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3D trajectory reconstruction of moving points based on asynchronous cameras
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作者 Huayu Huang Yang Shang +1 位作者 Banglei Guan Qifeng Yu 《Acta Mechanica Sinica》 2025年第7期197-210,共14页
Photomechanics is a crucial branch of solid mechanics.The localization of point targets constitutes a fundamental problem in optical experimental mechanics,with extensive applications in various missions of unmanned a... Photomechanics is a crucial branch of solid mechanics.The localization of point targets constitutes a fundamental problem in optical experimental mechanics,with extensive applications in various missions of unmanned aerial vehicles.Localizing moving targets is crucial for analyzing their motion characteristics and dynamic properties.Reconstructing the trajectories of points from asynchronous cameras is a significant challenge.It encompasses two coupled sub-problems:Trajectory reconstruction and camera synchronization.Present methods typically address only one of these sub-problems individually.This paper proposes a 3D trajectory reconstruction method for point targets based on asynchronous cameras,simultaneously solving both sub-problems.Firstly,we extend the trajectory intersection method to asynchronous cameras to resolve the limitation of traditional triangulation that requires camera synchronization.Secondly,we develop models for camera temporal information and target motion,based on imaging mechanisms and target dynamics characteristics.The parameters are optimized simultaneously to achieve trajectory reconstruction without accurate time parameters.Thirdly,we optimize the camera rotations alongside the camera time information and target motion parameters,using tighter and more continuous constraints on moving points.The reconstruction accuracy is significantly improved,especially when the camera rotations are inaccurate.Finally,the simulated and real-world experimental results demonstrate the feasibility and accuracy of the proposed method.The real-world results indicate that the proposed algorithm achieved a localization error of 112.95 m at an observation distance range of 15-20 km. 展开更多
关键词 PHOTOMECHANICS 3d trajectory reconstruction Asynchronous cameras Temporal polynomials Bundle adjustment
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Fourier lightfield multiview stereoscope for large field-of-view 3D imaging in microsurgical settings
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作者 Clare B.Cook Kevin C.Zhou +8 位作者 Martin Bohlen Mark Harfouche Kanghyun Kim Paul Reamey Julia S.Foust Gregor Horstmeyer Ramana Balla Amey Chaware Roarke Horstmeyer 《Advanced Photonics Nexus》 2025年第4期74-88,共15页
We present the Fourier lightfield multiview stereoscope(FiLM-Scope).This imaging device combines concepts from Fourier lightfield microscopy and multiview stereo imaging to capture high-resolution 3D videos over large... We present the Fourier lightfield multiview stereoscope(FiLM-Scope).This imaging device combines concepts from Fourier lightfield microscopy and multiview stereo imaging to capture high-resolution 3D videos over large fields of view.The FiLM-Scope optical hardware consists of a multicamera array,with 48 individual microcameras,placed behind a high-throughput primary lens.This allows the FiLM-Scope to simultaneously capture 48 unique 12.8 megapixel images of a 28×37 mm field-of-view,from unique angular perspectives over a 21 deg×29 deg range,with down to 22μm lateral resolution.We also describe a self-supervised algorithm to reconstruct 3D height maps from these images.Our approach demonstrates height accuracy down to 11μm.To showcase the utility of our system,we perform tool tracking over the surface of an ex vivo rat skull and visualize the 3D deformation in stretching human skin,with videos captured at up to 100 frames per second.The FiLM-Scope has the potential to improve 3D visualization in a range of microsurgical settings. 展开更多
