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The Transport Quality Analysis for Stream Media Technology
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作者 Congliang Guo Pengfei Yu Bei Li Lan Bai Jie Sun Xin Sun 《通讯和计算机(中英文版)》 2005年第11期64-71,共8页
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Environment-aware streaming media transmission method in high-speed mobile networks
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作者 Jia Guo Jinqi Zhu +3 位作者 Xiang Li Bowen Sun Qian Gao Weijia Feng 《Digital Communications and Networks》 2025年第4期991-1005,共15页
With technological advancements,high-speed rail has emerged as a prevalent mode of transportation.During travel,passengers exhibit a growing demand for streaming media services.However,the high-speed mobile networks e... With technological advancements,high-speed rail has emerged as a prevalent mode of transportation.During travel,passengers exhibit a growing demand for streaming media services.However,the high-speed mobile networks environment poses challenges,including frequent base station handoffs,which significantly degrade wireless network transmission performance.Improving transmission efficiency in high-speed mobile networks and optimizing spatiotemporal wireless resource allocation to enhance passengers’media experiences are key research priorities.To address these issues,we propose an Adaptive Cross-Layer Optimization Transmission Method with Environment Awareness(ACOTM-EA)tailored for high-speed rail streaming media.Within this framework,we develop a channel quality prediction model utilizing Kalman filtering and an algorithm to identify packet loss causes.Additionally,we introduce a proactive base station handoffstrategy to minimize handoffrelated disruptions and optimize resource distribution across adjacent base stations.Moreover,this study presents a wireless resource allocation approach based on an enhanced genetic algorithm,coupled with an adaptive bitrate selection mechanism,to maximize passenger Quality of Experience(QoE).To evaluate the proposed method,we designed a simulation experiment and compared ACOTM-EA with established algorithms.Results indicate that ACOTM-EA improves throughput by 11%and enhances passengers’media experience by 5%. 展开更多
关键词 High-speed mobile networks streaming media Environment-aware Kalman filtering Resource allocation
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QoS Control in Streaming Media 被引量:7
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作者 潘瑜青 张健 郭培源 《微计算机信息》 北大核心 2008年第1期256-257,216,共3页
In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architec... In this paper, the QoS(Quality of Service) control in streaming media is discussed, and more attention has been paid on the implementation of Qos control in the streaming media server system of the IP network architecture. 展开更多
关键词 流媒体 QoS(质量控制) RTP RTCP
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Streaming Media流媒体技术在数字图书馆中应用 被引量:5
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作者 毛垣生 《现代图书情报技术》 CSSCI 北大核心 2003年第4期84-86,共3页
数字图书馆建设中面临的多媒体信息处理难题 ,Web多媒体新技术 -流媒体技术 ,使用三种流媒体技术应用解决方案 。
关键词 streamingmedia 流媒体技术 数字图书馆 多媒体信息处理 流媒体传输
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AN EMPIRICAL STUDY ON USER ACCESS TO ENTERTAINMENT STREAMING MEDIA 被引量:2
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作者 Yu Jiang Chou Chun Tung +2 位作者 Yang Zhongkai Du Xu Wang Tai 《Journal of Electronics(China)》 2006年第5期798-800,共3页
Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distributio... Due to large size and different popularity for different part of the video, most proxy caches for streaming medias cache only a part of the video. Thus, an accurate understanding on the internal popularity distribution of media objects in streaming applications is very important for the development of efficient cache mechanisms. This letter shows that the internal popularity of popular streaming media obeys a k-transformed Zipf-like distribution through analyzing two 6-month long traces recorded at different streaming video servers of an entertainment video-on-demand provider. This empirical model can be used to design an efficient cach- ing algorithm. 展开更多
关键词 Internal popularity Zipf-like streaming media
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Implementation of Mobile Streaming Media Player Based on BREW 被引量:1
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作者 王忠荣 刘钊 《Journal of Electronic Science and Technology of China》 2006年第3期244-248,共5页
Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW)... Nowadays mobile streaming service through cell phone is becoming the highlight of new value-added mobile services. Based on the present CDMAlx wireless data network and Binary Runtime Environment for Wireless (BREW) platform, adopting compression technologies of H.264 and QCP, a set of streaming media players are designed and implemented, and the principle, structure, key technologies and performance analysis of this system are introduced. This player works well in practice. 展开更多
