There is a lack of appropriate guidelines for realistic user traces, mobility models, routing protocols, considerations of real-life challenges, etc. for general-purpose mobile ad hoc networks (MANET). In this paper...There is a lack of appropriate guidelines for realistic user traces, mobility models, routing protocols, considerations of real-life challenges, etc. for general-purpose mobile ad hoc networks (MANET). In this paper, four laptops are used in an open field environment in four scenarios to evaluate the performances of Internet control message protocol (ICMP) based ping and transmission control protocol (TCP) based streaming video applications using optimised link state routing (OLSR) implementation in an IEEE 802.11g wireless network. Corresponding simulations are developed in Network Simulator ns-2 by setting simulation parameters according to the real experiments. Difficulties faced to regenerate real-life scenarios have been discussed and the gaps between reality and simulation are identified. A setup guideline to produce realistic simulation results has been established.展开更多
针对机器人遥操作系统中采用传统网络传输协议传输实时数据的局限性,比较分析TCP和UDP协议的传输特点,提出了在UDP协议上传输TCP服务的TCPOVERUDP技术,详细阐述了TCPOVERUDP技术的实现细节,在应用层实现了TCPOVERUDP传输技术,并把TCPOVE...针对机器人遥操作系统中采用传统网络传输协议传输实时数据的局限性,比较分析TCP和UDP协议的传输特点,提出了在UDP协议上传输TCP服务的TCPOVERUDP技术,详细阐述了TCPOVERUDP技术的实现细节,在应用层实现了TCPOVERUDP传输技术,并把TCPOVERUDP技术应用到机器人遥操作系统的视频传输中。实验结果表明TCP OVER UDP技术在降低视频数据传输丢包率和传输时延两个方面都具有良好的性能。展开更多
文摘There is a lack of appropriate guidelines for realistic user traces, mobility models, routing protocols, considerations of real-life challenges, etc. for general-purpose mobile ad hoc networks (MANET). In this paper, four laptops are used in an open field environment in four scenarios to evaluate the performances of Internet control message protocol (ICMP) based ping and transmission control protocol (TCP) based streaming video applications using optimised link state routing (OLSR) implementation in an IEEE 802.11g wireless network. Corresponding simulations are developed in Network Simulator ns-2 by setting simulation parameters according to the real experiments. Difficulties faced to regenerate real-life scenarios have been discussed and the gaps between reality and simulation are identified. A setup guideline to produce realistic simulation results has been established.
文摘针对机器人遥操作系统中采用传统网络传输协议传输实时数据的局限性,比较分析TCP和UDP协议的传输特点,提出了在UDP协议上传输TCP服务的TCPOVERUDP技术,详细阐述了TCPOVERUDP技术的实现细节,在应用层实现了TCPOVERUDP传输技术,并把TCPOVERUDP技术应用到机器人遥操作系统的视频传输中。实验结果表明TCP OVER UDP技术在降低视频数据传输丢包率和传输时延两个方面都具有良好的性能。