关键词 3d imaging Fourier light field camera array
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基于TOF-3D相机单视角物体表面重建研究 被引量:4
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作者 林正日 孙志斌 +1 位作者 Pavel Paces 张志博 《电子设计工程》 2018年第12期50-54,共5页
物体的三维重建是计算机视觉、虚拟现实、人工智能等领域研究的重点和难点,为了能够更好的重建物体三维表面,文中提出了一种改进的Delaunay三角剖分算法。此算法与原有的逐点插入Delaunay三角剖分算法的不同在于增加了对三角形边长的约... 物体的三维重建是计算机视觉、虚拟现实、人工智能等领域研究的重点和难点,为了能够更好的重建物体三维表面,文中提出了一种改进的Delaunay三角剖分算法。此算法与原有的逐点插入Delaunay三角剖分算法的不同在于增加了对三角形边长的约束条件,去除了重建过程中不符合要求的三角形,使其重建效果更加真实可靠。并且基于TOF3D相机拍摄得到的目标物体单视角下的点云数据,结合KNN邻域滤波算法验证了改进的Delaunay算法的可靠性和稳定性。本论文中对单视角下物体表面重建的研究为多视角下物体完整表面3维重建的研究与实现奠定了基础。 展开更多
关键词 TOF 3d相机 点云数据 dELAUNAY三角剖分 表面重建
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Robot trajectory planning for autonomous 3D reconstruction of cockpit in aircraft final assembly testing 被引量:1
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作者 Yanzhe WANG Zemin PAN +2 位作者 Qian YANG Changxi DENG Yanding WEI 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2024年第3期332-350,共19页
The trend towards automation and intelligence in aircraft final assembly testing has led to a new demand for autonomous perception of unknown cockpit operation scenes in robotic collaborative airborne system testing.T... The trend towards automation and intelligence in aircraft final assembly testing has led to a new demand for autonomous perception of unknown cockpit operation scenes in robotic collaborative airborne system testing.To address this demand,a robotic automated 3D reconstruction cell which enables to autonomously plan the robot end-camera’s trajectory is developed for image acquisition and 3D modeling of the cockpit operation scene.A continuous viewpoint path planning algorithm is proposed that incorporates both 3D reconstruction quality and robot path quality into optimization process.Smoothness metrics for viewpoint position paths and orientation paths are introduced together for the first time in 3D reconstruction.To ensure safe and effective movement,two spatial constraints,Domain of View Admissible Position(DVAP)and Domain of View Admissible Orientation(DVAO),are implemented to account for robot reachability and collision avoidance.By using diffeomorphism mapping,the orientation path is transformed into 3D,consistent with the position path.Both orientation and position paths can be optimized in a unified framework to maximize the gain of reconstruction quality and path smoothness within DVAP and DVAO.The reconstruction cell is capable of automatic data acquisition and fine scene modeling,using the generated robot C-space trajectory.Simulation and physical scene experiments have confirmed the effectiveness of the proposed method to achieve highprecision 3D reconstruction while optimizing robot motion quality. 展开更多
关键词 Aircraft assembly testing Aircraft cockpit 3d modeling camera viewpoint Robot trajectory planning
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A volumetric particle image velocimetry technique based on single color camera with trichromatic mask 被引量:1
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作者 Yong ZHANG Junfei DING +1 位作者 Xiaoyi LIANG H.D.LIM 《Chinese Journal of Aeronautics》 SCIE EI CAS CSCD 2024年第11期217-231,共15页
A novel single color camera trichromatic mask 3D-PIV technique suitable for measurement of complex flow fields in confined spaces is presented in this paper.By using a trichromatic mask to modulate the imaging optical... A novel single color camera trichromatic mask 3D-PIV technique suitable for measurement of complex flow fields in confined spaces is presented in this paper.By using a trichromatic mask to modulate the imaging optical path of a color camera,the RGB(Red,Green,and Blue)channels of the photosensitive chip were used to record full-frame full-resolution images of tracer particles from three viewing angles.The MLOS-SMART particle reconstruction algorithm was used to obtain three-dimensional particle distribution matrix from particle trichromatic mask images.The impact of parameters such as the inter-hole spacing and hole diameter of the trichromatic mask on the quality of particle reconstruction was analyzed.Through numerical simulation experiments on artificially synthesized three-dimensional flow fields of Gaussian vortex rings,the practicality of this technique in measuring three-dimensional transient velocity fields and the accuracy of velocity measurements were examined.The accuracy and feasibility of the technique are illustrated based on experimental measurements of a zero-net-mass-flux jet. 展开更多