关键词 streaming media Binary Runtime Environment for Wireless (BREW) Real-time Transport Protocol (RTP) Real-time streaming Protocol (RTSP)
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Design and Implementation of a Proxy Caching System for Streaming Media
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作者 TanJin YuSheng-shengI ZhouJing-li 《Wuhan University Journal of Natural Sciences》 EI CAS 2004年第1期31-36,共6页
With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming s... With the widespread use of streaming media application on the Internet, a significant change in Internet workload will be provoked. Caching is one of the applied techniques for enhancing the scalability of streaming system and reducing the workload of server/network. Aiming at the characteristics of broadband network in community, we propose a popularity-based server-proxy caching strategy for streaming medias, and implement the prototype of streaming proxy caching based on this strategy, using RTSP as control protocol and RTP for content transport. This system can play a role in decreasing server load, reducing the traffic from streaming server to proxy, and improving the start-up latency of the client. Key words streaming server - proxy - cache - streaming media - real time streaming protocol CLC number TP 302 - TP 333 Foundation item: Supported by the National High Technology Development 863 Program of China (2001AA111011).Biography: Tan Jin (1962-), male, Ph. D candidate, research direction: network communications, multimedia technologies, and web caching. 展开更多
关键词 streaming server PROXY CACHE streaming media real time streaming protocol
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A Caching Strategy for Streaming Media
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作者 谭劲 余胜生 周敬利 《Journal of Shanghai University(English Edition)》 CAS 2004年第1期57-62,共6页
It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements ... It is expected that by 2003 continuous media will account for more than 50% of the data available on origin servers, this will provoke a significant change in Internet workload. Due to the high bandwidth requirements and the long-lived nature of digital video, streaming server loads and network bandwidths are proven to be major limiting factors. Aiming at the characteristics of broadband network in residential areas, this paper proposes a popularity-based server-proxy caching strategy for streaming media. According to a streaming media popularity on streaming server and proxy, this strategy caches the content of the streaming media partially or completely. The paper also proposes two formulas that calculate the popularity coefficient of a streaming media on server and proxy, and caching replacement policy. As expected, this strategy decreases the server load, reduces the traffic from streaming server to proxy, and improves client start-up latency. 展开更多
关键词 streaming server proxy caching streaming media caching strategy popularity.
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Research of the Streaming Media System Architecture Based on Net-RAID
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作者 Deng Yu-hui, Zhang Jiang-ling, Feng Dan Key Laboratory of Data Storage System,Ministry of Education, Huazhong University of Science and Technology, Wuhan 430074,Hubei, China 《Wuhan University Journal of Natural Sciences》 CAS 2003年第04A期1081-1084,共4页
In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architectu... In the typical streaming media system, the streaming media server is system bottleneck with the expansion of Internet subscribers. This paper proposes an innovational high performance streaming media system architecture (HPSMS) based on the logical separation of streaming media transport protocol. The system avoids expensive store-and-forward data copies between streaming media server and storage devices, improves the system performance greatly. The system bandwidth continuously increases with the expansion of storage system capacity is the highlight. The performance of the proposed HPSMS is evaluated through a practical prototype implementation. 展开更多
关键词 streaming media system RTP/RTCP system architecture NET-RAID
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An energy-saving scheduling scheme for streaming media storage systems
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作者 尚秋里 Zhang Wu +2 位作者 Guo Xiuyan Chen Xiao Ni Hong 《High Technology Letters》 EI CAS 2015年第3期347-357,共11页
