image processing techniques into the design of virtual reality systems and virtual environments.展开更多
Virtual reality technology has great potential for development and application space. On the one hand, this paper makes use of the data of Derwent Patent Database to carry out statistical analysis of the information, ...Virtual reality technology has great potential for development and application space. On the one hand, this paper makes use of the data of Derwent Patent Database to carry out statistical analysis of the information, and analyzes the basic situation of the patent of virtual reality technology. On the other hand, this paper uses the Citespace software to analyze and process the retrieval records, and then obtains the relation of intermediary center, frequency of occurrence, burst term and other related data. According to these data, it analyzes and forecasts the core technologies, cutting-edge and hot technologies of virtual reality, which makes the future development of virtual reality technology more clear. At the same time, combined with the current development of virtual reality, this paper makes recommendations for the future development of China’s virtual reality technology to promote the development of virtual reality industry in China.展开更多
基金Scientific Research Project of Hunan Provincial Department of Education“Design and Implementation of Vocational Nursing Talent Training Based on Virtual Reality Immersive Game Teaching”(Project No.:23C0938)Loudi Vocational and Technical College 2024 Education and Teaching Reform Research Project“Design and Implementation of Surgical Nursing Gamification Course Based on Immersive Virtual Reality Technology”(Project No.:LZJY24ZZC01)。
文摘This paper mainly discusses the perioperative nursing course teaching model suitable for higher vocational education.The core content of“perioperative nursing”course is set according to surgical nursing posts,and gamified course objectives are designed according to learners’cognitive rules.Typical nursing tasks are used as the carrier,teaching case base is formed based on the concept of medical and educational collaboration,and gamified teaching situations are created based on VR technology to optimize the teaching process and enable students to experience the learning process immersive.Enhance students’job competency and professional competence.In the course design,modular teaching,project teaching,team cooperation teaching,gamification teaching,VR immersive teaching,medical teaching collaborative evaluation and other modes are aggregated,and the course design of perioperative nursing is re-carried out.
基金Exploration and Research on the Construction of Teaching Resources for the“Virtual Reality Technology”Course in the Context of Artificial Intelligence。
文摘With the rapid development of artificial intelligence technology,the development of virtual reality technology has received increasing attention in various fields.Based on the difficulties in the course construction of“Virtual Reality Technology”,this paper adopts a questionnaire survey method to study the learning effects of students majoring in digital media technology at Guangxi University of Finance and Economics regarding the“Virtual Reality Technology”course.The research mainly involves four aspects:learning content,teaching effectiveness,learning experience,and future development needs.The research analysis in this paper not only provides strong support for the construction of a first-class course in“Virtual Reality Technology”but also offers references for the course construction of digital media technology majors in other universities.
文摘Objective:To investigate the impact of applying PBL combined with virtual reality(VR)technology in clinical teaching of geriatric sarcopenia on students’knowledge acquisition,attitudes,and behaviors,providing practical evidence for geriatric medicine teaching reform.Methods:Eighty clinical medicine undergraduate interns admitted to the geriatrics department of a hospital from January 2024 to June 2025 were randomly divided into an observation group(n=40)and a control group(n=40).The control group received traditional lecture-based instruction,while the observation group underwent PBL combined with VR technology.The two groups were compared on end-of-term theoretical knowledge assessment scores,clinical practice operation scores,teaching satisfaction,and clinical behavior observation scale scores.Results:Students in the observation group achieved significantly higher scores in basic theoretical knowledge(86.52±5.31)and clinical practice skills(88.15±4.26)compared to the control group(75.28±6.15)and(72.33±5.87),respectively(p<0.05).The observation group and control group students’awareness of geriatric sarcopenia and satisfaction with teaching methods were 95.00%and 97.50%,and 77.50%and 72.50%,respectively,with statistically significant differences(p<0.05);The observation group demonstrated significantly higher frequency of proactive sarcopenia screening,greater enthusiasm in participating in nutritional intervention plan development,and increased engagement in health education during clinical practice compared to the control group,with statistically significant differences(p<0.05).Conclusion:The application of a PBL combined with virtual reality(VR)technology teaching model in clinical teaching on geriatric sarcopenia significantly enhances students’foundational theoretical knowledge,improves their attitudes toward geriatric sarcopenia,and enhances their clinical practice behaviors.This represents a scientifically effective teaching method in geriatric medicine.
基金Supported by National Natural Science Foundation(40801124)Intellectual Innovation Project of Chinese Academy of Science(kzcx2-yw-224)~~
文摘Virtual tourism is the application of virtual reality technology in tourism industry,in which the key is to construct lifelike virtual environment.This paper introduces several main methods in producing virtual environment,such as landform formation with the help of height field method,construction of complicated three-dimensional models in virtual environment through 3DS MAX,construction of lifelike tree models using Billboard technique and Cross Billboard technique,and adoption of texture mapping,LOD(level of detail),and collision testing technique to increase sense of reality in virtual environment.Finally a lifelike virtual tourism environment is realized under the context of Visual C++6.0 through OpenGL.