关键词 Trichromatic mask PIV Volumetric PIV Single color camera PIV Trichromatic mask imaging 3d particle reconstruction
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PCA-based 3D Shape Reconstruction of Human Foot Using Multiple Viewpoint Cameras 被引量:2
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作者 Edmée Amstutz Tomoaki Teshima +2 位作者 Makoto Kimura Masaaki Mochimaru Hideo Saito 《International Journal of Automation and computing》 EI 2008年第3期217-225,共9页
This paper describes a multiple camera-based method to reconstruct the 3D shape of a human foot. From a foot database, an initial 3D model of the foot represented by a cloud of points is built. The shape parameters, w... This paper describes a multiple camera-based method to reconstruct the 3D shape of a human foot. From a foot database, an initial 3D model of the foot represented by a cloud of points is built. The shape parameters, which can characterize more than 92% of a foot, are defined by using the principal component analysis method. Then, using "active shape models", the initial 3D model is adapted to the real foot captured in multiple images by applying some constraints (edge points' distance and color variance). We insist here on the experiment part where we demonstrate the efficiency of the proposed method on a plastic foot model, and also on real human feet with various shapes. We propose and compare different ways of texturing the foot which is needed for reconstruction. We present an experiment performed on the plastic foot model and on human feet and propose two different ways to improve the final 3D shapers accuracy according to the previous experiments' results. The first improvement proposed is the densification of the cloud of points used to represent the initial model and the foot database. The second improvement concerns the projected patterns used to texture the foot. We conclude by showing the obtained results for a human foot with the average computed shape error being only 1.06 mm. 展开更多
关键词 Shape measurement 3d reconstruction from multiview cameras principal component analysis
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Survey of 3D modeling using depth cameras 被引量:5
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作者 Hantong XU Jiamin XU Weiwei XU 《Virtual Reality & Intelligent Hardware》 2019年第5期483-499,共17页
Three-dimensional(3D)modeling is an important topic in computer graphics and computer vision.In recent years,the introduction of consumer-grade depth cameras has resulted in profound advances in 3D modeling.Starting w... Three-dimensional(3D)modeling is an important topic in computer graphics and computer vision.In recent years,the introduction of consumer-grade depth cameras has resulted in profound advances in 3D modeling.Starting with the basic data structure,this survey reviews the latest developments of 3D modeling based on depth cameras,including research works on camera tracking,3D object and scene reconstruction,and high-quality texture reconstruction.We also discuss the future work and possible solutions for 3D modeling based on the depth camera. 展开更多
关键词 3d Modeling depth camera camera tracking Signed distance function Surfel
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Camera Calibration for 3D Color Scanning System Using Virtual 3D Model 被引量:1
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作者 SUN Xian-bin LI De-hua +1 位作者 YIN Jie YAO Xun 《Computer Aided Drafting,Design and Manufacturing》 2007年第2期77-81,共5页