The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different init... The rapid growth of streaming media applications on the Internet is proposing higher requirements on energy consumption and I/O performance of the storage systems.However,the optimized I/O requests from different initiators will be mixed disorderly when they are reaching the storage system concurrently,which leads to increasing energy consumption.This paper proposes an energy-saving scheduling scheme based on I/O Stream(ES-IOS).The ES-IOS scheme can take the advantage of the I/O characteristics of streaming media and reorganize the mixed and disordered I/O requests into "streams".Technically,The ES-IOS scheme includes two main points,a priority-based weighted stream scheduling algorithm(PWSS) and a regression-fitting-based popularity prediction algorithm(RFPP).The PWSS algorithm can schedule the I/O streams in weighted queue based on priority to limit energy consumption.The priority of each stream is determined by its popularity.According to the I/O access records over a period,the RFPP algorithm can predict the popularity of each stream via regression fitting.Based on the popularities,the PWSS algorithm assigns more continuous service time to the hot streams and reversely less service time to the cold ones.Trace-driven experiments show that the ES-IOS scheme can reduce the energy consumption by 38%and enhance the I/O throughput by 27%approximately. 展开更多
关键词 streaming media ENERGY-SAVING I/O characteristic storage system
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RESEARCH ON GROUPING STRATEGY OF SIP-BASED STREAMING MEDIA P2P LIVE BROADCAST NETWORK
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作者 Liu Hui Huang Yongfeng Li Xing 《Journal of Electronics(China)》 2008年第3期364-371,共8页
The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Pee... The rapid development of Internet has led to the explosion of information sharing, and how to supervise the sharing is a main research topic on current Internet. Aiming at the disadvantage that the current Peer-to-Peer (P2P) is hard to manage and control, this paper presents a Session Initial Protocol (SIP)-based P2P network of three-level architecture. SIP middleware is introduced to the middle level of the three-layer architecture. By the connection function of the SIP signaling, the P2P transmission on media-level can be controlled. Using SIP’s register and authentication function, the manage layer can manage the whole P2P network. Based on the aforementioned architecture, this paper investigates the grouping strategy on a live broadcast application in P2P network. Combined with the function of SIP register, the paper works on several grouping strategies, sets up models to manage users by grouping them, presents a weight-based K-means IP address grouping algorithm, and realizes it. The experiment shows that the grouping strategy presented in this paper can solve the problem of group sharing of network resource, and can realize the efficient-sharing, reasonable-distributing of network resource. 展开更多
关键词 Session Initial Protocol (SIP) Peer-to-Peer(P2P) streaming media Live broadcast Grouping strategy
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PROXY-BASED PATCHING STREAM TRANSMISSION STRATEGY IN MOBILE STREAMING MEDIA SYSTEM
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作者 Liao Jianxin Lei Zhengxiong Ma Xutao Zhu Xiaomin 《Journal of Electronics(China)》 2006年第4期515-519,共5页
A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA... A mobile transmission strategy, PMPatching (Proxy-based Mobile Patching) transmission strat-egy is proposed, it applies to the proxy-based mobile streaming media system in Wideband Code Division Multiple Access (WCDMA) network. Performance of the whole system can be improved by using patching stream to transmit anterior part of the suffix that had been played back, and by batching all the demands for the suffix arrived in prefix period and patching stream transmission threshold period. Experimental results show that this strategy can efficiently reduce average network transmission cost and number of channels consumed in central streaming media server. 展开更多
关键词 Mobile streaming media system Proxy-based Mobile Patching (PMPatching) transmission strategy Patching stream Batching
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A segment version transcoding for client-centric wireless mobile media streaming
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作者 LEE Chong-deuk BANG Jun-ho JEONG Taeg-won 《Journal of Central South University》 SCIE EI CAS 2013年第9期2372-2377,共6页
An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-bas... An object segment similarity function is taken into account from the continuous media frames to measure the individual streaming profit of certain segment versions of a media object.Therefore,a new segment version-based transcoding(SVT)mechanism is derived for a quality of service(QoS)of client-centric media streaming in wireless mobile networks.The derived function utilizes the fuzzy similarity of certain segment versions of an object.This mechanism provides the effectiveness of reduction of the stream startup latency among segment versions,and the average access of each version.Thus,the proposed segment version transcoding mechanism reduces packet loss which in turn increases streaming performance and throughput.The performance of the partitioned segment versions is simulated and some segment versions are completed.The simulation results show that the proposed mechanism outperforms the other mechanisms in average cache hit ratio and in average startup latency ratio. 展开更多