文摘As a new support platform of information technology for social development, virtual reality technology(VRT) has been widely used in many fields. Here, the concept and important features of VRT are summarized first. Then, the analysis requirement for VRT in design, display, operation and maintenance training, and state monitoring for aerospace products is elaborated. This is followed with a review of foreign and domestic policy planning of VRT, and their application in aerospace. Last, future development of VRT is discussed.
文摘In recent years,the government has issued a series of documents to promote the construction of digital campuses.This initiative serves to encourage the deep integration of information technology and intelligent technology education and digital reform,the combination of virtual reality and campus management is the need for innovative thinking and economic and social development,and then better change our learning style and living environment.The construction of the digital campus is based on virtual reality technology,BIM,GIS,and three-dimensional modeling technology to provide an immersive platform for students,promote the integration of virtual reality technology and education,help teachers,students,and parents to understand all kinds of education information and resources,to achieve their interoperability.From the off-campus environment to the school teaching equipment,teachers to teaching quality certification,and learning,to extracurricular entertainment,opening ceremonies to graduation parties,to bring more efficient,convenient,and safe campus life for teachers,students,and staff in school,and break the traditional information restrictions.
文摘With the rapid development of information technology,virtual reality(VR)technology has gradually transformed from the concept of science fiction to reality,and become an important driving force for innovation and development in the field of education.As an immersive technology,VR can break the limitations of time and space in traditional teaching modes and create an immersive learning experience for learners.This technology can not only make the learning process more vivid and interesting,but also improve students’learning efficiency and initiative through interaction and immersion.Especially in the field of distance education,the application of VR technology is redefining teaching methods,increasing the efficiency of educational resource sharing,and enhancing the fairness and accessibility of education.This paper will take VR technology as the starting point,analyze its basic principles and technical characteristics,and deeply discuss the diversified practices of VR in distance education,including teaching scene simulation,interactive experience optimization,other aspects of educational resources equity,etc.
文摘With the rapid development of virtual reality technology,it has been widely used in the field of education.It can promote the development of learning transfer,which is an effective method for learners to learn effectively.Therefore,this paper describes how to use virtual reality technology to achieve learning transfer in order to achieve teaching goals and improve learning efficiency.
文摘the rapid development of computer technology has accelerated the progress of construction technology, and the application of virtual reality technology has become more and more common, which has caused earth-shaking changes in the thinking and mode of traditional architectural design. It plays an important role in optimizing the construction design scheme and improving the science and rationality of the architectural design. In order to realize the effective application of virtual technology in the future architectural design, it is necessary to intensify the research on its application and give full play to its application value and advantages. This paper discusses and analyzes the application and realization of virtual reality technology in the future architectural design, and predicts its future application prospects.
文摘According to a BBC report,2016 marked the year when virtual reality(VR)transitioned from concept to reality1.VR has emerged in various fields and is highly effective in many ways.The implementation of VR technology in teaching and learning has gradually become popular.Through the 3D realistic learning environment,learners are immersed in the virtual environment.Language education needs to create an immersive English learning environment and atmosphere.Therefore,in order to understand the substantial benefits of integrating VR into English language acquisition,this research will adopt the VR teaching materials to Freshman English Courses.For students who will participate in the use of VR technology to learn English,the pre-test,post-test,and surveys will be analyzed.Through the analysis of questionnaire data,explore whether the VR model is effective in enhancing learning interest and motivation,and evaluate the effectiveness of enhancing language ability learning.This research is based on the Technology Acceptance Model,using Pivot Report and SPSS software to analyze the results of the tests.Pearson correlation coefficient analysis will be also adopted to explore the three aspects of the usage of VR:(a)Does VR really work for enhancing learning motivation and interest?;(b)To explore the feasibility of VR in the educational field analyzed by the Technology Acceptance Model(TAM,Technology Acceptance Model);and(c)Learning effectiveness of the participants.The results of this research will provide references for language teachers who would like to implement innovative teaching,enrich teaching materials,and enhance learning effectiveness.
文摘The rapid development of computer virtual reality technology has provideda brand-new idea for the inheritance, protection, product design and disseminationof China’s intangible cultural heritage, which is of great practical significance.Based on the investigation of the status quo of computer virtual realitytechnology in the protection and development of intangible cultural heritage, thispaper proposes an innovative method for the intangible cultural heritage protectionmode integrated with computer virtual reality technology. Besides, this paper alsoattempts to obtain a development strategy for the inheritance, protection, integration,development of virtual reality of intangible cultural heritage by analyzing theIntangible Cultural Heritage Project of Zhejiang Province with Xiuzhou peasantpaintings as a study case. This paper represents the achievement of the projecttitled Research on Collaborative Development of Design Majors under the Backgroundof “Integration of Production and Education” (jg20190966), one of thesecond batch of teaching reform research projects of higher education in ZhejiangProvince during the 13th Five-Year Plan.