Instead of traditionally using a 3D physical model with many control points on it, a calibration plate with printed chess grid and movable along its normal direction is implemented to provide large area 3D control poi... Instead of traditionally using a 3D physical model with many control points on it, a calibration plate with printed chess grid and movable along its normal direction is implemented to provide large area 3D control points with variable Z values. Experiments show that the approach presented is effective for reconstructing 3D color objects in computer vision system. 展开更多
关键词 computer vision 3d scan camera calibration calibration plate
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Accurate 3D geometry measurement for non-cooperative spacecraft with an unfocused light-field camera
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作者 XU Shengming LU Shan +1 位作者 HOU Yueyang SHI Shengxian 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2022年第1期11-21,共11页
This work explores an alternative 3D geometry measurement method for non-cooperative spacecraft guiding navigation and proximity operations.From one snapshot of an unfocused light-field camera, the 3D point cloud of a... This work explores an alternative 3D geometry measurement method for non-cooperative spacecraft guiding navigation and proximity operations.From one snapshot of an unfocused light-field camera, the 3D point cloud of a non-cooperative spacecraft can be calculated from sub-aperture images with the epipolar plane image(EPI) based light-field rendering algorithm.A Chang'e-3 model(7.2 cm×5.6 cm×7.0 cm) is tested to validate the proposed technique.Three measurement distances(1.0 m, 1.2 m, 1.5 m) are considered to simulate different approaching stages.Measuring errors are quantified by comparing the light-field camera data with a high precision commercial laser scanner.The mean error distance for the three cases are 0.837 mm, 0.743 mm, and 0.973 mm respectively, indicating that the method can well reconstruct 3D geometry of a non-cooperative spacecraft with a densely distributed 3D point cloud and is thus promising in space-related missions. 展开更多
关键词 3d geometry measurement non-cooperative spacecraft unfocused light-field camera
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3D Face Reconstruction Using Images from Cameras with Varying Parameters
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作者 Mostafa Merras Soulaiman El Hazzat +2 位作者 Abderrahim Saaidi Khalid Satori Abderrazak Gadhi Nazih 《International Journal of Automation and computing》 EI CSCD 2017年第6期661-671,共11页
In this paper, we present a new technique of 3D face reconstruction from a sequence of images taken with cameras having varying parameters without the need to grid. This method is based on the estimation of the projec... In this paper, we present a new technique of 3D face reconstruction from a sequence of images taken with cameras having varying parameters without the need to grid. This method is based on the estimation of the projection matrices of the cameras from a symmetry property which characterizes the face, these projections matrices are used with points matching in each pair of images to determine the 3D points cloud, subsequently, 3D mesh of the face is constructed with 3D Crust algorithm. Lastly, the 2D image is projected on the 3D model to generate the texture mapping. The strong point of the proposed approach is to minimize the constraints of the calibration system: we calibrated the cameras from a symmetry property which characterizes the face, this property gives us the opportunity to know some points of 3D face in a specific well-chosen global reference, to formulate a system of linear and nonlinear equations according to these 3D points, their projection in the image plan and the elements of the projections matrix. Then to solve these equations, we use a genetic algorithm which consists of finding the global optimum without the need of the initial estimation and allows to avoid the local minima of the formulated cost function. Our study is conducted on real data to demonstrate the validity and the performance of the proposed approach in terms of robustness, simplicity, stability and convergence. 展开更多
