In recent years, mobile devices have become widespread and refined, and they have offered increased convenience in human life. For these reasons, a variety of embedded systems have been designed. Therefore, improving ...In recent years, mobile devices have become widespread and refined, and they have offered increased convenience in human life. For these reasons, a variety of embedded systems have been designed. Therefore, improving methods for developing of embedded software systematically has become an important issue. Platform-based design is one example of an embedded-system design method that can reduce the design cost via improving a design’s abstraction level. However, platform-based design lacks precise definitions for platforms and design processes. This paper provides an approach that combines the aspects and platform-based design methods for developing embedded software. The approach is built on platform-based design methodology and uses the separating of concerns (SoC) concept to define the aspects and to reduce the crosscutting concerns in embedded system modeling. For aspect issues, we use the extended UML notation with aspects to describe both the static structure and the dynamic structure of the embedded system. We used an example of a digital photo frame system to demonstrate our approach.展开更多
The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an op...The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an open and sophisticated simulation software architecture by object-oriented method,and introduces the modeling processes and expression method of simulation architecture.According to the requirements of simulation system and the underwater acoustic information flow,the logical architecture of simulation software system is modeled by the object-oriented method.A use-case view captured the system requirements.The logical view shows the logical architecture of software system.The simulation software is decomposed into the loose coupling constituent parts by layering and partitioning the packages for maintainability.The design patterns enabled the simulation software to have good expansibility and reusability.The simulation system involving multi-targets and multi-sonar is developed based on the architecture model.Practices show that the model meets the needs for simulating an open and sophisticated system.展开更多
文摘In recent years, mobile devices have become widespread and refined, and they have offered increased convenience in human life. For these reasons, a variety of embedded systems have been designed. Therefore, improving methods for developing of embedded software systematically has become an important issue. Platform-based design is one example of an embedded-system design method that can reduce the design cost via improving a design’s abstraction level. However, platform-based design lacks precise definitions for platforms and design processes. This paper provides an approach that combines the aspects and platform-based design methods for developing embedded software. The approach is built on platform-based design methodology and uses the separating of concerns (SoC) concept to define the aspects and to reduce the crosscutting concerns in embedded system modeling. For aspect issues, we use the extended UML notation with aspects to describe both the static structure and the dynamic structure of the embedded system. We used an example of a digital photo frame system to demonstrate our approach.
文摘The simulation of underwater acoustic information flow is an important way to research sonar performance and its engagement effectiveness in the ocean environment.This paper analyzes the significance of modeling an open and sophisticated simulation software architecture by object-oriented method,and introduces the modeling processes and expression method of simulation architecture.According to the requirements of simulation system and the underwater acoustic information flow,the logical architecture of simulation software system is modeled by the object-oriented method.A use-case view captured the system requirements.The logical view shows the logical architecture of software system.The simulation software is decomposed into the loose coupling constituent parts by layering and partitioning the packages for maintainability.The design patterns enabled the simulation software to have good expansibility and reusability.The simulation system involving multi-targets and multi-sonar is developed based on the architecture model.Practices show that the model meets the needs for simulating an open and sophisticated system.