关键词 similarity function media object segment version client-centric media streaming
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Hybrid ants-like search algorithms for P2P media streaming distribution in ad hoc networks
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作者 ZUO Dong-hong DU Xu YANG Zong-kai 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2007年第8期1191-1198,共8页
Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one... Media streaming delivery in wireless ad hoc networks is challenging due to the stringent resource restrictions,po-tential high loss rate and the decentralized architecture. To support long and high-quality streams,one viable approach is that a media stream is partitioned into segments,and then the segments are replicated in a network and served in a peer-to-peer(P2P) fashion. However,the searching strategy for segments is one key problem with the approach. This paper proposes a hybrid ants-like search algorithm(HASA) for P2P media streaming distribution in ad hoc networks. It takes the advantages of random walks and ants-like algorithms for searching in unstructured P2P networks,such as low transmitting latency,less jitter times,and low unnecessary traffic. We quantify the performance of our scheme in terms of response time,jitter times,and network messages for media streaming distribution. Simulation results showed that it can effectively improve the search efficiency for P2P media streaming distribution in ad hoc networks. 展开更多
关键词 Ad hoc networks media streaming distribution Search algorithms Peer to peer (P2P)
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An ALM Model for Streaming Media Service in P2P-SIP Network
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作者 廖小飞 李德敏 +2 位作者 白恩健 蒋学芹 宋转 《Journal of Donghua University(English Edition)》 EI CAS 2012年第4期316-320,共5页
Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the a... Application layer multicast (ALM) has been widely applied in Internet, as a substitute for IP multicast. However, it causes network load to increase because it adopts unlcast in data transmission, which limits the application. In this article, in order to improve the ALM performance in P2P-SIP network, an ALM model was proposed which reduced network load via merging messages in concast mode. Finally network simulations prove that this model has better benefit on single node load and average network load. Therefore, it is suitable for streaming media service in P2P-SIP Network. 展开更多
关键词 application layer multicast ALM peer-to-peer P2 P session initiation protocol (SIP) streamine media service
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基于嵌入式Linux系统的Smooth Streaming流媒体设计与实现
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作者 刘刚 《信息与电脑》 2025年第12期139-142,共4页
随着视频播放需求的爆发性增长,在嵌入式硬件资源受限的情况下,如何保障视频流畅播放成为亟待解决的问题。文章设计并实现了一种基于嵌入式Linux系统的Smooth Streaming流媒体解决方案。基于微软公司Smooth Streaming流媒体技术的机制,... 随着视频播放需求的爆发性增长,在嵌入式硬件资源受限的情况下,如何保障视频流畅播放成为亟待解决的问题。文章设计并实现了一种基于嵌入式Linux系统的Smooth Streaming流媒体解决方案。基于微软公司Smooth Streaming流媒体技术的机制,提出分层设计方案,包含流媒体解析模块、流媒体解密模块、流媒体下载模块和流媒体动态码率控制模块。方案在嵌入式Linux平台完成代码开发与系统测试,已成功应用于商用产品。测试结果表明,在硬件资源受限条件下,该方案可实现视频的流畅播放,且系统可长期稳定运行。 展开更多
关键词 嵌入式LINUX Smooth streaming 流媒体
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Real与Media流媒体技术比较 被引量:15
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作者 曹功靖 杨征 +1 位作者 王晖 吴玲达 《计算机应用研究》 CSCD 北大核心 2001年第6期103-105,共3页
通过研究和实例设计,探讨了Real流媒体技术和Media流媒体技术的异同之处,以及在应用当中各自的优缺点。
关键词 REAL media 流媒体 多媒体
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Darwin Streaming server的研究与应用 被引量:13
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作者 黄拔峰 钟明 +1 位作者 杨传钧 张家钰 《计算机工程》 CAS CSCD 北大核心 2004年第19期134-135,143,共3页
分析了Darwin streaming server(DSS)的架构和核心流程;讨论了Darwin streaming server的二次开发接口:module;最后给出了一个用户认证的二次开发模块。
关键词 流服务器 流媒体 MPEG4 QUICKTIME 达尔文
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基于Windows Media的网络媒体服务系统的实现 被引量:5
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作者 李太君 卢春燕 张辉 《计算机应用》 CSCD 北大核心 2001年第5期15-17,共3页
介绍了WindowsMedia系统的体系结构和通信协议 ,构建了采用WindowsMedia技术的网络媒体服务系统 ,详细叙述了系统的连接、配置和技术要点 ,以较低的代价实现了媒体服务系统的应用。
关键词 网络媒体服务系统 WINDOWSmedia 计算机网络 通信协议
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RealMedia流媒体技术的分析研究 被引量:3
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作者 陶洪久 柳健 +1 位作者 田金文 徐洪波 《武汉理工大学学报(交通科学与工程版)》 北大核心 2002年第2期261-263,共3页
流媒体技术广泛应用于远程教育、网络电台、视频点播、收费播放等 ,是目前在 Internet上相当流行的跨平台的客户 /服务器结构的多媒体应用标准 .Internet/Intranet将不再是单纯的文本和图像传输 。
关键词 REALmedia 流媒体 RTP UDP 技术分析 通信网络
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