关键词 camera calibration genetic algorithm 3d face 3d mesh 3d reconstruction
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ELDE-Net:Efficient Light-Weight Depth Estimation Network for Deep Reinforcement Learning-Based Mobile Robot Path Planning
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作者 Thai-Viet Dang Dinh-Manh-Cuong Tran +1 位作者 Nhu-Nghia Bui Phan Xuan Tan 《Computers, Materials & Continua》 2025年第11期2651-2680,共30页
Precise and robust three-dimensional object detection(3DOD)presents a promising opportunity in the field of mobile robot(MR)navigation.Monocular 3DOD techniques typically involve extending existing twodimensional obje... Precise and robust three-dimensional object detection(3DOD)presents a promising opportunity in the field of mobile robot(MR)navigation.Monocular 3DOD techniques typically involve extending existing twodimensional object detection(2DOD)frameworks to predict the three-dimensional bounding box(3DBB)of objects captured in 2D RGB images.However,these methods often require multiple images,making them less feasible for various real-time scenarios.To address these challenges,the emergence of agile convolutional neural networks(CNNs)capable of inferring depth froma single image opens a new avenue for investigation.The paper proposes a novel ELDENet network designed to produce cost-effective 3DBounding Box Estimation(3D-BBE)froma single image.This novel framework comprises the PP-LCNet as the encoder and a fast convolutional decoder.Additionally,this integration includes a Squeeze-Exploit(SE)module utilizing the Math Kernel Library for Deep Neural Networks(MKLDNN)optimizer to enhance convolutional efficiency and streamline model size during effective training.Meanwhile,the proposed multi-scale sub-pixel decoder generates high-quality depth maps while maintaining a compact structure.Furthermore,the generated depthmaps provide a clear perspective with distance details of objects in the environment.These depth insights are combined with 2DOD for precise evaluation of 3D Bounding Boxes(3DBB),facilitating scene understanding and optimal route planning for mobile robots.Based on the estimated object center of the 3DBB,the Deep Reinforcement Learning(DRL)-based obstacle avoidance strategy for MRs is developed.Experimental results demonstrate that our model achieves state-of-the-art performance across three datasets:NYU-V2,KITTI,and Cityscapes.Overall,this framework shows significant potential for adaptation in intelligent mechatronic systems,particularly in developing knowledge-driven systems for mobile robot navigation. 展开更多
关键词 3d bounding box estimation depth estimation mobile robot navigation monocular camera object detection
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三维模型与视频素材的完美结合——AE插件Element 3D与Track camera技术的实际应用
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作者 王天慧 《影视制作》 2014年第9期64-68,共5页
相较于传统的AE针对3D动画合成中出现的各种繁琐的操作,如摄像机同步、光影匹配等等,Element 3D都可以让特效师直接在AE里完成,而不需要考虑摄像机和光影迁移等诸多问题。配合AE内置的Tracker camera功能,更是可以完成各类复杂的三维后... 相较于传统的AE针对3D动画合成中出现的各种繁琐的操作,如摄像机同步、光影匹配等等,Element 3D都可以让特效师直接在AE里完成,而不需要考虑摄像机和光影迁移等诸多问题。配合AE内置的Tracker camera功能,更是可以完成各类复杂的三维后期合成特效,大大降低了以往摄像机反求搭建三维场景的难度和渲染负担。 展开更多
关键词 摄像机反求 TRACK camera ELEMENT 3d
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基于3D Zernike矩的巡检器与空间站的相对导航算法 被引量:1
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作者 王润 郁丰 +1 位作者 周士兵 刘方武 《航空学报》 EI CAS CSCD 北大核心 2021年第2期306-316,共11页
针对航天器相对导航问题,以空间站表面为"特殊地形",提出一种基于大型航天器表面巡检的相对导航算法。首先,运用巡检飞行器上的TOF(Time of Flight)相机测量空间站表面局部点云数据,以该点云数据为实时图,以空间站表面先验点... 针对航天器相对导航问题,以空间站表面为"特殊地形",提出一种基于大型航天器表面巡检的相对导航算法。首先,运用巡检飞行器上的TOF(Time of Flight)相机测量空间站表面局部点云数据,以该点云数据为实时图,以空间站表面先验点云数据为基准图。然后,利用3D-Zernike矩与三维地形间的一一对应关系,将三维地形匹配转化为基于3D Zernike矩的特征向量匹配。在此基础上求解实时图与匹配上的基准图间的相对位置、相对姿态,从而确定两航天器间的相对导航参数,并通过实验分析了匹配精度及速度的主要影响因素。最后,将该相对导航参数与惯性系统推算的相对导航参数在扩展卡尔曼滤波器的框架下实现信息融合,估计了巡检飞行器与空间站间的相对位置、相对姿态,实验结果表明,相对位置精度优于0.002m,相对姿态精度优于0.1°。 展开更多
