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Development of Virtual Simulation System Based on Motion Control Card and Unity Platform
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作者 Shuangquan Wen Pengxiong Wang 《Journal of Electronic Research and Application》 2025年第1期94-99,共6页
Digital twin can simulate and monitor the state and behavior of physical entities in the real world,helping enterprises to better understand and manage real-world physical systems,improve production efficiency,reduce ... Digital twin can simulate and monitor the state and behavior of physical entities in the real world,helping enterprises to better understand and manage real-world physical systems,improve production efficiency,reduce costs,and improve safety and reliability.In this paper,we use GTS motion control card and Unity engine to build a digital twin system,and control a virtual industrial automation handling platform including two screw servo axes and multiple sensors through the physical GTS motion control card.The control card program controls the motion of the virtual model through transmission control protocol(TCP)communication,and the virtual model system feeds back the signal to the control card program to achieve the virtual and real synchronous digital twin effect.The digital twin system uses Unity engine to create a highly realistic virtual environment,and can run on multi-platform terminals. 展开更多
关键词 Digital twin GTS motion control card unity engine TCP communication
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Design and implementation of somatosensory interactive game based on Leap Motion 被引量:2
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作者 Lu Ming Tan Xin Zhao Dongfeng 《Computer Aided Drafting,Design and Manufacturing》 2016年第4期37-40,共4页
Recently, virtual reality and interactive somatosensory technology has become one of the hot issues in the research of computer applications. Leap Motion is a new type of interactive somatosensory devices which bring ... Recently, virtual reality and interactive somatosensory technology has become one of the hot issues in the research of computer applications. Leap Motion is a new type of interactive somatosensory devices which bring users senses of immersion efficiently. This paper studies a interactive somatosensory game model based on Leap Motion and implemented with Unity. Based on the two core technology philosophy of Leap Motion, i.e., virtual reality technology and body sense of interactive technology, the design implementation of each sub module of the system and Leap Motion game algorithm are thoroughly addressed. This paper has certain significance for future application of Leap Motion in film, television, and interactive games. 展开更多
关键词 virtual reality technology unity3D game engine Leap Motion UI design
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