文摘With the continuous development of virtual reality technology,more and more industries are attempting to apply it to practical scenarios.E-commerce platforms,as an important component of modern commerce,have also begun to explore how to utilize virtual reality technology to enhance user experience.This article provides an overview of the current application status and trends of virtual reality technology in the field of e-commerce,analyzes the impact and mechanism of VR technology on e-commerce user experience,and explores the application modes and methods of VR technology in e-commerce platform experience.At the same time,this article also proposes corresponding countermeasures for the problems existing in VR technology in e-commerce platforms,in order to provide reference for the virtual reality of e-commerce platforms.
文摘With the application of virtual reality technology to realize interactive display of virtual museum as content of study,we analyze the problems in the current virtual museum system.Taking Daqing Museum for example,we develop a 2.5D(between 2D and 3D) architectural modeling technology,and combine it with virtual reality technology,to create the virtual museum simulation platform.By establishing the virtual simulation platform of Daqing Museum,we verify the feasibility of using 2.5D architectural modeling technology to build the virtual museum system,create a virtual simulation platform with practical value,and show the bright future of virtual museum based on 2.5D virtual reality technology.
文摘The application of virtual reality technology has become more and more influential in garden design. Quest3D as a significant software to realize the virtual reality technology is utilized in this study to make a garden roaming demonstration system with the gardening design of a classical courtyard as an example. Besides, the advantages and disadvantages of applying Quest3D technology in garden landscape design are elaborated from the perspective of the selection of Quest3D technology, basic procedures for the selection and establishment of software and hardware.
文摘This paper explores the transformative impact of virtual worlds, augmented reality (AR), and the metaverse in the healthcare sector. It delves into the ways these technologies are reshaping patient care, medical education, and research, while also addressing the challenges and opportunities they present. The paper highlights the potential benefits of these technologies and emphasizes the need for comprehensive regulatory frameworks and ethical guidelines to ensure responsible integration. Finally it outlines their transformative impact and discusses the challenges and opportunities they present for the future of healthcare provision.
文摘This study comprehensively reviews the literature to deeply explore the role of computer science and internet technologies in addressing educational inequality and socio-psychological issues,with a particular focus on applications of 5G,artificial intelligence(AI),and augmented/virtual reality(AR/VR).By analyzing how these technologies are reshaping learning and their potential to ameliorate educational disparities,the study reveals challenges present in ensuring educational equity.The research methodology includes exhaustive reviews of applications of AI and machine learning,the Internet of Things and wearable technologies integration,big data analytics and data mining,and the effects of online platforms and social media on socio-psychological issues.Besides,the study discusses applications of these technologies in educational inequality and socio-psychological problem-solving through the lens of 5G,AI,and AR/VR,while also delineating challenges faced by these emerging technologies and future outlooks.The study finds that while computer science and internet technologies hold promise to bridge academic divides and address socio-psychological problems,the complexity of technology access and infrastructure,lack of digital literacy and skills,and critical ethical and privacy issues can impact widespread adoption and efficacy.Overall,the study provides a novel perspective to understand the potential of computer science and internet technologies in ameliorating educational inequality and socio-psychological issues,while pointing to new directions for future research.It also emphasizes the importance of cooperation among educational institutions,technology vendors,policymakers and researchers,and establishing comprehensive ethical guidelines and regulations to ensure the responsible use of these technologies.
文摘Digitization is the inevitable trend of the social development. In order to meet the requirements of the social development, the garment industry should also speed up the digitization and informationization, to improve the technological contents of the garment induslry. With the emergence and popularization of the emerging computer technology such as the visualization, virtual reality and so on, the clothing design has received a profound influence in the design concept, design style and means of communication. This paper focuses on the analysis of the development of virtual reality technology in the field of fashion design, and summarizes the future prospects.
基金supported by National Basic Research Program of China (973 Program) (No. 2005CB321901)fund of Nanjing University of Posts and Telecommunications (No. NY206010 and No. NY207083)Open Fund of the State Key Laboratory of Software Development Environment, Beihang University, (No. BUAA-SKLSDE-09KF-03)
文摘This paper presents a survey on virtual reality systems and provides an in-depth understanding toward the notion of immersion, according to the semantic meanings of the terms "virtual" and "reality". The paper analyses the structure and functions of a virtual reality system and takes the three dimensional display as the immersive medium to identify the key issues for construction of virtual environments. The paper also reviews the development of virtual reality technology and introduces new image processing techniques into the design of virtual reality systems and virtual environments.
文摘Virtual reality technology has great potential for development and application space. On the one hand, this paper makes use of the data of Derwent Patent Database to carry out statistical analysis of the information, and analyzes the basic situation of the patent of virtual reality technology. On the other hand, this paper uses the Citespace software to analyze and process the retrieval records, and then obtains the relation of intermediary center, frequency of occurrence, burst term and other related data. According to these data, it analyzes and forecasts the core technologies, cutting-edge and hot technologies of virtual reality, which makes the future development of virtual reality technology more clear. At the same time, combined with the current development of virtual reality, this paper makes recommendations for the future development of China’s virtual reality technology to promote the development of virtual reality industry in China.