关键词 大型航天器 相对导航 TOF相机 3d Zernike矩 扩展卡尔曼滤波器(EKF)
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虚拟3D技术中摄像机云台姿态高精度定位测试方法研究 被引量:2
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作者 贾云飞 陈杨 边鹏 《测试技术学报》 2016年第3期208-214,共7页
本文着力于摄像机云台高精度定位测试方法研究,使其在虚拟3D图像合成过程中,可通过控制摄像机云台动作完成虚拟3D图像合成.本系统在摄像机云台上加持多路传感器,感受摄像机云台姿态变化;通过以高速控制芯片为核心的主控箱模块进行传感... 本文着力于摄像机云台高精度定位测试方法研究,使其在虚拟3D图像合成过程中,可通过控制摄像机云台动作完成虚拟3D图像合成.本系统在摄像机云台上加持多路传感器,感受摄像机云台姿态变化;通过以高速控制芯片为核心的主控箱模块进行传感器数据采集与数据处理;解析同步信号并同步向3D合成工作站发送云台姿态信息,最终完成3D图像合成.经过实验,系统可以高速、准确地采集到多路高精度传感器数据并同步发送至3D合成工作站,且具有良好的稳定性,能够满足摄影所需的长期开机的工作要求. 展开更多
关键词 虚拟3d 摄像机云台 高精度定位 三维运动学模型
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基于飞行时间法的3D相机研究综述 被引量:27
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作者 魏加立 曲慧东 +2 位作者 王永宪 朱俊青 关英俊 《红外技术》 CSCD 北大核心 2021年第1期60-67,共8页
基于飞行时间法(Time-of-Flight,TOF)的3D相机是一种体积小、误差小、抗干扰能力强、可直接输出深度信息的新型立体成像设备。目前,该类相机已成为测量成像领域的研究热点。本文首先介绍了TOF相机的发展历程及测量原理;随后对TOF相机测... 基于飞行时间法(Time-of-Flight,TOF)的3D相机是一种体积小、误差小、抗干扰能力强、可直接输出深度信息的新型立体成像设备。目前,该类相机已成为测量成像领域的研究热点。本文首先介绍了TOF相机的发展历程及测量原理;随后对TOF相机测量误差来源及类型进行分析;接着将TOF技术与其他主流的三维成像技术进行对比分析;最后对TOF相机的应用与发展趋势进行了阐述。 展开更多
关键词 飞行时间法 3d-TOF相机 深度信息 测量误差
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3D-TOF相机在空间近距离目标探测中的应用研究 被引量:12
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作者 宋玉志 卢纯青 王立 《空间控制技术与应用》 CSCD 北大核心 2019年第1期53-59,共7页
3D-TOF相机具有同时获取目标的灰度和深度图像的功能,从而能够实时得到目标物体的三维点云,实现三维成像.主要介绍了3D-TOF相机的工作机理以及应用场景等,同时模拟空间近距离目标探测的应用对目标进行成像研究,分析了不同条件下对目标... 3D-TOF相机具有同时获取目标的灰度和深度图像的功能,从而能够实时得到目标物体的三维点云,实现三维成像.主要介绍了3D-TOF相机的工作机理以及应用场景等,同时模拟空间近距离目标探测的应用对目标进行成像研究,分析了不同条件下对目标物成像的影响因素以及相机的误差来源和误差的校正方法,并通过相机对深度信息的获取,对相机的距离探测精度进行了测试. 展开更多
关键词 3d-TOF相机 三维成像 精度
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3-D计算机视觉系统的高精度摄象机定标算法—DLTEAⅡ 被引量:3
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作者 范洪 袁保宗 《电子学报》 EI CAS CSCD 北大核心 1992年第11期12-18,共7页
本文在分析计算机视觉系统中摄象机几何模型的基础上,修正了光学镜头畸变模型使之与数字成象系统相配合,提出了一个非常适合于3—D计算机视觉系统的通用高精度摄象机定标方法:增强型直接线性变换—误差拟合算法(DLTEAⅡ).实验表明,使用... 本文在分析计算机视觉系统中摄象机几何模型的基础上,修正了光学镜头畸变模型使之与数字成象系统相配合,提出了一个非常适合于3—D计算机视觉系统的通用高精度摄象机定标方法:增强型直接线性变换—误差拟合算法(DLTEAⅡ).实验表明,使用普通CCD摄象机的立体视觉系统经DLTEAⅡ定标后,在300mm×200mm视场和0.8m~0.9m深度范围内其三维定位的绝对精度分别为dx<0.03mm,dy<0.04mm和dz<0.09mm,相对精度为视场大小和深度的1/10000.本文所提出的定标方法在三维计算机视觉、智能机器人、工业自动化生产、近景摄影测量和军事等领域有着广泛的应用前景. 展开更多
关键词 摄象机 定标 计算机视觉
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A Survey on 3D Visual Tracking of Multicopters 被引量:5
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作者 Qiang Fu Xiang-Yang Chen Wei He 《International Journal of Automation and computing》 EI CSCD 2019年第6期707-719,共13页
Three-dimensional(3 D) visual tracking of a multicopter(where the camera is fixed while the multicopter is moving) means continuously recovering the six-degree-of-freedom pose of the multicopter relative to the camera... Three-dimensional(3 D) visual tracking of a multicopter(where the camera is fixed while the multicopter is moving) means continuously recovering the six-degree-of-freedom pose of the multicopter relative to the camera. It can be used in many applications,such as precision terminal guidance and control algorithm validation for multicopters. However, it is difficult for many researchers to build a 3 D visual tracking system for multicopters(VTSMs) by using cheap and off-the-shelf cameras. This paper firstly gives an overview of the three key technologies of a 3 D VTSMs: multi-camera placement, multi-camera calibration and pose estimation for multicopters. Then, some representative 3 D visual tracking systems for multicopters are introduced. Finally, the future development of the 3D VTSMs is analyzed and summarized. 展开更多
关键词 Multicopter three-dimensional(3d)visual TRACKING camera PLACEMENT camera calibration POSE estimation
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Overview of 3D Human Pose Estimation 被引量:2
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作者 Jianchu Lin Shuang Li +5 位作者 Hong Qin Hongchang Wang Ning Cui Qian Jiang Haifang Jian Gongming Wang 《Computer Modeling in Engineering & Sciences》 SCIE EI 2023年第3期1621-1651,共31页
3D human pose estimation is a major focus area in the field of computer vision,which plays an important role in practical applications.This article summarizes the framework and research progress related to the estimat... 3D human pose estimation is a major focus area in the field of computer vision,which plays an important role in practical applications.This article summarizes the framework and research progress related to the estimation of monocular RGB images and videos.An overall perspective ofmethods integrated with deep learning is introduced.Novel image-based and video-based inputs are proposed as the analysis framework.From this viewpoint,common problems are discussed.The diversity of human postures usually leads to problems such as occlusion and ambiguity,and the lack of training datasets often results in poor generalization ability of the model.Regression methods are crucial for solving such problems.Considering image-based input,the multi-view method is commonly used to solve occlusion problems.Here,the multi-view method is analyzed comprehensively.By referring to video-based input,the human prior knowledge of restricted motion is used to predict human postures.In addition,structural constraints are widely used as prior knowledge.Furthermore,weakly supervised learningmethods are studied and discussed for these two types of inputs to improve the model generalization ability.The problem of insufficient training datasets must also be considered,especially because 3D datasets are usually biased and limited.Finally,emerging and popular datasets and evaluation indicators are discussed.The characteristics of the datasets and the relationships of the indicators are explained and highlighted.Thus,this article can be useful and instructive for researchers who are lacking in experience and find this field confusing.In addition,by providing an overview of 3D human pose estimation,this article sorts and refines recent studies on 3D human pose estimation.It describes kernel problems and common useful methods,and discusses the scope for further research. 展开更多
关键词 3d human pose estimation monocular camera deep learning MULTI-VIEW INdICATOR
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A Skeletal Camera Network for Close-range Images with a Data Driven Approach in Analyzing Stereo Configuration 被引量:3
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作者 Zhihua XU Lingling QU 《Journal of Geodesy and Geoinformation Science》 2022年第4期23-37,共15页
Structure-from-Motion(SfM)techniques have been widely used for 3D geometry reconstruction from multi-view images.Nevertheless,the efficiency and quality of the reconstructed geometry depends on multiple factors,i.e.,t... Structure-from-Motion(SfM)techniques have been widely used for 3D geometry reconstruction from multi-view images.Nevertheless,the efficiency and quality of the reconstructed geometry depends on multiple factors,i.e.,the base-height ratio,intersection angle,overlap,and ground control points,etc.,which are rarely quantified in real-world applications.To answer this question,in this paper,we take a data-driven approach by analyzing hundreds of terrestrial stereo image configurations through a typical SfM algorithm.Two main meta-parameters with respect to base-height ratio and intersection angle are analyzed.Following the results,we propose a Skeletal Camera Network(SCN)and embed it into the SfM to lead to a novel SfM scheme called SCN-SfM,which limits tie-point matching to the remaining connected image pairs in SCN.The proposed method was applied in three terrestrial datasets.Experimental results have demonstrated the effectiveness of the proposed SCN-SfM to achieve 3D geometry with higher accuracy and fast time efficiency compared to the typical SfM method,whereas the completeness of the geometry is comparable. 展开更多
关键词 3d geometry reconstruction geometric factors skeletal camera network STRUCTURE-FROM-MOTION tie-point matching terrestrial stereo images
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